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MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion

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arxiv 2503.10289 v2 pith:OM3G62HM submitted 2025-03-13 cs.CV

classification cs.CV
keywords materialgenerationtexturesacrossalbedoattentionenablingillumination-invariant
verification ladder T0 review T1 audit T2 compute T3 formal
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Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for generating PBR textures from 3D meshes and image prompts, addressing key challenges in multi-view material synthesis. Our approach leverages Reference Attention to extract and encode informative latent from the input reference images, enabling intuitive and controllable texture generation. We also introduce a Consistency-Regularized Training strategy to enforce stability across varying viewpoints and illumination conditions, ensuring illumination-invariant and geometrically consistent results. Additionally, we propose Dual-Channel Material Generation, which separately optimizes albedo and metallic-roughness (MR) textures while maintaining precise spatial alignment with the input images through Multi-Channel Aligned Attention. Learnable material embeddings are further integrated to capture the distinct properties of albedo and MR. Experimental results demonstrate that our model generates PBR textures with realistic behavior across diverse lighting scenarios, outperforming existing methods in both consistency and quality for scalable 3D asset creation.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. NI-Tex: Non-isometric Image-based Garment Texture Generation

    cs.CV 2025-11 conditional novelty 6.0 of 10

    A training framework that makes image-to-garment texture transfer robust to pose and topology mismatch, using simulated garment videos, AI image editing, and uncertainty-guided multi-view baking.

  2. Video Perception Models for 3D Scene Synthesis

    cs.CV 2025-06 conditional novelty 6.0 of 10

    VIPScene synthesizes 3D scenes by generating a video with Cosmos, reconstructing it with Fast3R, extracting objects with Grounded-SAM and MASt3R, and assembling them from Objaverse assets.

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