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GPU-Accelerated Motion Planning of an Underactuated Forestry Crane in Cluttered Environments

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arxiv 2503.14160 v1 pith:ROVWB5SH submitted 2025-03-18 cs.RO

GPU-Accelerated Motion Planning of an Underactuated Forestry Crane in Cluttered Environments

classification cs.RO
keywords motioncraneplanningunderactuatedactuationcollision-freedynamicsforestry
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Autonomous large-scale machine operations require fast, efficient, and collision-free motion planning while addressing unique challenges such as hydraulic actuation limits and underactuated joint dynamics. This paper presents a novel two-step motion planning framework designed for an underactuated forestry crane. The first step employs GPU-accelerated stochastic optimization to rapidly compute a globally shortest collision-free path. The second step refines this path into a dynamically feasible trajectory using a trajectory optimizer that ensures compliance with system dynamics and actuation constraints. The proposed approach is benchmarked against conventional techniques, including RRT-based methods and purely optimization-based approaches. Simulation results demonstrate substantial improvements in computation speed and motion feasibility, making this method highly suitable for complex crane systems.

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