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MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformer

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arxiv 2504.08959 v1 pith:S3YZIKCP submitted 2025-04-11 cs.CV cs.AIcs.MM

classification cs.CVcs.AIcs.MM
keywords motionmotiondreamermaskedgenerationgenerativepatternsreferenceanimation
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Generative masked transformers have demonstrated remarkable success across various content generation tasks, primarily due to their ability to effectively model large-scale dataset distributions with high consistency. However, in the animation domain, large datasets are not always available. Applying generative masked modeling to generate diverse instances from a single MoCap reference may lead to overfitting, a challenge that remains unexplored. In this work, we present MotionDreamer, a localized masked modeling paradigm designed to learn internal motion patterns from a given motion with arbitrary topology and duration. By embedding the given motion into quantized tokens with a novel distribution regularization method, MotionDreamer constructs a robust and informative codebook for local motion patterns. Moreover, a sliding window local attention is introduced in our masked transformer, enabling the generation of natural yet diverse animations that closely resemble the reference motion patterns. As demonstrated through comprehensive experiments, MotionDreamer outperforms the state-of-the-art methods that are typically GAN or Diffusion-based in both faithfulness and diversity. Thanks to the consistency and robustness of the quantization-based approach, MotionDreamer can also effectively perform downstream tasks such as temporal motion editing, \textcolor{update}{crowd animation}, and beat-aligned dance generation, all using a single reference motion. Visit our project page: https://motiondreamer.github.io/

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos

    cs.CV 2026-01 conditional novelty 6.0 of 10

    MorphGS retargets motion from a monocular video onto a rigged 3D character by optimizing target morphology and pose with image-space losses, without 3D source reconstruction or parametric templates.

  2. Motion Generation: A Survey of Generative Approaches and Benchmarks

    cs.CV 2025-07 unverdicted novelty 3.0 of 10

    A structured survey that categorizes recent motion generation methods by underlying generative approach and compiles datasets, metrics, and statistical trends.

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