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Score Distillation Sampling for Audio: Source Separation, Synthesis, and Beyond

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arxiv 2505.04621 v1 pith:E2HSA7WB submitted 2025-05-07 cs.SD cs.AIcs.LGcs.MMeess.AS

classification cs.SDcs.AIcs.LGcs.MMeess.AS
keywords audioaudio-sdsdiffusiondistillationgenerativesamplingscoreseparation
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce Audio-SDS, a generalization of Score Distillation Sampling (SDS) to text-conditioned audio diffusion models. While SDS was initially designed for text-to-3D generation using image diffusion, its core idea of distilling a powerful generative prior into a separate parametric representation extends to the audio domain. Leveraging a single pretrained model, Audio-SDS enables a broad range of tasks without requiring specialized datasets. In particular, we demonstrate how Audio-SDS can guide physically informed impact sound simulations, calibrate FM-synthesis parameters, and perform prompt-specified source separation. Our findings illustrate the versatility of distillation-based methods across modalities and establish a robust foundation for future work using generative priors in audio tasks.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Addressable Memory for Video World Models

    cs.CV 2026-08 conditional novelty 6.0 of 10

    Video world models can recall revisited scenes far beyond their training horizon by storing compressed memory at fixed in-distribution positions and averaging keys in a rotation-free space.

  2. Objects as Audio-Visual Modal Sound Fields

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A new representation, AV-MSF, reconstructs an object's modal impact sound field from multi-view images and a few recordings, enabling few-shot impact sound synthesis, contact localization, and sound editing.

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