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Paper Citation Record · LEDGER

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling

As of 7 August 2026, this Paper Citation Record lists 51 of 51 outbound references and 1 inbound Pith citation observation for arXiv:2506.20936.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.20936 v2

Coverage vector

measured 51 of 51 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T22:45:16.276479Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-06-25T21:12:03.751682Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-04T19:40:06.087532Z

Reference resolution

51 of 51 outbound references displayed

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  • verified fuzzy34
  • unresolved16
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation be8ee913-b35c-4871-b381-e558a32b88c4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 1

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unresolved
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation a01921ff-92d5-41e4-846a-27c4584f4f57 · outbound

This paper cites Scape: shape completion and animation of people.ACM Trans.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Scape: shape completion and animation of people.ACM Trans

Reference 2

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 06f6469b-bf4a-45a6-9b0f-f3c3bb981bdb · outbound

This paper cites Automatic rigging and anima- tion of 3d characters.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Automatic rigging and anima- tion of 3d characters

Reference 3

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 7e66d176-ce19-4dc5-b272-a7e472b9b779 · outbound

This paper cites Objaverse-xl: A universe of 10m+ 3d objects.Advances in Neural Information Processing Systems, 36:35799–35813, 2023.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Objaverse-xl: A universe of 10m+ 3d objects.Advances in Neural Information Processing Systems, 36:35799–35813, 2023

Reference 4

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:17.816507Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation b50cd135-96b9-4c95-be16-fc29b68f3e43 · outbound

This paper cites Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation

Reference 5

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verified exact
local_arxiv, observed 2026-08-06T22:45:16.504998Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 6a6aa0ae-80fd-4916-9194-dc9a5ef40677 · outbound

This paper cites Soft articulated characters with fast contact handling.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Soft articulated characters with fast contact handling

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:17.719133Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.046132Z digest=sha256:f8b74c791b5578c05d88e28d3eb047621e155f9675baaae18d2716ec9f67e65f

Observation cb4c46dd-394d-4e77-87c4-c1b70ebc0a95 · outbound

This paper cites Learning neural parametric head models.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Learning neural parametric head models

Reference 7

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation c001b360-e080-48f9-8b81-d4906e1e0c1e · outbound

This paper cites Gauhuman: Articu- lated gaussian splatting from monocular human videos.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Gauhuman: Articu- lated gaussian splatting from monocular human videos

Reference 8

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 083a4468-e254-4276-bc46-2cf51dd21b25 · outbound

This paper cites A moving least squares material point method with displacement discontinuity and two-way rigid body coupling.ACM Transactions on Graphics (TOG), 37(4):1–14, 2018.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling A moving least squares material point method with displacement discontinuity and two-way rigid body coupling.ACM Transactions on Graphics (TOG), 37(4):1–14, 2018

Reference 9

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation f6e769bb-c40d-41e5-8049-4c566f5618b7 · outbound

This paper cites DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors

Reference 10

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unresolved
no resolver link, observed 2026-08-06T22:45:16.067274Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 68ea50bc-188a-433d-8b8e-e45a6aa758eb · outbound

This paper cites Self- recon: Self reconstruction your digital avatar from monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Self- recon: Self reconstruction your digital avatar from monocular video

Reference 11

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:17.183798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation ef5fcdb1-2b38-40f5-a2c4-0119b8363d16 · outbound

This paper cites The affine particle-in-cell method.ACM Transactions on Graphics (TOG), 34(4):1–10,.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling The affine particle-in-cell method.ACM Transactions on Graphics (TOG), 34(4):1–10,

Reference 12

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation f5e12aa9-4ff7-428b-bcb1-bf96d2ffcf68 · outbound

This paper cites The material point method for simulating continuum materials.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling The material point method for simulating continuum materials

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:17.124761Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.083961Z digest=sha256:7bd92f993283e72b4cdde63cd9be55549f8e2b9c8ac238d87dc6fd9d03d1edd9

Observation 5b3e0c79-10f3-4d15-aac9-01558df60179 · outbound

This paper cites Fast simulation of skeleton-driven deformable body characters.ACM Trans- actions on Graphics (TOG), 30(5):1–19, 2011.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Fast simulation of skeleton-driven deformable body characters.ACM Trans- actions on Graphics (TOG), 30(5):1–19, 2011

Reference 14

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 0e8bd61b-a83b-4ea8-9726-4b8e68f47fed · outbound

This paper cites Physics-based charac- ter skinning using multi-domain subspace deformations.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physics-based charac- ter skinning using multi-domain subspace deformations

Reference 15

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 2e000afc-3558-4290-aca9-d865fbfccfbe · outbound

This paper cites Hugs: Human gaussian splats.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Hugs: Human gaussian splats

Reference 16

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no resolver link, observed 2026-08-06T22:45:16.098272Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 21fe4336-c7da-46ca-b922-ae4c2b34782c · outbound

This paper cites Gart: Gaussian articulated template models.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Gart: Gaussian articulated template models

Reference 17

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation f7774249-cf94-433f-95c1-2706f74c6a0d · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 18

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unresolved
raw_fallback, observed 2026-08-06T22:45:17.000521Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 967e0006-609a-4a63-8703-553465b65b2a · outbound

This paper cites Skeleton-free pose transfer for stylized 3d characters.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Skeleton-free pose transfer for stylized 3d characters

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.981557Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 901a406e-821c-4224-b8c4-9ac4f5bb7cb5 · outbound

This paper cites Phys4dgen: A physics-driven framework for con- trollable and efficient 4d content generation from a single image.arXiv preprint arXiv:2411.16800, 2024.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Phys4dgen: A physics-driven framework for con- trollable and efficient 4d content generation from a single image.arXiv preprint arXiv:2411.16800, 2024

Reference 20

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 986927ae-8542-4cf3-b148-b6cbc3c53976 · outbound

This paper cites Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Reference 21

Resolution
unresolved
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation dcef2e4c-6ed9-458e-b880-78e76965eaf4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 22

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unresolved
raw_fallback, observed 2026-08-06T22:45:16.963306Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation afb77b34-2933-495a-803d-00edfcdd0ab2 · outbound

This paper cites Magnenat-Thalmann and D.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Magnenat-Thalmann and D

Reference 23

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 9427ca52-1c8d-4702-ab9f-8cd82bb36365 · outbound

This paper cites Efficient elasticity for character skinning with contact and collisions.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Efficient elasticity for character skinning with contact and collisions

Reference 24

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation da27e52f-488d-4dc0-8a99-98383397ffb3 · outbound

This paper cites Building efficient, accurate character skins from examples.ACM Trans.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Building efficient, accurate character skins from examples.ACM Trans

Reference 25

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 2e4646e3-ff03-4ea6-ae61-ee83ec0d1728 · outbound

This paper cites Npms: Neural parametric models for 3d deformable shapes.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Npms: Neural parametric models for 3d deformable shapes

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.896643Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 6b72d255-2dc5-4a64-ac65-8565420c88ce · outbound

This paper cites Humansplat: Generalizable single-image human gaus- sian splatting with structure priors.Advances in Neural Infor- mation Processing Systems, 37:74383–74410, 2024.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Humansplat: Generalizable single-image human gaus- sian splatting with structure priors.Advances in Neural Infor- mation Processing Systems, 37:74383–74410, 2024

Reference 27

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.880268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 1d7d0751-6cfe-4df7-b108-bf789b97bae5 · outbound

This paper cites 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.864834Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation f4deba0d-ceda-426d-83e6-939ae105417d · outbound

This paper cites 3d pose transfer with correspondence learning and mesh refinement.Advances in Neural Information Pro- cessing Systems, 34:3108–3120, 2021.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling 3d pose transfer with correspondence learning and mesh refinement.Advances in Neural Information Pro- cessing Systems, 34:3108–3120, 2021

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.848084Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation a9d97560-9c80-4ef9-bfd3-58a38559add6 · outbound

This paper cites A-nerf: Articulated neural radiance fields for learn- ing human shape, appearance, and pose.Advances in neural information processing systems, 34:12278–12291, 2021.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling A-nerf: Articulated neural radiance fields for learn- ing human shape, appearance, and pose.Advances in neural information processing systems, 34:12278–12291, 2021

Reference 30

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verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.830754Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation d4ef9aeb-5b28-4a0d-9791-3e12e1ff9c45 · outbound

This paper cites The Amazing Ani- mals Zoo Dataset.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling The Amazing Ani- mals Zoo Dataset

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.814116Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 9f44b6a3-d784-4b2a-a197-16df24b57061 · outbound

This paper cites Hu- mannerf: Free-viewpoint rendering of moving people from monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Hu- mannerf: Free-viewpoint rendering of moving people from monocular video

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.177261Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation ae18fb48-6b64-4295-a48b-328ca2bd16be · outbound

This paper cites Physgaussian: Physics- integrated 3d gaussians for generative dynamics.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physgaussian: Physics- integrated 3d gaussians for generative dynamics

Reference 33

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 5bf56784-2220-4c40-a5cb-817c88670140 · outbound

This paper cites Econ: Explicit clothed humans optimized via normal integration.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Econ: Explicit clothed humans optimized via normal integration

Reference 34

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation f25f12dd-6703-41f2-9d9e-303782838163 · outbound

This paper cites Ghum & ghuml: Generative 3d human shape and articulated pose models.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Ghum & ghuml: Generative 3d human shape and articulated pose models

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.192249Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 1d745234-1f27-4c19-be11-045203c8c0b2 · outbound

This paper cites H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion.Advances in Neural Information Processing Systems, 34:14955–14966, 2021.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling H-nerf: Neural radiance fields for rendering and temporal reconstruction of humans in motion.Advances in Neural Information Processing Systems, 34:14955–14966, 2021

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.744801Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation fa56ed37-f8e4-4c17-af31-d120fcfaa3cf · outbound

This paper cites RigNet: Neural Rigging for Articulated Characters.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling RigNet: Neural Rigging for Articulated Characters

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.201909Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.201909Z digest=sha256:03dd7dca1411168f33d5f79042ecc88cf8fbaa5177cdaac2346beb984163b168

Observation 2957cb2d-c3fe-4ee2-a99d-045e601f1a20 · outbound

This paper cites Lasr: Learning articulated shape recon- struction from a monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Lasr: Learning articulated shape recon- struction from a monocular video

Reference 38

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation e0ffc46e-aed7-418d-a232-54577c95035f · outbound

This paper cites Viser: Video- specific surface embeddings for articulated 3d shape recon- struction.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Viser: Video- specific surface embeddings for articulated 3d shape recon- struction

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.712076Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.211814Z digest=sha256:e7086a3c124bf6cfcdf8b1cca4c69242b1308e96f54c40d750e749a9dc3db458

Observation 5da80e17-b700-4033-8464-e0a2844bd6f3 · outbound

This paper cites Banmo: Building animat- able 3d neural models from many casual videos.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Banmo: Building animat- able 3d neural models from many casual videos

Reference 40

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation 26fc1991-0cb2-4d53-87d7-6e33b9bebd37 · outbound

This paper cites Point-based modeling of human clothing.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Point-based modeling of human clothing

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.680035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.221411Z digest=sha256:aceea9673eecf7a3d2ce2fee6ed83e5b0613876fd92a0049daa1e5127b462702

Observation 2081581a-42a0-436e-b9f8-e86019b71a39 · outbound

This paper cites MagicPose4D: Crafting Articulated Models with Appearance and Motion Control.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling MagicPose4D: Crafting Articulated Models with Appearance and Motion Control

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.225916Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.225916Z digest=sha256:e669314f3a504d8e351ea12e3dec0875146c16d8926d74534e532d3a018101f3

Observation d8976e35-ccf7-47c1-b93c-57e51f5eaba1 · outbound

This paper cites Open-nerf: To- wards open vocabulary nerf decomposition.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Open-nerf: To- wards open vocabulary nerf decomposition

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.664651Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.231062Z digest=sha256:aca88f938f8ec87c538a35ce1be27a9d8bdae232b8e231dd2faa23d04fb6d6a1

Observation f0cff76b-bfdc-4f37-93bb-0a274d4d26d7 · outbound

This paper cites Learning Implicit Representation for Reconstructing Articulated Objects.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Learning Implicit Representation for Reconstructing Articulated Objects

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-06T22:45:16.236209Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T22:45:16.236209Z digest=sha256:71fe4e5285fea94335b9ecfd56e782bbe79df8fbd9e1175dbf06e172845ff38e

Observation e81fb2bc-5eb2-4ef5-a646-d3cf6987cf57 · outbound

This paper cites S3o: A dual-phase approach for reconstructing dynamic shape and skeleton of articulated objects from single monocular video.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling S3o: A dual-phase approach for reconstructing dynamic shape and skeleton of articulated objects from single monocular video

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.647595Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.241428Z digest=sha256:880bbafd12eed6a5387887bc5c27ce3398ae3c9625b12abcf8eeb24da82f3ae2

Observation ee226ca8-0d02-4860-abbf-a99b2a2fdc28 · outbound

This paper cites Physdreamer: Physics-based interaction with 3d objects via video generation.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Physdreamer: Physics-based interaction with 3d objects via video generation

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.630850Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.247012Z digest=sha256:e0c806eeb509d51fd720624b8b60ed907adb822bb1364ec23dc7be533a5c3443

Observation dd05dd3d-d8d5-42bb-b42a-6584b5e8000c · outbound

This paper cites Automated 3d physical simulation of open-world scene with gaussian splat- ting, 2024.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Automated 3d physical simulation of open-world scene with gaussian splat- ting, 2024

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T22:45:16.615103Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.251925Z digest=sha256:715255346f7f807bb5f8b52b4b1c3634e86c4dc9b47ff3a6196780e50bbca650

Observation 553d079d-efeb-4f35-827e-01a824ad35d4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 48

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.575631Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

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Observation c4726ee0-6fb7-4040-a3b2-12a5c6d1345d · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 49

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.558516Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.267107Z digest=sha256:87af3850da37b3308d6f3d7d8ddc9129868c3cf8bf8798abda8796b534d6dadb

Observation 594e31ac-2d60-4ade-a0f2-d8cf17942dc4 · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 50

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.540203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.271696Z digest=sha256:f7e297440dce74f23c8ad0325a34d40acf7aa9d650b89bdb537ea1fdfd6a8730

Observation 3c576f22-7170-4a1f-96ac-fec5b053f3dd · outbound

This paper cites an unresolved cited work.

PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Unresolved cited work

Reference 51

Resolution
unresolved
raw_fallback, observed 2026-08-06T22:45:16.522305Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T22:45:16.276479Z digest=sha256:84defc6331f60d3e3787849139c35cbc13daee9e9ed951eb0ad1f3cc84073592

Pith citing papers

Observation 54658d7a-c621-452f-be2f-edaca86d0df1 · inbound

Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories cites this paper.

Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling

Reference 47

Resolution
verified exact
arxiv_id, observed 2026-07-04T19:40:06.088939Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-25T21:12:03.751682Z digest=sha256:79c81bdfa67e1307e5aecc311b33e147f657364dbcd9079b053deb0006c515cc