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arxiv: 2507.22163 · v4 · submitted 2025-07-29 · 💻 cs.HC

IdeaBlocks: Expressing and Reusing Divergent Intents for Graphic Design Exploration using Generative AI

Pith reviewed 2026-05-19 02:04 UTC · model grok-4.3

classification 💻 cs.HC
keywords IdeaBlocksdivergent intentgenerative AIgraphic designexploration blocksintent reusecreativity supporthuman-AI interaction
0
0 comments X

The pith

IdeaBlocks lets designers break divergent intents into reusable blocks to explore more varied generative designs.

A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.

Current generative AI tools for graphic design push users toward refining fixed targets rather than exploring open search spaces. The paper defines divergent intent through its anatomy of property, direction, and range, then introduces IdeaBlocks to modularize these into Exploration Blocks that support reuse at block, path, and project levels with literal or context-adaptive options. A comparative study with 12 participants showed the system produced 2.13 times more images and 12.5 percent greater visual diversity than a baseline interface. This matters because it directly tackles the barriers of shaping parametric boundaries and reusing successful strategies to enable broader creative divergence.

Core claim

We define the anatomy of Divergent Intent as comprising property, direction, and range from a formative study with seven participants. IdeaBlocks lets users modularize these into Exploration Blocks that explicitly shape exploration boundaries and allow reuse of prior intents at multiple levels with literal or context-adaptive modes. In a comparative study with twelve participants, this produced 2.13 times more images explored and 12.5 percent greater visual diversity than the baseline, while a three-day deployment with six users showed distinct creative strategies from different reuse mechanisms.

What carries the argument

Exploration Blocks that modularize divergent intents (property, direction, range) and support multi-level reuse with literal or context-adaptive options.

If this is right

  • Users can express open-ended search spaces instead of fixed targets for generative exploration.
  • Multi-level reuse of successful strategies supports greater quantity and diversity of outputs.
  • Different reuse mechanisms enable distinct creative strategies during design processes.
  • Intent-aware interfaces can shift generative tools from convergence to effective divergence.

Where Pith is reading between the lines

These are editorial extensions of the paper, not claims the author makes directly.

  • The block-based structure for intents could be tested in generative domains like 3D modeling or music composition.
  • Repeated use might allow systems to learn and suggest personal libraries of divergent strategies over time.
  • Pairing the reuse options with automated coherence checks could help maintain project consistency during broad exploration.

Load-bearing premise

The assumption that counting images explored and measuring their visual diversity accurately captures effective divergence in graphic design.

What would settle it

A follow-up study with professional designers on varied tasks that finds no increase in image count or visual diversity when using IdeaBlocks versus a standard interface.

Figures

Figures reproduced from arXiv: 2507.22163 by DaEun Choi, HyunJoon Jung, Jaesang Yu, Juho Kim, Kihoon Son.

Figure 1
Figure 1. Figure 1: Overview of IdeaBlocks. (Left) Expressing exploratory intents: users modularize their design ideas into exploration [PITH_FULL_IMAGE:figures/full_fig_p001_1.png] view at source ↗
Figure 2
Figure 2. Figure 2: Screenshot of the IdeaBlocks system with (a) the [PITH_FULL_IMAGE:figures/full_fig_p006_2.png] view at source ↗
Figure 3
Figure 3. Figure 3: Users create an Exploration Block for the specific design property they want to explore, enter the exploration direction, and adjust the typicality level to control the range of the generated suggestions. IdeaBlocks generates four suggestions, either in text or image, depending on the property type. Users can refine these suggestions to adjust the exploration directions. The resulting images are shown in t… view at source ↗
Figure 4
Figure 4. Figure 4: IdeaBlocks’s four features for reusing prior exploration. (a) Users can reuse a previously created [PITH_FULL_IMAGE:figures/full_fig_p008_4.png] view at source ↗
Figure 5
Figure 5. Figure 5: Survey responses on users’ perceived support for [PITH_FULL_IMAGE:figures/full_fig_p010_5.png] view at source ↗
Figure 6
Figure 6. Figure 6: Survey responses on users’ perceived satisfaction for the exploration process (top) and satisfaction with exploration re [PITH_FULL_IMAGE:figures/full_fig_p012_6.png] view at source ↗
Figure 7
Figure 7. Figure 7: (Top) Image generation rate over time with 95% con [PITH_FULL_IMAGE:figures/full_fig_p012_7.png] view at source ↗
Figure 8
Figure 8. Figure 8: Screenshot of the baseline system. (a) Users initiate exploration by entering free-form text prompts. (b) The canvas [PITH_FULL_IMAGE:figures/full_fig_p019_8.png] view at source ↗
Figure 9
Figure 9. Figure 9: Example linkographs from two participants (P10 and P2) in both baseline and IdeaBlocks conditions. Each node [PITH_FULL_IMAGE:figures/full_fig_p021_9.png] view at source ↗
read the original abstract

While designers increasingly leverage Generative AI for divergent exploration, current interaction is optimized for convergent refinement, forcing users to specify fixed targets rather than open-ended search spaces. Based on a formative study (N=7), we define the anatomy of Divergent Intent, comprising property, direction, and range, and identified two critical barriers: the lack of mechanisms to explicitly shape the parametric boundaries of exploration and the difficulty of reusing successful search strategies. We present IdeaBlocks, where users can modularize divergent intents into Exploration Blocks. Users can reuse prior intents at multiple levels (block, path, and project) with options for literal or context-adaptive reuse. In our comparative study (N=12), participants using IdeaBlocks explored 2.13 times more images with 12.5% greater visual diversity than the baseline, demonstrating how structured intent expression and reuse support effective divergence. A three-day deployment study (N=6) further revealed how different reuse mechanisms allowed distinct creative strategies, offering design implications for future intent-aware creativity supports.

Editorial analysis

A structured set of objections, weighed in public.

Desk editor's note, referee report, simulated authors' rebuttal, and a circularity audit. Tearing a paper down is the easy half of reading it; the pith above is the substance, this is the friction.

Referee Report

2 major / 1 minor

Summary. The paper presents IdeaBlocks, a system for graphic design exploration with generative AI that modularizes divergent intents (defined as comprising property, direction, and range from a formative study with N=7) into Exploration Blocks. Users can reuse intents at block, path, and project levels with literal or context-adaptive options. A comparative study (N=12) reports that IdeaBlocks users explored 2.13 times more images with 12.5% greater visual diversity than a baseline, while a three-day deployment study (N=6) illustrates distinct creative strategies enabled by the reuse mechanisms, yielding design implications for intent-aware creativity support tools.

Significance. If the central quantitative claims hold after addressing measurement details, the work offers a concrete contribution to HCI and generative design tools by shifting interaction from convergent refinement to structured divergent exploration. The empirical approach via controlled and deployment studies provides falsifiable outcomes on exploration volume and diversity, along with reusable design patterns for intent expression that could inform future systems.

major comments (2)
  1. [Comparative study] Comparative study section: The claim that structured intent expression and reuse support 'effective divergence' rests on the reported 2.13× increase in image count and 12.5% greater visual diversity, yet the manuscript provides no details on the visual diversity computation method (e.g., image features, distance metric, or aggregation), statistical tests performed, or exclusion criteria for the N=12 participants. These omissions make the quantitative support for the central claim only partially verifiable.
  2. [Abstract and results] Abstract and results sections: The interpretation of higher image counts and visual diversity as evidence of effective divergence lacks supporting measures such as expert-rated output quality, intent-fulfillment scores, or correlations between exploration volume and final design success. Without these, the leap from quantity/diversity metrics (operationalized from the N=7 formative study) to effectiveness remains an untested assumption that is load-bearing for the paper's conclusions.
minor comments (1)
  1. [System description] The description of reuse mechanisms (literal vs. context-adaptive) would benefit from a clarifying diagram or pseudocode example showing how context adaptation is implemented at the project level.

Simulated Author's Rebuttal

2 responses · 1 unresolved

We thank the referee for their detailed and constructive comments on our manuscript. We believe the feedback will help improve the clarity and verifiability of our contributions. We address each major comment below, indicating the revisions we plan to make.

read point-by-point responses
  1. Referee: [Comparative study] Comparative study section: The claim that structured intent expression and reuse support 'effective divergence' rests on the reported 2.13× increase in image count and 12.5% greater visual diversity, yet the manuscript provides no details on the visual diversity computation method (e.g., image features, distance metric, or aggregation), statistical tests performed, or exclusion criteria for the N=12 participants. These omissions make the quantitative support for the central claim only partially verifiable.

    Authors: We agree that additional methodological details are necessary to fully verify the quantitative results. In the revised manuscript, we will expand the Comparative Study section to include a precise description of the visual diversity computation method (including image features, distance metric, and aggregation), the statistical tests performed, and the participant exclusion criteria (or confirmation that none were applied). These additions will make the support for our central claim fully verifiable. revision: yes

  2. Referee: [Abstract and results] Abstract and results sections: The interpretation of higher image counts and visual diversity as evidence of effective divergence lacks supporting measures such as expert-rated output quality, intent-fulfillment scores, or correlations between exploration volume and final design success. Without these, the leap from quantity/diversity metrics (operationalized from the N=7 formative study) to effectiveness remains an untested assumption that is load-bearing for the paper's conclusions.

    Authors: We appreciate this point and acknowledge that our evidence for 'effective divergence' relies primarily on the objective metrics of exploration volume and visual diversity, which were operationalized based on the formative study's definition of divergent intent. The three-day deployment study provides qualitative insights into how reuse mechanisms enable distinct creative strategies. However, we did not collect expert-rated quality or intent-fulfillment scores, as our focus was on demonstrating increased exploration rather than evaluating output quality. In the revision, we will add a limitations section explicitly discussing this scope and the assumption that greater volume and diversity indicate effective divergence in the context of our formative findings. We will also suggest future work to incorporate such measures. We maintain that the current results provide valuable evidence for the benefits of structured intent expression, but will clarify the boundaries of our claims. revision: partial

standing simulated objections not resolved
  • We cannot add new quantitative measures such as expert-rated output quality or intent-fulfillment scores without new data collection, as these were not part of the original study design.

Circularity Check

0 steps flagged

No circularity: empirical results from independent user studies

full rationale

The paper grounds its claims in three separate user studies (formative N=7 to define Divergent Intent anatomy, comparative N=12 measuring image count and visual diversity, deployment N=6 for reuse strategies) without any mathematical derivations, fitted parameters, or predictions that reduce to the inputs by construction. Metrics are directly observed and operationalized from study data rather than self-defined or renamed as predictions; no self-citation chains, uniqueness theorems, or ansatzes are load-bearing for the central results. The work is self-contained against external benchmarks via reported study protocols and participant outcomes.

Axiom & Free-Parameter Ledger

0 free parameters · 1 axioms · 0 invented entities

The work rests on standard HCI assumptions about small-scale user studies yielding transferable design insights rather than on free parameters or new physical entities.

axioms (1)
  • domain assumption Small-N formative and comparative studies (N=7, N=12, N=6) can identify general barriers and validate interaction mechanisms in creativity support tools.
    Invoked implicitly when generalizing from the reported studies to broader design implications.

pith-pipeline@v0.9.0 · 5727 in / 1145 out tokens · 32740 ms · 2026-05-19T02:04:17.994814+00:00 · methodology

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Reference graph

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