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Towards Efficient and Practical GPU Multitasking in the Era of LLM

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arxiv 2508.08448 v1 pith:ZTGHQRHL submitted 2025-08-11 cs.OS cs.DC

Towards Efficient and Practical GPU Multitasking in the Era of LLM

classification cs.OS cs.DC
keywords multitaskingefficienteffortsmanagementpracticalresourceworkloadsadvance
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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GPU singletasking is becoming increasingly inefficient and unsustainable as hardware capabilities grow and workloads diversify. We are now at an inflection point where GPUs must embrace multitasking, much like CPUs did decades ago, to meet the demands of modern AI workloads. In this work, we highlight the key requirements for GPU multitasking, examine prior efforts, and discuss why they fall short. To advance toward efficient and practical GPU multitasking, we envision a resource management layer, analogous to a CPU operating system, to handle various aspects of GPU resource management and sharing. We outline the challenges and potential solutions, and hope this paper inspires broader community efforts to build the next-generation GPU compute paradigm grounded in multitasking.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. PipeLive: Efficient Live In-place Pipeline Parallelism Reconfiguration for Dynamic LLM Serving

    cs.DC 2026-04 unverdicted novelty 7.0

    PipeLive enables live pipeline parallelism reconfiguration for LLMs via KV cache redesign and VM-migration-inspired patching, cutting TTFT by 2.5x and reconfiguration time to under 10ms.

  2. Lodestar: An Online-Learning LLM Inference Router

    cs.DC 2026-05 unverdicted novelty 6.0

    Lodestar deploys continuous online learning to route LLM inference requests across GPU clusters, reporting 1.41x lower average TTFT versus heuristics.

  3. ROSE: Rollout On Serving GPUs via Cooperative Elasticity for Agentic RL

    cs.DC 2026-05 unverdicted novelty 6.0

    ROSE delivers 1.2-3.3x higher end-to-end throughput for agentic RL by safely co-using underutilized serving GPUs for rollouts while meeting serving SLOs.

  4. ROSE: Rollout On Serving GPUs via Cooperative Elasticity for Agentic RL

    cs.DC 2026-05 unverdicted novelty 6.0

    ROSE is a system for cooperative elasticity that co-locates serving and rollout models on shared GPUs, delivering 1.3-3.3x higher end-to-end throughput than fixed-resource baselines while preserving serving SLOs.