REVIEW 3 major objections 5 minor 76 references
3D scenes are generated more consistently by diffusing inside a unified 3D foundation representation than inside 2D video latents.
Reviewed by Pith at T0; open to challenge. T0 means a machine referee read the full paper against a public rubric. the ladder, T0–T4 →
T0 review · grok-4.5
2026-07-13 23:57 UTC pith:4K7ADCNJ
load-bearing objection Solid systems paper: diffusion in a unified 3D foundation-model token space with CVC and MDF beats recent 2D-latent 3DGS baselines; empirical claim holds, formal MDF story is secondary. the 3 major comments →
Reevaluating the Intra-Modal Misalignment Hypothesis in CLIP
The pith
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
Core claim
Diffusing directly in a unified 3D representation space produced by a 3D Unified Representation Autoencoder (geometry tokens augmented with appearance injection and semantic distillation), regularized by token-level cross-view correspondence and manifold-drift forcing, yields 3D Gaussian scenes whose cross-view consistency and novel-view quality exceed those of methods that diffuse in compressed 2D video latents and decode afterward.
What carries the argument
3D Unified Representation Autoencoder (3D-URAE): a frozen-or-finetuned 3D foundation encoder whose tokens are enriched by an appearance-injection branch and a semantic-distillation branch so that a single latent simultaneously carries geometry, appearance, and semantics and can be decoded into 3D Gaussians; the diffusion model then operates on these tokens, with Cross-View Correspondence loss preserving nearest-neighbor structure across views and Manifold-Drift Forcing training the decoder on linear mixtures of clean and intermediate-sampled latents.
Load-bearing premise
Training the 3D Gaussian decoder on simple linear mixtures of clean tokens and intermediate diffusion predictions is enough to cover the off-manifold drift that appears when many coupled views are sampled together at inference.
What would settle it
Run the full multi-view sampling trajectory without Manifold-Drift Forcing, measure the distance of the final latents from the 3D-URAE manifold and the resulting drop in multi-view PSNR/SSIM/LPIPS; if the decoder still produces consistent geometry and appearance without the mixture training, the drift-robustness claim fails.
If this is right
- Scene generators can discard frozen 2D video VAEs and the separate geometry-versus-appearance pipelines that accompany them.
- Cross-view structural consistency becomes an explicit training signal rather than an emergent side-effect of reconstruction losses.
- Decoder robustness to sampling drift can be improved by cheap latent interpolation instead of full end-to-end fine-tuning of the diffusion model.
- Pretrained 3D foundation models become usable generative backbones once appearance and semantics are injected into their tokens.
Where Pith is reading between the lines
- The same unified-token + correspondence + drift-forcing pattern could be applied to other multi-view or multi-modal foundation models beyond the particular reconstructor used here.
- If the residual off-manifold error still grows with the number of coupled views, stronger projection operators or learned correctors may be needed at sampling time.
- Higher-resolution training of the same pipeline would test whether the consistency gains survive when fine texture and thin structures become the limiting factor.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. OneWorld proposes diffusion-based 3D scene generation directly in a unified 3D token space rather than 2D image/video latents. The core component is 3D-URAE, which fine-tunes a feed-forward 3D foundation model (π3) by injecting appearance tokens and distilling DINOv2 semantics into geometry tokens so that a single latent can be decoded to renderable 3DGS. Conditional DiT training is regularized by a token-level Cross-View Correspondence (CVC) loss that preserves nearest-neighbor matches between target and conditioning views. Manifold-Drift Forcing (MDF) then trains the 3DGS decoder on linear mixtures of ground-truth and intermediate diffusion latents to mitigate train–inference exposure bias. Experiments on RealEstate10K, DL3DV, and WorldScore-style protocols report gains over recent 2D-latent and geometry-aware baselines (FlashWorld, Gen3R, etc.) on novel-view fidelity and multi-view consistency, with ablations attributing improvements to appearance injection, semantic distillation, CVC, and MDF.
Significance. If the empirical gains hold under broader evaluation, the work is a meaningful step toward treating pretrained 3D foundation representations as a native generative space, analogous to recent RAE-style image generation. Strengths include a clear modular design, component-wise ablations (Tables 1, 4–6), head-to-head comparisons against strong recent systems, and an explicit (if informal) analysis of multi-view sampling drift in Appendix D. The promised code release would further support reproducibility. The contribution is primarily systems/empirical rather than theoretical; the MDF Lipschitz sketch is motivational, not a quantitative guarantee.
major comments (3)
- Sec. 4.2 / Table 3 outdoor protocol: the outdoor WorldScore evaluation is not the official outdoor split but an author-constructed set of 500 DL3DV scenes with WorldScore camera trajectories. This is a non-standard protocol whose difficulty relative to the official outdoor distribution is uncharacterized. Because outdoor 3D Consistency / Photometric Consistency are used as headline evidence of superior multi-view coherence, the paper should either evaluate on the official outdoor split, or provide a controlled comparison showing that the custom split does not systematically favor methods trained on DL3DV.
- Tables 2–4: all reported metrics are single-run point estimates with no error bars, multi-seed averages, or statistical tests. Several gains over FlashWorld/Gen3R are modest (e.g., Re10K PSNR 21.57 vs 20.18/20.09; DL3DV PSNR 17.19 vs 16.02/15.94). Without variance estimates it is hard to judge whether the central claim of consistent superiority is robust, especially under the acknowledged limited data scale and low resolution (224×448).
- Sec. 3.3 Eq. (13) and Appendix D: MDF trains the decoder on linear interpolations α·V̂₀^(t)+(1−α)V for t∈[T1,T2]. The appendix gives a Lipschitz rollout bound on distance to the 3D-URAE manifold but no quantitative residual-drift or multi-view rendering-error guarantee under coupled N-view attention. The ablation (Table 4: w/o MDF still 20.59 PSNR) shows a real but moderate contribution; the paper should either strengthen the coverage argument (e.g., measure actual off-manifold distance of full multi-step samples vs. the linear mixtures) or clearly frame MDF as an empirical robustness heuristic rather than a theoretically justified fix for amplified multi-view drift.
minor comments (5)
- Fig. 1 and architecture comparison: the schematic is useful, but the claim that Gen3R “can only generate geometry and appearance separately” should be stated more carefully with a precise citation to Gen3R’s pipeline so readers can verify the contrast.
- Sec. 3.1 Eqs. (5)–(6): the marginal cosine and distance-matrix losses follow VA-VAE; a short note on why ReLU margins m1=m2=0.05 are preferred over a plain cosine alignment would help (Appendix A partially addresses this but is easy to miss).
- Sec. 4.1: training uses a 1:1 Re10K/DL3DV mixture and classifier-free text drop 0.5 “to focus on non-text-conditioned generation,” yet WorldScore evaluation uses text prompts. Clarify how text conditioning is handled at inference for the WorldScore numbers.
- Appendix F.1 limitations correctly note limited scale/diversity and low resolution; consider adding a short quantitative note on failure modes (e.g., thin structures, large baseline jumps) in the main text near Figs. 4–6.
- Typos / polish: “University of Syndey” on the title page; occasional awkward phrasing (“noise views”); ensure all arXiv concurrent works (Gen3R, FlashWorld) have stable citations once versions settle.
Circularity Check
No significant circularity: empirical 3D generation systems paper whose claims rest on external metrics and ablations, not on quantities forced by construction.
full rationale
OneWorld is a standard empirical systems paper. The central claim—that diffusion in a unified 3D-URAE token space with CVC and MDF improves cross-view NVS and WorldScore consistency over 2D-latent baselines—is supported by head-to-head numbers on external protocols (PSNR/SSIM/LPIPS, VBench I2V axes, WorldScore axes; Tabs. 2–3) and by component ablations (Tab. 4: w/o CVC and w/o MDF both degrade). Hyperparameters (λ_sem, m1/m2, τ, λ_cvc, T1/T2, α) are tuned, but the reported gains are not algebraic restatements of those fits. Appendix D’s Lipschitz rollout sketch motivates MDF as a robustness regularizer; it does not define the evaluation metrics or force the ranking versus FlashWorld/Gen3R. No self-definitional loop, no fitted-input-called-prediction, no load-bearing uniqueness theorem imported from overlapping authors, and no renaming of a known result as a derivation. Outdoor WorldScore-style evaluation reuses the DL3DV training domain, which is a distribution-match caveat, not circularity in the derivation chain. Score 0 is appropriate.
Axiom & Free-Parameter Ledger
free parameters (5)
- semantic distillation weight λ_sem
- semantic margins m1=m2
- CVC threshold τ and weight λ_cvc
- MDF timestep window [T1,T2] and mix ratio α
- rendering LPIPS weight λ_lpips
axioms (5)
- domain assumption Clean 3D-URAE multi-view tokens concentrate on a low-dimensional manifold suitable for x0-prediction diffusion (Sec. 3.2; Appendix B citing JiT).
- domain assumption A pretrained feed-forward 3D reconstructor (π3) plus light fine-tuning provides a geometry-aware token basis that can be made appearance- and semantics-complete.
- domain assumption Differentiable 3DGS rendering losses are a faithful training signal for both autoencoding and decoder robustness.
- ad hoc to paper Train–inference exposure bias causes off-manifold drift that is amplified by cross-view coupling (Appendix D Claims 1–2).
- standard math Standard diffusion process and v/x0 conversion identities hold in the unified token space.
invented entities (3)
-
3D Unified Representation Autoencoder (3D-URAE)
no independent evidence
-
token-level Cross-View Correspondence (CVC) loss
no independent evidence
-
Manifold-Drift Forcing (MDF)
no independent evidence
read the original abstract
Recent research suggested that the embeddings produced by CLIP-like contrastive language-image training are suboptimal for image-only tasks. The main theory is that the inter-modal (language-image) alignment loss ignores intra-modal (image-image) alignment, leading to poorly calibrated distances between images. In this study, we question this intra-modal misalignment hypothesis. We reexamine its foundational theoretical argument, the indicators used to support it, and the performance metrics affected. For the theoretical argument, we demonstrate that there are no such supposed degrees of freedom for image embedding distances. For the empirical measures, our findings reveal they yield similar results for language-image trained models (CLIP, SigLIP) and image-image trained models (DINO, SigLIP2). This indicates the observed phenomena do not stem from a misalignment specific to the former. Experiments on the commonly studied intra-modal tasks retrieval and few-shot classification confirm that addressing task ambiguity, not supposed misalignment, is key for best results.
Reference graph
Works this paper leans on
-
[1]
Tianci Bi, Xiaoyi Zhang, Yan Lu, and Nanning Zheng. Vision foundation models can be good tokenizers for latent diffusion models.arXiv preprint arXiv:2510.18457, 2025
Pith/arXiv arXiv 2025
-
[2]
Must3r: Multi-view network for stereo 3d reconstruction
Yohann Cabon, Lucas Stoffl, Leonid Antsfeld, Gabriela Csurka, Boris Chidlovskii, Jerome Revaud, and Vincent Leroy. Must3r: Multi-view network for stereo 3d reconstruction. InIEEE Conf. Comput. Vis. Pattern Recog., pages 1050–1060, 2025
2025
-
[3]
pixelsplat: 3d gaussian splats from image pairs for scalable generalizable 3d reconstruction
David Charatan, Sizhe Lester Li, Andrea Tagliasacchi, and Vincent Sitzmann. pixelsplat: 3d gaussian splats from image pairs for scalable generalizable 3d reconstruction. InProceedings of the IEEE/CVF conference on computer vision and pattern recognition, pages 19457–19467, 2024
2024
-
[4]
Aligning visual foundation encoders to tokenizers for diffusion models
Bowei Chen, Sai Bi, Hao Tan, He Zhang, Tianyuan Zhang, Zhengqi Li, Yuanjun Xiong, Jianming Zhang, and Kai Zhang. Aligning visual foundation encoders to tokenizers for diffusion models. arXiv preprint arXiv:2509.25162, 2025
arXiv 2025
-
[5]
Mvsplat: Efficient 3d gaussian splatting from sparse multi-view images
Yuedong Chen, Haofei Xu, Chuanxia Zheng, Bohan Zhuang, Marc Pollefeys, Andreas Geiger, Tat-Jen Cham, and Jianfei Cai. Mvsplat: Efficient 3d gaussian splatting from sparse multi-view images. InEuropean conference on computer vision, pages 370–386. Springer, 2024
2024
-
[6]
Mvsplat360: Feed-forward 360 scene synthesis from sparse views.Adv
Yuedong Chen, Chuanxia Zheng, Haofei Xu, Bohan Zhuang, Andrea Vedaldi, Tat-Jen Cham, and Jianfei Cai. Mvsplat360: Feed-forward 360 scene synthesis from sparse views.Adv. Neural Inform. Process. Syst., 37:107064–107086, 2024
2024
-
[7]
Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam, Jaerin Lee, and Kyoung Mu Lee. Lu- ciddreamer: Domain-free generation of 3d gaussian splatting scenes.arXiv preprint arXiv:2311.13384, 2023
Pith/arXiv arXiv 2023
-
[8]
Yixiang Dai, Fan Jiang, Chiyu Wang, Mu Xu, and Yonggang Qi. Fantasyworld: Geometry- consistent world modeling via unified video and 3d prediction.arXiv preprint arXiv:2509.21657, 2025
arXiv 2025
-
[9]
Understanding world or predicting future? a comprehensive survey of world models.ACM Computing Surveys, 58(3):1–38, 2025
Jingtao Ding, Yunke Zhang, Yu Shang, Yuheng Zhang, Zefang Zong, Jie Feng, Yuan Yuan, Hongyuan Su, Nian Li, Nicholas Sukiennik, et al. Understanding world or predicting future? a comprehensive survey of world models.ACM Computing Surveys, 58(3):1–38, 2025
2025
-
[10]
Haoyi Duan, Hong-Xing Yu, Sirui Chen, Li Fei-Fei, and Jiajun Wu. Worldscore: A unified evaluation benchmark for world generation.arXiv preprint arXiv:2504.00983, 2025
arXiv 2025
-
[11]
Scaling rectified flow transform- ers for high-resolution image synthesis
Patrick Esser, Sumith Kulal, Andreas Blattmann, Rahim Entezari, Jonas Müller, Harry Saini, Yam Levi, Dominik Lorenz, Axel Sauer, Frederic Boesel, et al. Scaling rectified flow transform- ers for high-resolution image synthesis. InInt. Conf. Mach. Learn., 2024
2024
-
[12]
Scenescape: Text-driven consistent scene generation.Adv
Rafail Fridman, Amit Abecasis, Yoni Kasten, and Tali Dekel. Scenescape: Text-driven consistent scene generation.Adv. Neural Inform. Process. Syst., 36:39897–39914, 2023
2023
-
[13]
Cat3d: Create anything in 3d with multi-view diffusion models.arXiv preprint arXiv:2405.10314, 2024
Ruiqi Gao, Aleksander Holynski, Philipp Henzler, Arthur Brussee, Ricardo Martin-Brualla, Pratul Srinivasan, Jonathan T Barron, and Ben Poole. Cat3d: Create anything in 3d with multi-view diffusion models.arXiv preprint arXiv:2405.10314, 2024
Pith/arXiv arXiv 2024
-
[14]
Hyojun Go, Dominik Narnhofer, Goutam Bhat, Prune Truong, Federico Tombari, and Konrad Schindler. Vist3a: Text-to-3d by stitching a multi-view reconstruction network to a video generator.arXiv preprint arXiv:2510.13454, 2025
arXiv 2025
-
[15]
Splatflow: Multi-view rectified flow model for 3d gaussian splatting synthesis
Hyojun Go, Byeongjun Park, Jiho Jang, Jin-Young Kim, Soonwoo Kwon, and Changick Kim. Splatflow: Multi-view rectified flow model for 3d gaussian splatting synthesis. InIEEE Conf. Comput. Vis. Pattern Recog., pages 21524–21536, 2025
2025
-
[16]
Hyojun Go, Byeongjun Park, Hyelin Nam, Byung-Hoon Kim, Hyungjin Chung, and Changick Kim. Videorfsplat: Direct scene-level text-to-3d gaussian splatting generation with flexible pose and multi-view joint modeling.arXiv preprint arXiv:2503.15855, 2025. 20
Pith/arXiv arXiv 2025
-
[17]
Dong Guo, Faming Wu, Feida Zhu, Fuxing Leng, Guang Shi, Haobin Chen, Haoqi Fan, Jian Wang, Jianyu Jiang, Jiawei Wang, et al. Seed1. 5-vl technical report.arXiv preprint arXiv:2505.07062, 2025
Pith/arXiv arXiv 2025
-
[18]
Junlin Hao, Peiheng Wang, Haoyang Wang, Xinggong Zhang, and Zongming Guo. Gaussvideo- dreamer: 3d scene generation with video diffusion and inconsistency-aware gaussian splatting. arXiv preprint arXiv:2504.10001, 2025
Pith/arXiv arXiv 2025
-
[19]
Denoising diffusion probabilistic models.Advances in neural information processing systems, 33:6840–6851, 2020
Jonathan Ho, Ajay Jain, and Pieter Abbeel. Denoising diffusion probabilistic models.Advances in neural information processing systems, 33:6840–6851, 2020
2020
-
[20]
Gen3r: 3d scene generation meets feed-forward reconstruction.arXiv preprint arXiv:2601.04090, 2026
Jiaxin Huang, Yuanbo Yang, Bangbang Yang, Lin Ma, Yuewen Ma, and Yiyi Liao. Gen3r: 3d scene generation meets feed-forward reconstruction.arXiv preprint arXiv:2601.04090, 2026
arXiv 2026
-
[21]
Vbench: Comprehensive benchmark suite for video generative models
Ziqi Huang, Yinan He, Jiashuo Yu, Fan Zhang, Chenyang Si, Yuming Jiang, Yuanhan Zhang, Tianxing Wu, Qingyang Jin, Nattapol Chanpaisit, et al. Vbench: Comprehensive benchmark suite for video generative models. InIEEE Conf. Comput. Vis. Pattern Recog., pages 21807– 21818, 2024
2024
-
[22]
Vbench++: Comprehensive and versatile benchmark suite for video generative models.IEEE Trans
Ziqi Huang, Fan Zhang, Xiaojie Xu, Yinan He, Jiashuo Yu, Ziyue Dong, Qianli Ma, Nattapol Chanpaisit, Chenyang Si, Yuming Jiang, et al. Vbench++: Comprehensive and versatile benchmark suite for video generative models.IEEE Trans. Pattern Anal. Mach. Intell., 2025
2025
-
[23]
Anysplat: Feed-forward 3d gaussian splatting from unconstrained views.ACM Transactions on Graphics (TOG), 44(6):1–16, 2025
Lihan Jiang, Yucheng Mao, Linning Xu, Tao Lu, Kerui Ren, Yichen Jin, Xudong Xu, Mulin Yu, Jiangmiao Pang, Feng Zhao, et al. Anysplat: Feed-forward 3d gaussian splatting from unconstrained views.ACM Transactions on Graphics (TOG), 44(6):1–16, 2025
2025
-
[24]
Lvsm: A large view synthesis model with minimal 3d inductive bias
Haian Jin, Hanwen Jiang, Hao Tan, Kai Zhang, Sai Bi, Tianyuan Zhang, Fujun Luan, Noah Snavely, and Zexiang Xu. Lvsm: A large view synthesis model with minimal 3d inductive bias. InInt. Conf. Learn. Represent
-
[25]
Elucidating the design space of diffusion-based generative models.Advances in neural information processing systems, 35: 26565–26577, 2022
Tero Karras, Miika Aittala, Timo Aila, and Samuli Laine. Elucidating the design space of diffusion-based generative models.Advances in neural information processing systems, 35: 26565–26577, 2022
2022
-
[26]
3d gaussian splatting for real-time radiance field rendering.ACM Trans
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis, et al. 3d gaussian splatting for real-time radiance field rendering.ACM Trans. Graph., 42(4):139–1, 2023
2023
-
[27]
Auto-encoding variational bayes.arXiv preprint arXiv:1312.6114, 2013
Diederik P Kingma and Max Welling. Auto-encoding variational bayes.arXiv preprint arXiv:1312.6114, 2013
Pith/arXiv arXiv 2013
-
[28]
3d and 4d world modeling: A survey.arXiv preprint arXiv:2509.07996, 2025
Lingdong Kong, Wesley Yang, Jianbiao Mei, Youquan Liu, Ao Liang, Dekai Zhu, Dongyue Lu, Wei Yin, Xiaotao Hu, Mingkai Jia, et al. 3d and 4d world modeling: A survey.arXiv preprint arXiv:2509.07996, 2025
arXiv 2025
-
[29]
Grounding image matching in 3d with mast3r
Vincent Leroy, Yohann Cabon, and Jérôme Revaud. Grounding image matching in 3d with mast3r. InEur . Conf. Comput. Vis., pages 71–91. Springer, 2024
2024
-
[30]
Back to basics: Let denoising generative models denoise.arXiv preprint arXiv:2511.13720, 2025
Tianhong Li and Kaiming He. Back to basics: Let denoising generative models denoise.arXiv preprint arXiv:2511.13720, 2025
Pith/arXiv arXiv 2025
-
[31]
Director3d: Real-world camera trajectory and 3d scene generation from text
Xinyang Li, Zhangyu Lai, Linning Xu, Yansong Qu, Liujuan Cao, Shengchuan Zhang, Bo Dai, and Rongrong Ji. Director3d: Real-world camera trajectory and 3d scene generation from text. Adv. Neural Inform. Process. Syst., 37:75125–75151, 2024
2024
-
[32]
Flashworld: High-quality 3d scene generation within seconds.arXiv preprint arXiv:2510.13678, 2025
Xinyang Li, Tengfei Wang, Zixiao Gu, Shengchuan Zhang, Chunchao Guo, and Liujuan Cao. Flashworld: High-quality 3d scene generation within seconds.arXiv preprint arXiv:2510.13678, 2025
arXiv 2025
-
[33]
Magic3d: High-resolution text-to-3d content creation
Chen-Hsuan Lin, Jun Gao, Luming Tang, Towaki Takikawa, Xiaohui Zeng, Xun Huang, Karsten Kreis, Sanja Fidler, Ming-Yu Liu, and Tsung-Yi Lin. Magic3d: High-resolution text-to-3d content creation. InIEEE Conf. Comput. Vis. Pattern Recog., pages 300–309, 2023. 21
2023
-
[34]
Depth anything 3: Recovering the visual space from any views.arXiv preprint arXiv:2511.10647, 2025
Haotong Lin, Sili Chen, Junhao Liew, Donny Y Chen, Zhenyu Li, Guang Shi, Jiashi Feng, and Bingyi Kang. Depth anything 3: Recovering the visual space from any views.arXiv preprint arXiv:2511.10647, 2025
Pith/arXiv arXiv 2025
-
[35]
Dl3dv-10k: A large-scale scene dataset for deep learning-based 3d vision
Lu Ling, Yichen Sheng, Zhi Tu, Wentian Zhao, Cheng Xin, Kun Wan, Lantao Yu, Qianyu Guo, Zixun Yu, Yawen Lu, et al. Dl3dv-10k: A large-scale scene dataset for deep learning-based 3d vision. InIEEE Conf. Comput. Vis. Pattern Recog., pages 22160–22169, 2024
2024
-
[36]
Reconx: Reconstruct any scene from sparse views with video diffusion model
Fangfu Liu, Wenqiang Sun, Hanyang Wang, Yikai Wang, Haowen Sun, Junliang Ye, Jun Zhang, and Yueqi Duan. Reconx: Reconstruct any scene from sparse views with video diffusion model. arXiv preprint arXiv:2408.16767, 2024
Pith/arXiv arXiv 2024
-
[37]
Zero-1-to-3: Zero-shot one image to 3d object
Ruoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov, Sergey Zakharov, and Carl V ondrick. Zero-1-to-3: Zero-shot one image to 3d object. InProceedings of the IEEE/CVF international conference on computer vision, pages 9298–9309, 2023
2023
-
[38]
Yuan Liu, Cheng Lin, Zijiao Zeng, Xiaoxiao Long, Lingjie Liu, Taku Komura, and Wenping Wang. Syncdreamer: Generating multiview-consistent images from a single-view image.arXiv preprint arXiv:2309.03453, 2023
Pith/arXiv arXiv 2023
-
[39]
Decoupled weight decay regularization.arXiv preprint arXiv:1711.05101, 2017
Ilya Loshchilov and Frank Hutter. Decoupled weight decay regularization.arXiv preprint arXiv:1711.05101, 2017
Pith/arXiv arXiv 2017
-
[40]
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoor- thi, and Ren Ng. Nerf: Representing scenes as neural radiance fields for view synthesis. Communications of the ACM, 65(1):99–106, 2021
2021
-
[41]
Maxime Oquab, Timothée Darcet, Théo Moutakanni, Huy V . V o, Marc Szafraniec, Vasil Khalidov, Pierre Fernandez, Daniel Haziza, Francisco Massa, Alaaeldin El-Nouby, Mido Assran, Nicolas Ballas, Wojciech Galuba, Russell Howes, Po-Yao Huang, Shang-Wen Li, Ishan Misra, Michael Rabbat, Vasu Sharma, Gabriel Synnaeve, Hu Xu, Hervé Jégou, Julien Mairal, Patrick L...
2024
-
[42]
Scalable diffusion models with transformers
William Peebles and Saining Xie. Scalable diffusion models with transformers. InInt. Conf. Comput. Vis., pages 4195–4205, 2023
2023
-
[43]
Dustin Podell, Zion English, Kyle Lacey, Andreas Blattmann, Tim Dockhorn, Jonas Müller, Joe Penna, and Robin Rombach. Sdxl: Improving latent diffusion models for high-resolution image synthesis.arXiv preprint arXiv:2307.01952, 2023
Pith/arXiv arXiv 2023
-
[44]
Dreamfusion: Text-to-3d using 2d diffusion.arXiv preprint arXiv:2209.14988, 2022
Ben Poole, Ajay Jain, Jonathan T Barron, and Ben Mildenhall. Dreamfusion: Text-to-3d using 2d diffusion.arXiv preprint arXiv:2209.14988, 2022
Pith/arXiv arXiv 2022
-
[45]
Gen3c: 3d-informed world- consistent video generation with precise camera control
Xuanchi Ren, Tianchang Shen, Jiahui Huang, Huan Ling, Yifan Lu, Merlin Nimier-David, Thomas Müller, Alexander Keller, Sanja Fidler, and Jun Gao. Gen3c: 3d-informed world- consistent video generation with precise camera control. InIEEE Conf. Comput. Vis. Pattern Recog., pages 6121–6132, 2025
2025
-
[46]
High- resolution image synthesis with latent diffusion models
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer. High- resolution image synthesis with latent diffusion models. InIEEE Conf. Comput. Vis. Pattern Recog., pages 10684–10695, 2022
2022
-
[47]
Kyle Sargent, Zizhang Li, Tanmay Shah, Charles Herrmann, Hong-Xing Yu, Yunzhi Zhang, Eric Ryan Chan, Dmitry Lagun, Li Fei-Fei, Deqing Sun, et al. Zeronvs: Zero-shot 360-degree view synthesis from a single real image.arXiv preprint arXiv:2310.17994, 2023
Pith/arXiv arXiv 2023
-
[48]
A recipe for generating 3d worlds from a single image
Katja Schwarz, Denis Rozumny, Samuel Rota Bulò, Lorenzo Porzi, and Peter Kontschieder. A recipe for generating 3d worlds from a single image. InInt. Conf. Comput. Vis., pages 3520–3530, 2025. 22
2025
-
[49]
Latent diffusion model without variational autoencoder.arXiv preprint arXiv:2510.15301, 2025
Minglei Shi, Haolin Wang, Wenzhao Zheng, Ziyang Yuan, Xiaoshi Wu, Xintao Wang, Pengfei Wan, Jie Zhou, and Jiwen Lu. Latent diffusion model without variational autoencoder.arXiv preprint arXiv:2510.15301, 2025
arXiv 2025
-
[50]
Mvdream: Multi- view diffusion for 3d generation.arXiv preprint arXiv:2308.16512, 2023
Yichun Shi, Peng Wang, Jianglong Ye, Mai Long, Kejie Li, and Xiao Yang. Mvdream: Multi- view diffusion for 3d generation.arXiv preprint arXiv:2308.16512, 2023
Pith/arXiv arXiv 2023
-
[51]
Denoising diffusion implicit models
Jiaming Song, Chenlin Meng, and Stefano Ermon. Denoising diffusion implicit models. In International Conference on Learning Representations,
-
[52]
Score-based generative modeling through stochastic differential equations
Yang Song, Jascha Sohl-Dickstein, Diederik P Kingma, Abhishek Kumar, Stefano Ermon, and Ben Poole. Score-based generative modeling through stochastic differential equations. In International Conference on Learning Representations,
-
[53]
Dimensionx: Create any 3d and 4d scenes from a single image with controllable video diffusion
Wenqiang Sun, Shuo Chen, Fangfu Liu, Zilong Chen, Yueqi Duan, Jun Zhang, and Yikai Wang. Dimensionx: Create any 3d and 4d scenes from a single image with controllable video diffusion. arXiv preprint arXiv:2411.04928, 2024
Pith/arXiv arXiv 2024
-
[54]
Jiaxiang Tang, Jiawei Ren, Hang Zhou, Ziwei Liu, and Gang Zeng. Dreamgaussian: Generative gaussian splatting for efficient 3d content creation.arXiv preprint arXiv:2309.16653, 2023
Pith/arXiv arXiv 2023
-
[55]
Neural discrete representation learning.Adv
Aaron Van Den Oord, Oriol Vinyals, et al. Neural discrete representation learning.Adv. Neural Inform. Process. Syst., 30, 2017
2017
-
[56]
Wan: Open and advanced large-scale video generative models.arXiv preprint arXiv:2503.20314, 2025
Team Wan, Ang Wang, Baole Ai, Bin Wen, Chaojie Mao, Chen-Wei Xie, Di Chen, Feiwu Yu, Haiming Zhao, Jianxiao Yang, et al. Wan: Open and advanced large-scale video generative models.arXiv preprint arXiv:2503.20314, 2025
Pith/arXiv arXiv 2025
-
[57]
Vggt: Visual geometry grounded transformer
Jianyuan Wang, Minghao Chen, Nikita Karaev, Andrea Vedaldi, Christian Rupprecht, and David Novotny. Vggt: Visual geometry grounded transformer. InIEEE Conf. Comput. Vis. Pattern Recog., pages 5294–5306, 2025
2025
-
[58]
Dust3r: Geometric 3d vision made easy
Shuzhe Wang, Vincent Leroy, Yohann Cabon, Boris Chidlovskii, and Jerome Revaud. Dust3r: Geometric 3d vision made easy. InIEEE Conf. Comput. Vis. Pattern Recog., pages 20697–20709, 2024
2024
-
[59]
π3: Permutation-equivariant visual geometry learning.arXiv preprint arXiv:2507.13347, 2025
Yifan Wang, Jianjun Zhou, Haoyi Zhu, Wenzheng Chang, Yang Zhou, Zizun Li, Junyi Chen, Jiangmiao Pang, Chunhua Shen, and Tong He. π3: Permutation-equivariant visual geometry learning.arXiv preprint arXiv:2507.13347, 2025
Pith/arXiv arXiv 2025
-
[60]
Pro- lificdreamer: High-fidelity and diverse text-to-3d generation with variational score distillation
Zhengyi Wang, Cheng Lu, Yikai Wang, Fan Bao, Chongxuan Li, Hang Su, and Jun Zhu. Pro- lificdreamer: High-fidelity and diverse text-to-3d generation with variational score distillation. Adv. Neural Inform. Process. Syst., 36:8406–8441, 2023
2023
-
[61]
Image quality assessment: from error visibility to structural similarity.IEEE transactions on image processing, 13(4): 600–612, 2004
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli. Image quality assessment: from error visibility to structural similarity.IEEE transactions on image processing, 13(4): 600–612, 2004
2004
-
[62]
Ge- ometry forcing: Marrying video diffusion and 3d representation for consistent world modeling
Haoyu Wu, Diankun Wu, Tianyu He, Junliang Guo, Yang Ye, Yueqi Duan, and Jiang Bian. Ge- ometry forcing: Marrying video diffusion and 3d representation for consistent world modeling. arXiv preprint arXiv:2507.07982, 2025
Pith/arXiv arXiv 2025
-
[63]
Reconfusion: 3d reconstruction with diffusion priors
Rundi Wu, Ben Mildenhall, Philipp Henzler, Keunhong Park, Ruiqi Gao, Daniel Watson, Pratul P Srinivasan, Dor Verbin, Jonathan T Barron, Ben Poole, et al. Reconfusion: 3d reconstruction with diffusion priors. InIEEE Conf. Comput. Vis. Pattern Recog., pages 21551– 21561, 2024
2024
-
[64]
Depthsplat: Connecting gaussian splatting and depth
Haofei Xu, Songyou Peng, Fangjinhua Wang, Hermann Blum, Daniel Barath, Andreas Geiger, and Marc Pollefeys. Depthsplat: Connecting gaussian splatting and depth. InProceedings of the Computer Vision and Pattern Recognition Conference, pages 16453–16463, 2025
2025
-
[65]
Prometheus: 3d-aware latent diffusion models for feed-forward text-to-3d scene generation
Yuanbo Yang, Jiahao Shao, Xinyang Li, Yujun Shen, Andreas Geiger, and Yiyi Liao. Prometheus: 3d-aware latent diffusion models for feed-forward text-to-3d scene generation. In IEEE Conf. Comput. Vis. Pattern Recog., pages 2857–2869, 2025. 23
2025
-
[66]
Reconstruction vs
Jingfeng Yao, Bin Yang, and Xinggang Wang. Reconstruction vs. generation: Taming op- timization dilemma in latent diffusion models. InIEEE Conf. Comput. Vis. Pattern Recog., 2025
2025
-
[67]
World action models are zero-shot policies.arXiv preprint arXiv:2602.15922, 2026
Seonghyeon Ye, Yunhao Ge, Kaiyuan Zheng, Shenyuan Gao, Sihyun Yu, George Kurian, Suneel Indupuru, You Liang Tan, Chuning Zhu, Jiannan Xiang, et al. World action models are zero-shot policies.arXiv preprint arXiv:2602.15922, 2026
Pith/arXiv arXiv 2026
-
[68]
Wonderjourney: Going from anywhere to everywhere
Hong-Xing Yu, Haoyi Duan, Junhwa Hur, Kyle Sargent, Michael Rubinstein, William T Freeman, Forrester Cole, Deqing Sun, Noah Snavely, Jiajun Wu, et al. Wonderjourney: Going from anywhere to everywhere. InIEEE Conf. Comput. Vis. Pattern Recog., pages 6658–6667, 2024
2024
-
[69]
Wonder- world: Interactive 3d scene generation from a single image
Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T Freeman, and Jiajun Wu. Wonder- world: Interactive 3d scene generation from a single image. InIEEE Conf. Comput. Vis. Pattern Recog., pages 5916–5926, 2025
2025
-
[70]
Jiahui Zhang, Yuelei Li, Anpei Chen, Muyu Xu, Kunhao Liu, Jianyuan Wang, Xiao-Xiao Long, Hanxue Liang, Zexiang Xu, Hao Su, et al. Advances in feed-forward 3d reconstruction and view synthesis: A survey.arXiv preprint arXiv:2507.14501, 2025
arXiv 2025
-
[71]
Adding conditional control to text-to-image diffusion models
Lvmin Zhang, Anyi Rao, and Maneesh Agrawala. Adding conditional control to text-to-image diffusion models. InInt. Conf. Comput. Vis., pages 3836–3847, 2023
2023
-
[72]
The unreason- able effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang. The unreason- able effectiveness of deep features as a perceptual metric. InIEEE Conf. Comput. Vis. Pattern Recog., pages 586–595, 2018
2018
-
[73]
Genxd: Generating any 3d and 4d scenes.arXiv preprint arXiv:2411.02319, 2024
Yuyang Zhao, Chung-Ching Lin, Kevin Lin, Zhiwen Yan, Linjie Li, Zhengyuan Yang, Jianfeng Wang, Gim Hee Lee, and Lijuan Wang. Genxd: Generating any 3d and 4d scenes.arXiv preprint arXiv:2411.02319, 2024
Pith/arXiv arXiv 2024
-
[74]
Diffusion transformers with representation autoencoders.arXiv preprint arXiv:2510.11690, 2025
Boyang Zheng, Nanye Ma, Shengbang Tong, and Saining Xie. Diffusion transformers with representation autoencoders.arXiv preprint arXiv:2510.11690, 2025
Pith/arXiv arXiv 2025
-
[75]
Stereo magni- fication: learning view synthesis using multiplane images.ACM Trans
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely. Stereo magni- fication: learning view synthesis using multiplane images.ACM Trans. Graph., 37(4):1–12, 2018
2018
-
[76]
Aether: Geometric-aware unified world modeling
Haoyi Zhu, Yifan Wang, Jianjun Zhou, Wenzheng Chang, Yang Zhou, Zizun Li, Junyi Chen, Chunhua Shen, Jiangmiao Pang, and Tong He. Aether: Geometric-aware unified world modeling. InInt. Conf. Comput. Vis., pages 8535–8546, 2025. 24
2025
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.