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Paper Citation Record · LEDGER

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

As of 12 July 2026, this Paper Citation Record lists 100 of 126 outbound references and 0 inbound Pith citation observations for arXiv:2605.09423.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2605.09423 v2

Coverage vector

measured 100 of 126 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-14T21:30:42.766390Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-07-12T06:30:05.999651+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 126 outbound references displayed

  • verified exact51
  • verified fuzzy35
  • unresolved0
  • parse uncertain1
  • malformed identifier0
  • metadata mismatch13

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ad9301a6-c103-4100-9c71-a98eec2844a9 · outbound

This paper cites GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning

Reference 1

Resolution
metadata mismatch
local_arxiv, observed 2026-05-14T21:32:59.528449Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d3f100ab6fa1613a479c07f3da870188b29f99612628ef2d4ca1c47f1392c041

Observation 522fc423-dd05-4c3d-8ded-4b7ebee74079 · outbound

This paper cites On Evaluation of Embodied Navigation Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning On Evaluation of Embodied Navigation Agents

Reference 2

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.512743Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:160872577cb0da327299a76ad63d560db40f30dd4509b627db0be612fde065c9

Observation d2bce383-8abb-46c6-902d-217515be8fe3 · outbound

This paper cites Introducing the model context protocol.https://www.anthropic.com/news/ model-context-protocol.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Introducing the model context protocol.https://www.anthropic.com/news/ model-context-protocol

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.608922Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:94ef98d616e1220f248d517980d3867c737a0d43573d226af68b45204c83c06e

Observation 453bc7c2-32fd-49a1-b359-de024ceb2bb7 · outbound

This paper cites Claude code by anthropic.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Claude code by anthropic

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.808251Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d135e77a6c9bdfd6eb03c29e2ca114fdbfb5af2842bfce5d736a034da83cd420

Observation d16fea88-e9c0-4189-bd06-f45513b49c10 · outbound

This paper cites Introducing claude opus 4.6.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Introducing claude opus 4.6

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.771496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7adb6c535bee1b766022e6485629b848da7b3330a0149e66c2558ebd377d129c

Observation 7989a501-45aa-4ce9-90b4-ae03c7bea959 · outbound

This paper cites Claude sonnet 4.6.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Claude sonnet 4.6

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.792137Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4c641093750df3d4818f651ff4904a4b15793807e1d6b61b3f639ace1bcd3fbc

Observation 2ad0efdc-28b0-405d-ad17-25f8c3a56b09 · outbound

This paper cites an unresolved cited work.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Unresolved cited work

Reference 7

Resolution
parse uncertain
raw_fallback, observed 2026-05-14T23:38:18.799604Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:dd9254b38e092bb8f65605726e573e9ef1db19ad08e7d5b7a3ee757de8c71a80

Observation cfb4b9ed-ea7d-41c8-a98f-97094b49fbd1 · outbound

This paper cites Program Synthesis with Large Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Program Synthesis with Large Language Models

Reference 8

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.747735Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f366094ea2c53f9a3304412ca9fd788fe9deb2732f699d17ba391c2f97550559

Observation bbc1c3bb-fd2d-4f00-86a5-c489d8d209eb · outbound

This paper cites ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects

Reference 9

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.626382Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:9489b4c1756ba04b9b39e23a06d46f423ae1d3f93412b3546c16f88be14ce0e4

Observation 8bd91311-a98e-48e9-8dc5-15db2f5ab853 · outbound

This paper cites Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.767798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8b50bb3e934f1b8a4e9c1e79b24e271640315e074a3967dfeddfee08f4044105

Observation 448d9274-50c4-4107-8fc0-97a0abc73e69 · outbound

This paper cites Genie: Generative interactive environments.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Genie: Generative interactive environments

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.780099Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8bcfabea51dc3ced227ee10d2a3bd84af6c2b90b24614abb3e47f9b08887396e

Observation 00f42a6f-ad0c-48cd-8cc2-f6a0999fcf8c · outbound

This paper cites Large language models as tool makers.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Large language models as tool makers

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.763807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:725c13ba3c36f3a36ff4ca5b875f7dc2334d3dfe488766921f4d84ae92af3631

Observation f9f98fb1-70fc-4e19-8f41-a2f62589d073 · outbound

This paper cites Evaluating Large Language Models Trained on Code.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Evaluating Large Language Models Trained on Code

Reference 13

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.576209Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e5e724e8dc04e3c3689adcc1ef835be7225db03023a188cd74da0a0d10f0123a

Observation 7e2cb063-6950-44f9-bc93-4abac59562a8 · outbound

This paper cites Creator: Tool creation for disentangling abstract and concrete reasoning of large language models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Creator: Tool creation for disentangling abstract and concrete reasoning of large language models

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.759737Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:46b4d1b75d365edfcca57ae3367e73b4b4a8c6124ef56f74e3e3658bd273e36d

Observation d256578d-9e5d-4931-a6fd-a755913f210f · outbound

This paper cites LEGENT: Open platform for embodied agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning LEGENT: Open platform for embodied agents

Reference 15

Resolution
verified exact
doi, observed 2026-05-14T21:32:58.957164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:36786fd2c1843661a2df1052ff1a9c6d449d145dbd8a435a9252f1c6a674ba9d

Observation e2f29d5c-6443-48e1-97fa-02ccf95efc2c · outbound

This paper cites LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Reference 16

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.732486Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:25f0e0c3299300348416d4e6abe10c7d1f221f933fb302d30a19c839c91706e5

Observation d288d68f-bf80-4a0f-a8ae-37ecde088db9 · outbound

This paper cites ProcTHOR: Large-Scale Embodied AI Using Procedural Generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ProcTHOR: Large-Scale Embodied AI Using Procedural Generation

Reference 17

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.496476Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:eb209ac1ccba686da7558d33c2f78442f3072813e9763351f29ae00781f471d9

Observation ca90ed45-4757-4cef-8dc1-0984deeeb788 · outbound

This paper cites Emergent complexity and zero-shot transfer via unsupervised environment design.Advances in neural information processing systems, 33:13049–13061.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Emergent complexity and zero-shot transfer via unsupervised environment design.Advances in neural information processing systems, 33:13049–13061

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.784356Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7ea1f2840460c128a2f0bd1f2be5267561235f00beda8eef2889c533a3b3c847

Observation e07e5719-1d0b-498d-b9d1-989d33bd5036 · outbound

This paper cites Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence

Reference 19

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.632303Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f17878e7d378048b851228a2190fd83046e74763336299c5b4138aafe6a4c29e

Observation 358178c5-3457-4b7e-a15b-88837b036ddb · outbound

This paper cites CARLA: An Open Urban Driving Simulator.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning CARLA: An Open Urban Driving Simulator

Reference 20

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.708609Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:973e347a887fe8e17ecc3283f080efb09cd3c2f1dab14a7f4bf995ed342f0db6

Observation 94ac9803-0702-4ff3-9de2-c14a57f38073 · outbound

This paper cites an unresolved cited work.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Unresolved cited work

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.788090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7ed62e559464676d8fe2e85388b497b596f3b4739113951abcf852e4ad96d4e2

Observation ce02e809-de4d-402e-8958-679b9463c221 · outbound

This paper cites OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.595140Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4eae696cbc03e8c1bfe8e1d01cfe7db114ca12e21a1a07ddefdc310a428958f6

Observation 8bad76e2-9d9e-4e35-8d1c-5f1b65a64de9 · outbound

This paper cites MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 23

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.500370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3e19ca4daf2aa2971ed9f9f2474d95c4722b569a26739c813a7cf15a1ee70609

Observation 7fd8ee7b-a191-4475-afa1-5dc6214ae29a · outbound

This paper cites A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems

Reference 24

Resolution
verified exact
arxiv_id, observed 2026-05-15T23:21:42.844044Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ab3cffde36b9b83acf80d438bff3f5f50be222b53f6a4534c4414b4d567d07df

Observation 96e7ed5b-083f-4051-8813-1d6060f1db5f · outbound

This paper cites Webevolver: Enhancing web agent self-improvement with co-evolving world model.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Webevolver: Enhancing web agent self-improvement with co-evolving world model

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.804024Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d5fd03871ebc246a5fc8c006b250f79bbdd9495353b368bc0b875376b234a43a

Observation c5786f84-7707-47eb-89a7-4cf21480a232 · outbound

This paper cites ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation

Reference 26

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.743013Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:449bd65bc8d4ed488237f3d2063cfeaf835e1d32b6c960d70d93686a739999d8

Observation 1c47c784-66a6-4ee4-b6eb-9345cf996be7 · outbound

This paper cites Embodiedcity: A benchmark platform for embodied agent in real-world city environment.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Embodiedcity: A benchmark platform for embodied agent in real-world city environment

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.829676Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:24bcfb0a711fdcf4c055ffad9a3436c73e0642eadd97cdfeef385b90aeb6fb22

Observation 4763fa19-2a0a-499a-bb5a-d8c247f8d0a4 · outbound

This paper cites A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence

Reference 28

Resolution
verified exact
arxiv_id, observed 2026-05-14T22:23:15.948876Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:cfe470c3160fc66e6d9dd736a9c58960cbb71fe7b78f72dd67d2f7b2e219d5ef

Observation 52fd0b6e-4f36-4368-bf07-6866ac38df23 · outbound

This paper cites Genenv: Difficulty-aligned co-evolution between llm agents and environment simulators.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Genenv: Difficulty-aligned co-evolution between llm agents and environment simulators

Reference 29

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.717947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0751a22bd77ece195993469f489346c653f76d41a949a92378bf968a51352b35

Observation 9edd7149-2ba2-4927-8f2e-7e6d381513f2 · outbound

This paper cites Vlaw: Iterative co-improvement of vision-language-action policy and world model.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Vlaw: Iterative co-improvement of vision-language-action policy and world model

Reference 30

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.582235Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1e143ab1cc4f1b538087617c3abea85dabbf914d5139a20a8d108125b0962ea4

Observation d23b95ef-3ff6-41ff-af6d-efb338bd583a · outbound

This paper cites Openwebvoyager: Building multimodal web agents via iterative real-world exploration, feedback and optimization.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Openwebvoyager: Building multimodal web agents via iterative real-world exploration, feedback and optimization

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.587979Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:2b2bd4ea0f02ea149b37119a20fce430d07ab555d6b5dea3f7576628e9cf5175

Observation 58d97ce3-039b-4c80-bb23-38951163ea15 · outbound

This paper cites Text2room: Extracting textured 3d meshes from 2d text-to-image models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Text2room: Extracting textured 3d meshes from 2d text-to-image models

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.730415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:344dcc61e19681c7c8a6269ff713d733c130d7f0bdf61e0732573bdd5aa3bb48

Observation b5e8e75a-d86b-4e08-ab2c-6ad674f096ca · outbound

This paper cites Metagpt: Meta programming for a multi-agent collaborative framework.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Metagpt: Meta programming for a multi-agent collaborative framework

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.775569Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:45168dcd6208007351f5d9b7089e52c3828c07f4d5215164d2e38ceaf8cdd9da

Observation 430c603b-766b-420d-8340-e0df5ddaa6c6 · outbound

This paper cites Relic: Interactive video world model with long-horizon memory.arXiv preprint arXiv:2512.04040.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Relic: Interactive video world model with long-horizon memory.arXiv preprint arXiv:2512.04040

Reference 34

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verified exact
arxiv_id, observed 2026-05-14T21:32:59.737984Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:91f7fe414b5e81725feab5adeb0a12a074d5cc60c8e53f208fea0bf5c95906bc

Observation ffa749f4-ccbf-4130-abfc-a76feb080fe5 · outbound

This paper cites Automated Design of Agentic Systems.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Automated Design of Agentic Systems

Reference 35

Resolution
verified exact
arxiv_id, observed 2026-05-15T08:07:55.640311Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:884207e3dc3730f700a84be46c944e830c3aafb49c8cee41643a9a663ba06036

Observation 8ecf1cb2-9b71-460c-b233-c5efd5ebc596 · outbound

This paper cites SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code

Reference 36

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.573701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:5a9d71c2a100790dd29f2f582f72ba47ffdbeeec84c967fce57d28b185785fa7

Observation c8efedc4-d797-4ed7-9d3a-34e11ee69826 · outbound

This paper cites R-zero: Self-evolving reasoning llm from zero data.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning R-zero: Self-evolving reasoning llm from zero data

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.746554Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:31f48d33a9e6dae23bd04afe4e83fd6e7dff39a4011d14fde7ab5125b88b2ce0

Observation b6393cb0-1633-4ca8-b4b4-4b2b0f8da891 · outbound

This paper cites R-Zero: Self-Evolving Reasoning LLM from Zero Data.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning R-Zero: Self-Evolving Reasoning LLM from Zero Data

Reference 38

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.661454Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:37396713ba501887b2c6bf09f8e9407830e661258d1c8376e980df8c2c0220ad

Observation c4514a8d-10fa-439d-a10b-b5b717e7bf07 · outbound

This paper cites Prioritized Level Replay.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Prioritized Level Replay

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.738833Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:bfe76dc5f0e89644074806b2d7c757c76ee770c16405518d7670df79b495a8d8

Observation e2c17edd-f25d-4401-9729-d2343d55eafd · outbound

This paper cites WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL

Reference 40

Resolution
verified exact
arxiv_id, observed 2026-06-30T02:16:14.370216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f7ea4eb738cd5a9229f4aa62562e16e11379a1d35869b86e8e3f0a325435dc9e

Observation f61ab498-4c2b-4a29-9401-c3afdbd2d8b2 · outbound

This paper cites SWE-bench: Can Language Models Resolve Real-World GitHub Issues?.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SWE-bench: Can Language Models Resolve Real-World GitHub Issues?

Reference 41

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.665665Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1cc7dfc1430cdab1cd2ae776f0922add665135c3916d355dca04d525a6c214dc

Observation c422ca8b-7898-405c-9d93-7d2e1a38ecdf · outbound

This paper cites AI2-THOR: An Interactive 3D Environment for Visual AI.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning AI2-THOR: An Interactive 3D Environment for Visual AI

Reference 42

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.675332Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f31cd906dafa050d7e6ab17032b1370e9c922e6404a878e758e61662e641d091

Observation 6ac97793-d62c-4ac9-ab6c-0db732537a00 · outbound

This paper cites Vulcan: Tool-augmented multi agents for iterative 3d object arrangement.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Vulcan: Tool-augmented multi agents for iterative 3d object arrangement

Reference 43

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.644180Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:521d9f0ab627f8d3e67d8015f7d0e6c62081006614fb34407efed360a16bdeca

Observation 342f3fab-d81a-4ec6-89d3-a8ee16970ace · outbound

This paper cites iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks

Reference 45

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.670691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f8d618f1f9c84b5fed2cd2e12c0a5a828a7a050f30242bca3adb0816b88d9253

Observation 278433f4-eebb-422d-8955-105f8a2a81c1 · outbound

This paper cites BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation

Reference 46

Resolution
metadata mismatch
arxiv_id, observed 2026-05-16T23:38:01.037356Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:87ae8e8139ec4467f6772029db6ddd7051b9a362876b6b3e2058e3a9f910b366

Observation 20b9c883-549a-4e28-85b6-e04e524fb33b · outbound

This paper cites Eurekaverse: Environment Curriculum Generation via Large Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Eurekaverse: Environment Curriculum Generation via Large Language Models

Reference 47

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.680199Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:432131090a63efdf5581e112d9fe9bac9969ee0f1ac3639a97ceb6219f9e1af8

Observation 2aee4f00-a79c-4ad9-ba29-7f0678d06916 · outbound

This paper cites AgentBench: Evaluating LLMs as Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning AgentBench: Evaluating LLMs as Agents

Reference 48

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.700308Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6d3be766c6df8d32c4d719bf46317f983557cb5cf1d399057a9f3ad4bc311fc3

Observation bec78550-4b26-455e-9a0e-b545e5c7d101 · outbound

This paper cites World-VLA-Loop: Closed-Loop Learning of Video World Model and VLA Policy.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning World-VLA-Loop: Closed-Loop Learning of Video World Model and VLA Policy

Reference 50

Resolution
verified exact
arxiv_id, observed 2026-05-26T03:04:11.226966Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c9fe80b8a08f74dfb55a3a17b0458dd0d1a2fbdb28c0095cf35c99aab08ac91f

Observation 4f2bb0dd-af8c-4110-82cb-90dacee97881 · outbound

This paper cites Imagine a city: Citygenagent for procedural 3d city generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Imagine a city: Citygenagent for procedural 3d city generation

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.695166Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1ab0ee0da9dcac392ec3b59f982886011550e8f244b8fdc19c3bab03ee7243fe

Observation 27287e6b-79b7-4f4f-ab78-706f67a15fa8 · outbound

This paper cites Yumeng Liu, Xiaoxiao Long, Zemin Yang, Yuan Liu, Marc Habermann, Christian Theobalt, Yuexin Ma, and Wenping Wang.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Yumeng Liu, Xiaoxiao Long, Zemin Yang, Yuan Liu, Marc Habermann, Christian Theobalt, Yuexin Ma, and Wenping Wang

Reference 52

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.602542Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ab26f90ba03f8a88e9aef75a1ff072f6f3218b50223792bd46c9a6881bc3c312

Observation 7e4bccb7-519a-47ed-97a1-7b781021619e · outbound

This paper cites Self-adapting improvement loops for robotic learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Self-adapting improvement loops for robotic learning

Reference 53

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.588739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:5317d031a3a3752fcd9d8ffb7a2af61a75037bad008441aafff9f83c453a5828

Observation 98117000-3233-46a7-8482-feee30098392 · outbound

This paper cites Eureka: Human-Level Reward Design via Coding Large Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Eureka: Human-Level Reward Design via Coding Large Language Models

Reference 54

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.591929Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e3739bab7b3cb009fc3b2616630751902f5ca5174b000a5045c361f37eca1198

Observation 7c56b5ae-3da7-46a1-83ea-d6a24bb098b7 · outbound

This paper cites Self-refine: Iterative refinement with self-feedback.Advances in neural information processing systems, 36:46534–46594.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Self-refine: Iterative refinement with self-feedback.Advances in neural information processing systems, 36:46534–46594

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.816529Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:5d2a85c5f292dbb607d418e60789815239e1e25cc5836a7d6e36d98dd60d4628

Observation 31b072a6-93ab-4923-aea9-b196341045e7 · outbound

This paper cites Cosmos World Foundation Model Platform for Physical AI.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Cosmos World Foundation Model Platform for Physical AI

Reference 56

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.609408Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e81ff8bbfff94469a0a7837b6f03d6176820c95b5d35af0d2c0abb230179b812

Observation 2e2127ef-c50c-451e-9c37-843d2bfb40b9 · outbound

This paper cites Generative Agents: Interactive Simulacra of Human Behavior.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Generative Agents: Interactive Simulacra of Human Behavior

Reference 57

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.752865Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:87613186d3a26df10a57fe8633a29c0ce2a15309525f37333a6d0055d8082265

Observation 4fb4df56-3551-4ed1-a9f2-195545cf53ab · outbound

This paper cites Evolving curricula with regret-based environment design.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Evolving curricula with regret-based environment design

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.710739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:b579172c831e03297b6ab07901238e4c87af0575b9575a80c88b019ddaf90e1d

Observation 47945158-b3b5-4c76-acba-d09711087fef · outbound

This paper cites Atiss: Autoregressive transformers for indoor scene synthesis.Advances in neural information processing systems, 34:12013–12026.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Atiss: Autoregressive transformers for indoor scene synthesis.Advances in neural information processing systems, 34:12013–12026

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.725719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3c048a8f045a22311abb990bd1c7a826dd7070fdc44e10bbbbd6959774f2447c

Observation f3f3da05-945f-43af-a216-ea9dd8d09565 · outbound

This paper cites SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Reference 60

Resolution
verified exact
arxiv_id, observed 2026-06-02T02:03:38.693691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ceefbe5b07c7d05cb4ffc2a94ac5dd08479693d082e583f6948f078217fd4218

Observation f7f098ec-c09a-4b0d-8a7b-894b25e4f1eb · outbound

This paper cites Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots

Reference 61

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.692194Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c64e7eed55b5aed227873c7c4af0c2d86ee45ef759a8e997fcc8180ad7bcb0c8

Observation bd028f99-e4e3-48ac-b386-d6b57c581225 · outbound

This paper cites WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning

Reference 62

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.620192Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0e1f3727fdaaeb2ea425efa0525911180801f6f9bc78595a3451d425a9e26006

Observation ee92dd5d-1c58-4f58-91e1-807b279790cf · outbound

This paper cites Toolllm: Facilitating large language models to master 16000+ real-world apis.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Toolllm: Facilitating large language models to master 16000+ real-world apis

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.719979Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:9534a3e6f269b7d2a7d1e7c4a373f3c4dca996b43efe5a7cb3aef410d290ae17

Observation ab2ad564-5d4b-4d6a-9685-86b03eb9872c · outbound

This paper cites Qwen3.5: Towards native multimodal agents, February 2026.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Qwen3.5: Towards native multimodal agents, February 2026

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.812397Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d9a5299be6646189e500547f480c0859c2d3375597cc737fca6536b94be3d3c0

Observation 11347c55-307b-4566-88ad-7e5ff8da220d · outbound

This paper cites Infinite photorealistic worlds using procedural generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Infinite photorealistic worlds using procedural generation

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.715524Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a5f7c01617d9b2f1ce91d23cea9c965129a55db7316dc24a6e3cb4abf4e67dda

Observation 98c2ec59-8117-43f9-a313-a0de2e019806 · outbound

This paper cites A Self-Improving Coding Agent.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning A Self-Improving Coding Agent

Reference 66

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.585322Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:355d3430a06d4e5311d221a0b32c4ddf3b4df8ae3b30fd50fd8c1c70f5dc7e5d

Observation cb987667-e0a1-406c-a751-64fab23b5dcd · outbound

This paper cites MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning

Reference 67

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.516814Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a7979b3e01df9211e3160f7e3b65339b40a894b19aa5f65b8ca8ddcd9da36652

Observation 1ba0c160-c9ad-420b-920b-e21e8ca7094b · outbound

This paper cites Toolformer: Language Models Can Teach Themselves to Use Tools.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Toolformer: Language Models Can Teach Themselves to Use Tools

Reference 68

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.616226Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:980bc2fcff4c0a411cc82234b306293c1fe9b961c11be716899a46ac274337aa

Observation 6a0aaa3a-7976-42b0-8d28-635a0469dd32 · outbound

This paper cites Proximal Policy Optimization Algorithms.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Proximal Policy Optimization Algorithms

Reference 69

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.598509Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:9c55cb679fa6bbe29fb63ff59476f24ab408d47f8df3e77623396092b07f36b2

Observation a4a82cf4-4fe0-4498-a789-f7596341131a · outbound

This paper cites informativeness.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning informativeness

Reference 70

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.606392Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3672041f43fe9b341c06551ef3518baebce28e5b19136e1ab1a925d79d01525c

Observation 145f92d6-e9ac-4519-8c4d-75f45f6bc6ac · outbound

This paper cites Re- flexion: Language agents with verbal reinforcement learning.Advances in neural information processing systems, 36:8634–8652.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Re- flexion: Language agents with verbal reinforcement learning.Advances in neural information processing systems, 36:8634–8652

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.750976Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4d47aa6f6c82bc70e63e7c38cf580690fa7622602aa674f1bb8048d9a5dee009

Observation 6429ca0b-0eb0-4da4-a455-ddc315f89331 · outbound

This paper cites ALFWorld: Aligning Text and Embodied Environments for Interactive Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ALFWorld: Aligning Text and Embodied Environments for Interactive Learning

Reference 72

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.648204Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:67f05105aec39aeb83b8b2aa595631fdce19acff8aabd107374d1b65575068c1

Observation d350a328-35a0-4aff-8a31-5db01a5c1ea5 · outbound

This paper cites Virtualenv: A platform for embodied ai research.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Virtualenv: A platform for embodied ai research

Reference 73

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.727763Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:16a0d6f65c890c21df6a70edb56bf2055a7da708370c91826c7448eb50570cd8

Observation ebd51ca6-4dea-4841-aa22-8d7437da8738 · outbound

This paper cites Diffuscene: Denoising diffusion models for generative indoor scene synthesis.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Diffuscene: Denoising diffusion models for generative indoor scene synthesis

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.613166Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0008cfb7a9f68ae288879a28606582d48aa2fa78d60003bed04fe43799abd8f5

Observation f36f2e5a-bc66-4aed-830a-20e93261801b · outbound

This paper cites Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning

Reference 75

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.524897Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8c56402fc1d6d5275c4ee5bb3e52b8b9ae9f356628516578a73b89c8a52ae805

Observation 1425be60-4c1a-4714-93c8-2a86b8c331cd · outbound

This paper cites Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning

Reference 76

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:58.948952Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:494b859091d0efb0fe9257cf2b5e24ea9c427980a3aa8afcbfe2d4c863964ad9

Observation dedd447c-a02a-47e1-b2b7-5d95d25193d0 · outbound

This paper cites Vygotsky.Mind in Society: The Development of Higher Psychological Processes.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Vygotsky.Mind in Society: The Development of Higher Psychological Processes

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.618035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:340cab9fa3585a541141c4f2ad6b9297c2b91830b5da6ed3f5db62ede0fb43a0

Observation 3701792b-b206-498c-95e1-c3f6b73bef10 · outbound

This paper cites V oyager: An open-ended embodied agent with large language models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning V oyager: An open-ended embodied agent with large language models

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.825244Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6156a63723935817648cb9b83429f9bf89f8912f9939e4e0d01131e9093b863e

Observation 1aeb1d4e-fdd4-420d-a1ab-aa50f26f8e04 · outbound

This paper cites GRUtopia: Dream General Robots in a City at Scale.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning GRUtopia: Dream General Robots in a City at Scale

Reference 79

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.554148Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6909f710b3b95c3f3720f01a3ec90ca06f6c080984f2a63c740e934de6965b64

Observation 47930ca4-b7eb-418e-904a-ea6c25d80366 · outbound

This paper cites booktitle =.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning booktitle =

Reference 80

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:58.953493Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0621facfcdb138c55f524cc120721cc06e3f3460a14592bdc43b667227752088

Observation 75b6f979-2199-4448-af06-23f12afb71b7 · outbound

This paper cites Enhanced poet: Open-ended reinforcement learning through unbounded invention of learning challenges and their solutions.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Enhanced poet: Open-ended reinforcement learning through unbounded invention of learning challenges and their solutions

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.680112Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6c7d4854f2fa01a7716b98194afc6a8bf029d94f16caff63537a17c31129abf7

Observation 559ea5ca-4260-4a6c-8822-da57585db235 · outbound

This paper cites Executable code actions elicit better llm agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Executable code actions elicit better llm agents

Reference 82

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.684108Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a728929cc21a3b332e5ffbb5941b62a7b00d326003b111816de849e26377f4e6

Observation 269b0760-e3b2-40c6-a9ce-d4545e7d871c · outbound

This paper cites OpenHands: An Open Platform for AI Software Developers as Generalist Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning OpenHands: An Open Platform for AI Software Developers as Generalist Agents

Reference 83

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.532548Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:75190ac111b81695048682dcc00c6cc9703266099788b3364451d9da6921ef63

Observation 7bfc3e04-2457-4b4a-b0db-c2313f92fe7c · outbound

This paper cites RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation

Reference 85

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.541301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4353108638a5d3ffd66be657c41cb80d3b587522a27ca157f4f06ca9854c9969

Observation 3625d5c8-5152-4753-8b73-64b2678e7162 · outbound

This paper cites TroVE: Inducing Verifiable and Efficient Toolboxes for Solving Programmatic Tasks.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning TroVE: Inducing Verifiable and Efficient Toolboxes for Solving Programmatic Tasks

Reference 86

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.537038Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:2e11a600676a1bb94aa56e86aa78a13239f884d86329dcc15dd9b9ac480b3e1b

Observation 47fc0f15-eadd-4956-a502-a41d0eb66e00 · outbound

This paper cites Autogen: Enabling next-gen llm applications via multi-agent conversations.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Autogen: Enabling next-gen llm applications via multi-agent conversations

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.672047Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ebe0599f10c3b899d494dba57f29688758b772aa267e29ece74bcc93cb91a6c7

Observation a1a14ff2-b295-44a5-ab29-be8c2fe050cd · outbound

This paper cites MetaUrban: An Embodied AI Simulation Platform for Urban Micromobility.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MetaUrban: An Embodied AI Simulation Platform for Urban Micromobility

Reference 88

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.612836Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c1e7a0a6a40e34b2fd179f1175aec73b8bd16214625a20f317e673df8176bf45

Observation d9477d7b-af9d-4317-af75-2f1f21b1b6b9 · outbound

This paper cites Agentgym: Evaluating and training large language model-based agents across diverse environments.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Agentgym: Evaluating and training large language model-based agents across diverse environments

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.734992Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a23838dab8cab1de275ca79f6f22b310eb538db49ab98e0f8e74878fc0f7ad82

Observation 1b0125de-25b8-48ee-93a4-40c674734a8c · outbound

This paper cites Sage: Scalable agentic 3d scene generation for embodied ai.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Sage: Scalable agentic 3d scene generation for embodied ai

Reference 90

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.640460Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:2549bf2b1938fd176edd294dafdec7f1f08e6578b3ff43dda12a322261637d91

Observation e8e8a514-64ad-41ec-9936-201378a99ba2 · outbound

This paper cites Text2Reward: Reward Shaping with Language Models for Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Text2Reward: Reward Shaping with Language Models for Reinforcement Learning

Reference 91

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.551200Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4dcda2f1a16d8eaced7a38adbf3d1d5c5716bd12177c96d935507f96ad8702c5

Observation 25b3c254-3d67-4ee5-b06e-9c546e9ab3ad · outbound

This paper cites Osworld: Benchmarking multimodal agents for open-ended tasks in real computer environments.Advances in Neural Information Processing Systems, 37:52040–52094.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Osworld: Benchmarking multimodal agents for open-ended tasks in real computer environments.Advances in Neural Information Processing Systems, 37:52040–52094

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.630997Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:09bb4b1559db46d9a2a0429bfb54141594be0eca643905f44c37759f4ac61f63

Observation ee30b7f4-11bb-42fa-a6bd-cdbf23132a44 · outbound

This paper cites Swe-agent: Agent-computer interfaces enable automated software engineering.Advances in Neural Information Processing Systems, 37:50528–50652.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Swe-agent: Agent-computer interfaces enable automated software engineering.Advances in Neural Information Processing Systems, 37:50528–50652

Reference 93

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.626693Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a3bc52f72af9f65508a5996d5a0cf1d8fe79086d354a1fe312d1b26534cbad0a

Observation 085178c1-03f3-4b6f-956a-f03900be35ec · outbound

This paper cites SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?

Reference 94

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.504330Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a892d648e15c3ab77c87dca1b04e998d35a69be175d9639bec748910ae13d52b

Observation 374ffe0b-9500-46e8-822b-46fbfd02b301 · outbound

This paper cites Learning Interactive Real-World Simulators.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Learning Interactive Real-World Simulators

Reference 95

Resolution
verified exact
arxiv_id, observed 2026-05-16T02:15:18.951679Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:91b8baa57fa2bfaecbb118246db5f59910f85a58aebce03e92b22600e6eec864

Observation 7e411bd6-0237-4bf9-8ccf-ad3ed09ad6b0 · outbound

This paper cites Holodeck: Language Guided Generation of 3D Embodied AI Environments.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Holodeck: Language Guided Generation of 3D Embodied AI Environments

Reference 96

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.687888Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:20c04ac3d102b44e5274d5593f924ef930eb60d7e057524aea4d2bbafe8a2b3c

Observation 6ce08932-de7f-45e1-9b37-7d257c57fab9 · outbound

This paper cites ReAct: Synergizing Reasoning and Acting in Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ReAct: Synergizing Reasoning and Acting in Language Models

Reference 97

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.683865Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:240126635d2adfb1d9f443c0be32400293f6f51a709b49ea08073b1a7e65cc14

Observation edb21bb0-efec-4f81-86e4-bb9d8d51f5a7 · outbound

This paper cites Simworld: An open-ended simulator for agents in physical and social worlds.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Simworld: An open-ended simulator for agents in physical and social worlds

Reference 98

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.702228Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:5063351a53ba7a5e9457793f17fe1952be7ea2d234a5f33df71ca4695e15faaf

Observation 58b7bfd1-6d35-4aa1-a4f1-4e25006435ca · outbound

This paper cites G\"odel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning G\"odel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement

Reference 99

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.696422Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e487b7ceec8500f54d16782dfb3ca4e0421488fa61b2fc8064882974dcdac4a8

Observation 6facab89-cd98-4d8b-b0d9-a1b395be209f · outbound

This paper cites WonderWorld: Interactive 3D Scene Generation from a Single Image.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning WonderWorld: Interactive 3D Scene Generation from a Single Image

Reference 100

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.567134Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:73761fd096f25be93b01e67db6178e6b27eea24515641d51854f0b18c04f90e8

Observation fa41e90f-461b-43f4-b12c-fd2ff15fb620 · outbound

This paper cites EnvGen: Generating and Adapting Environments via LLMs for Training Embodied Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning EnvGen: Generating and Adapting Environments via LLMs for Training Embodied Agents

Reference 101

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.636633Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c90583f8d9387fb5df08e0f48ec807f00a4c07681cd0b2aa0fa6323dba53282a

Observation a0cc4a3f-0f63-402f-b2a9-d4918dc18419 · outbound

This paper cites Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving

Reference 102

Resolution
verified exact
arxiv_id, observed 2026-05-16T06:48:50.578231Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:72756d80e06353e287701cdedc801da0355f342226407bc597e418d1a26df316

Observation aa2f6f7f-b9b2-4100-9f64-5830e9826e39 · outbound

This paper cites CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion

Reference 103

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.487497Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-07-12T06:30:05.999651+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f5eccd35a82b0e34a7b304428434e45be165ed95d5bb497018e2e8ec43be74da

Pith citing papers

No inbound Pith citation observations are available.