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Efficiently Guiding Imitation Learning Agents with Human Gaze

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arxiv 2002.12500 v4 pith:2LXE6MOZ submitted 2020-02-28 cs.LG cs.AI

classification cs.LGcs.AI
keywords gazelearninghumanimitationagentsperformanceauxiliarydata
verification ladder T0 review T1 audit T2 compute T3 formal
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Human gaze is known to be an intention-revealing signal in human demonstrations of tasks. In this work, we use gaze cues from human demonstrators to enhance the performance of agents trained via three popular imitation learning methods -- behavioral cloning (BC), behavioral cloning from observation (BCO), and Trajectory-ranked Reward EXtrapolation (T-REX). Based on similarities between the attention of reinforcement learning agents and human gaze, we propose a novel approach for utilizing gaze data in a computationally efficient manner, as part of an auxiliary loss function, which guides a network to have higher activations in image regions where the human's gaze fixated. This work is a step towards augmenting any existing convolutional imitation learning agent's training with auxiliary gaze data. Our auxiliary coverage-based gaze loss (CGL) guides learning toward a better reward function or policy, without adding any additional learnable parameters and without requiring gaze data at test time. We find that our proposed approach improves the performance by 95% for BC, 343% for BCO, and 390% for T-REX, averaged over 20 different Atari games. We also find that compared to a prior state-of-the-art imitation learning method assisted by human gaze (AGIL), our method achieves better performance, and is more efficient in terms of learning with fewer demonstrations. We further interpret trained CGL agents with a saliency map visualization method to explain their performance. At last, we show that CGL can help alleviate a well-known causal confusion problem in imitation learning.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Neurosymbolic Imitation Learning with Human Guidance: A Privileged Information Approach

    cs.LG 2026-05 unverdicted novelty 6.0 of 10

    GRAIL is a gaze-guided neurosymbolic imitation learning method that reweights relational atoms with predicted human gaze and learns interpretable rules outperforming neural behavioral cloning on Asterix and Seaquest.

  2. Steering Robots with Inference-Time Interactions

    cs.RO 2025-06 conditional novelty 4.0 of 10

    Frozen imitation policies can be steered at inference time via user interactions, with a diffusion-sampling method and a constraint-enforcing framework that provides formal task guarantees.

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