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Proto-Value Networks: Scaling Representation Learning with Auxiliary Tasks

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arxiv 2304.12567 v1 pith:33Y5VFLA submitted 2023-04-25 cs.LG cs.AIstat.ML

classification cs.LGcs.AIstat.ML
keywords learningtasksauxiliaryproto-valueenvironmentnetworksrepresentationsdeep
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Auxiliary tasks improve the representations learned by deep reinforcement learning agents. Analytically, their effect is reasonably well understood; in practice, however, their primary use remains in support of a main learning objective, rather than as a method for learning representations. This is perhaps surprising given that many auxiliary tasks are defined procedurally, and hence can be treated as an essentially infinite source of information about the environment. Based on this observation, we study the effectiveness of auxiliary tasks for learning rich representations, focusing on the setting where the number of tasks and the size of the agent's network are simultaneously increased. For this purpose, we derive a new family of auxiliary tasks based on the successor measure. These tasks are easy to implement and have appealing theoretical properties. Combined with a suitable off-policy learning rule, the result is a representation learning algorithm that can be understood as extending Mahadevan & Maggioni (2007)'s proto-value functions to deep reinforcement learning -- accordingly, we call the resulting object proto-value networks. Through a series of experiments on the Arcade Learning Environment, we demonstrate that proto-value networks produce rich features that may be used to obtain performance comparable to established algorithms, using only linear approximation and a small number (~4M) of interactions with the environment's reward function.

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Cited by 2 Pith papers

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  1. Online Training and Pruning of Deep Reinforcement Learning Networks

    cs.LG 2025-07 conditional novelty 6.0 of 10

    A method that prunes OFENet-based reinforcement learning networks during training, reducing them to a fraction of their original size with minimal performance loss.

  2. A Survey of State Representation Learning for Deep Reinforcement Learning

    cs.LG 2025-06 conditional novelty 4.0 of 10

    A six-class taxonomy of state representation learning methods for model-free online deep reinforcement learning, with selection guidelines, evaluation metrics, and future directions.

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