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Skill-Critic: Refining Learned Skills for Hierarchical Reinforcement Learning

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arxiv 2306.08388 v3 pith:4QFJNZI4 submitted 2023-06-14 cs.LG cs.AI

classification cs.LGcs.AI
keywords policyskill-criticlow-levelalgorithmdemonstrationsenvironmentshierarchicalhigh-level
verification ladder T0 review T1 audit T2 compute T3 formal
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Hierarchical reinforcement learning (RL) can accelerate long-horizon decision-making by temporally abstracting a policy into multiple levels. Promising results in sparse reward environments have been seen with skills, i.e. sequences of primitive actions. Typically, a skill latent space and policy are discovered from offline data. However, the resulting low-level policy can be unreliable due to low-coverage demonstrations or distribution shifts. As a solution, we propose the Skill-Critic algorithm to fine-tune the low-level policy in conjunction with high-level skill selection. Our Skill-Critic algorithm optimizes both the low-level and high-level policies; these policies are initialized and regularized by the latent space learned from offline demonstrations to guide the parallel policy optimization. We validate Skill-Critic in multiple sparse-reward RL environments, including a new sparse-reward autonomous racing task in Gran Turismo Sport. The experiments show that Skill-Critic's low-level policy fine-tuning and demonstration-guided regularization are essential for good performance. Code and videos are available at our website: https://sites.google.com/view/skill-critic.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Hierarchical Multi-Agent Reinforcement Learning with Control Barrier Functions for Safety-Critical Autonomous Systems

    cs.LG 2025-07 conditional novelty 6.0 of 10

    A hierarchical multi-agent RL method that selects skills at a high level and enforces pointwise safety with learned CBF-QP policies achieves about 99 percent success in simulated traffic scenarios.

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