pith. sign in

arxiv: 2505.23678 · v3 · pith:4RMMTDPLnew · submitted 2025-05-29 · 💻 cs.CV

Grounded Reinforcement Learning for Visual Reasoning

classification 💻 cs.CV
keywords visualreasoninggroundedmodellearningmodelsreinforcementvigorl
0
0 comments X p. Extension
pith:4RMMTDPL Add to your LaTeX paper What is a Pith Number?
\usepackage{pith}
\pithnumber{4RMMTDPL}

Prints a linked pith:4RMMTDPL badge after your title and writes the identifier into PDF metadata. Compiles on arXiv with no extra files. Learn more

read the original abstract

While reinforcement learning (RL) over chains of thought has significantly advanced language models in tasks such as mathematics and coding, visual reasoning introduces added complexity by requiring models to direct visual attention, interpret perceptual inputs, and ground abstract reasoning in spatial evidence. We introduce ViGoRL (Visually Grounded Reinforcement Learning), a vision-language model trained with RL to explicitly anchor each reasoning step to specific visual coordinates. Inspired by human visual decision-making, ViGoRL learns to produce spatially grounded reasoning traces, guiding visual attention to task-relevant regions at each step. When fine-grained exploration is required, our novel multi-turn RL framework enables the model to dynamically zoom into predicted coordinates as reasoning unfolds. Across a diverse set of visual reasoning benchmarks--including SAT-2 and BLINK for spatial reasoning, V*bench for visual search, and ScreenSpot and VisualWebArena for web-based grounding--ViGoRL consistently outperforms both supervised fine-tuning and conventional RL baselines that lack explicit grounding mechanisms. Incorporating multi-turn RL with zoomed-in visual feedback significantly improves ViGoRL's performance on localizing small GUI elements and visual search, achieving 86.4% on V*Bench. Additionally, we find that grounding amplifies other visual behaviors such as region exploration, grounded subgoal setting, and visual verification. Finally, human evaluations show that the model's visual references are not only spatially accurate but also helpful for understanding model reasoning steps. Our results show that visually grounded RL is a strong paradigm for imbuing models with general-purpose visual reasoning.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. PDCR: Perception-Decomposed Confidence Reward for Vision-Language Reasoning

    cs.CL 2026-05 unverdicted novelty 6.0

    PDCR improves vision-language reasoning by computing separate normalized confidence advantages for perception steps and reasoning steps after unsupervised decomposition.

  2. Uni-Synergy: Bridging Understanding and Generation for Personalized Reasoning via Co-operative Reinforcement Learning

    cs.CV 2026-05 unverdicted novelty 6.0

    Sync-R1 applies cooperative RL with Sync-GRPO and Dynamic Group Scaling to achieve superior cross-task personalized reasoning in multimodal models on the new UnifyBench++ dataset.

  3. Chain-of-Glimpse: Search-Guided Progressive Object-Grounded Reasoning for Video Understanding

    cs.CV 2026-04 unverdicted novelty 6.0

    Chain-of-Glimpse is a reinforcement learning framework that builds progressive, spatially grounded reasoning traces around task-relevant objects in videos to enable more accurate and interpretable multi-step decisions.

  4. Don't Show Pixels, Show Cues: Unlocking Visual Tool Reasoning in Language Models via Perception Programs

    cs.CV 2026-04 unverdicted novelty 6.0

    Perception Programs rewrite dense visual tool outputs into language-native summaries, boosting MLLM accuracy by 15-45% absolute on BLINK perception tasks and setting new state-of-the-art results.

  5. Adaptive Chain-of-Focus Reasoning via Dynamic Visual Search and Zooming for Efficient VLMs

    cs.CV 2025-05 unverdicted novelty 6.0

    Chain-of-Focus enables VLMs to adaptively search and zoom on important image areas via a two-stage SFT and RL pipeline on a custom 3K-sample dataset, yielding 5% gains on the V* benchmark across resolutions from 224 to 4K.

  6. DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding

    cs.AI 2026-05 unverdicted novelty 5.0

    DRS-GUI introduces a dynamic region search method with Focus/Shift/Scatter actions and MCTS-based planning that improves GUI grounding accuracy by 14% on ScreenSpot-Pro for both general and GUI-specific MLLMs without ...

  7. Perceptual Flow Network for Visually Grounded Reasoning

    cs.CV 2026-05 unverdicted novelty 5.0

    PFlowNet decouples perception from reasoning, integrates multi-dimensional rewards with vicinal geometric shaping via variational RL, and reports new SOTA results on V* Bench (90.6%) and MME-RealWorld-lite (67.0%).

  8. Chain-of-Glimpse: Search-Guided Progressive Object-Grounded Reasoning for Video Understanding

    cs.CV 2026-04 unverdicted novelty 5.0

    Chain-of-Glimpse is a reinforcement-learning-based framework that iteratively grounds visual evidence regions to enable multi-step object-aware reasoning in videos.

  9. Mixture-of-Visual-Thoughts: Exploring Context-Adaptive Reasoning Mode Selection for General Visual Reasoning

    cs.AI 2025-09 unverdicted novelty 5.0

    MoVT unifies different visual reasoning modes in a single model and uses the AdaVaR two-stage framework with supervised cold-start and RL via AdaGRPO to enable context-adaptive mode selection, yielding consistent gain...

  10. OpenWorldLib: A Unified Codebase and Definition of Advanced World Models

    cs.CV 2026-04 unverdicted novelty 4.0

    OpenWorldLib offers a standardized codebase and definition for world models that combine perception, interaction, and memory to understand and predict the world.