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Learning Diverse Bimanual Dexterous Manipulation Skills from Human Demonstrations
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Bimanual dexterous manipulation is a critical yet underexplored area in robotics. Its high-dimensional action space and inherent task complexity present significant challenges for policy learning, and the limited task diversity in existing benchmarks hinders general-purpose skill development. Existing approaches largely depend on reinforcement learning, often constrained by intricately designed reward functions tailored to a narrow set of tasks. In this work, we present a novel approach for efficiently learning diverse bimanual dexterous skills from abundant human demonstrations. Specifically, we introduce BiDexHD, a framework that unifies task construction from existing bimanual datasets and employs teacher-student policy learning to address all tasks. The teacher learns state-based policies using a general two-stage reward function across tasks with shared behaviors, while the student distills the learned multi-task policies into a vision-based policy. With BiDexHD, scalable learning of numerous bimanual dexterous skills from auto-constructed tasks becomes feasible, offering promising advances toward universal bimanual dexterous manipulation. Our empirical evaluation on the TACO dataset, spanning 141 tasks across six categories, demonstrates a task fulfillment rate of 74.59% on trained tasks and 51.07% on unseen tasks, showcasing the effectiveness and competitive zero-shot generalization capabilities of BiDexHD. For videos and more information, visit our project page https://sites.google.com/view/bidexhd.
Forward citations
Cited by 3 Pith papers
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Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration
Dexplore learns dexterous robotic hand control from human MoCap demonstrations by treating them as soft, adaptively shrinking spatial references, then distills the policy into a vision-based controller.
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Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos
A dexterous VLA pretrained on a 2.5M-instance human hand motion dataset transfers skills to a real robot hand, outperforming baselines in manipulation tasks.
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MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generation
MEgoHand generates egocentric hand-object interaction motions from an RGB image, a text instruction, and an initial MANO hand pose using VLM-based semantics, monocular depth, and flow matching.
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