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Physically Plausible Animation of Human Upper Body from a Single Image

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arxiv 2212.04741 v1 pith:73FWGGJN submitted 2022-12-09 cs.CV cs.AIcs.GRcs.RO

classification cs.CVcs.AIcs.GRcs.RO
keywords imagepersonachieveanimationbodydynamicgoalshuman
verification ladder T0 review T1 audit T2 compute T3 formal
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We present a new method for generating controllable, dynamically responsive, and photorealistic human animations. Given an image of a person, our system allows the user to generate Physically plausible Upper Body Animation (PUBA) using interaction in the image space, such as dragging their hand to various locations. We formulate a reinforcement learning problem to train a dynamic model that predicts the person's next 2D state (i.e., keypoints on the image) conditioned on a 3D action (i.e., joint torque), and a policy that outputs optimal actions to control the person to achieve desired goals. The dynamic model leverages the expressiveness of 3D simulation and the visual realism of 2D videos. PUBA generates 2D keypoint sequences that achieve task goals while being responsive to forceful perturbation. The sequences of keypoints are then translated by a pose-to-image generator to produce the final photorealistic video.

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