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arxiv: 2507.07465 · v1 · pith:7OMLEVHUnew · submitted 2025-07-10 · 💻 cs.GR · cs.CV

SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction

classification 💻 cs.GR cs.CV
keywords scenedynamiccomplexreconstructionsd-gsvisualanchoranchors
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Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions significantly limits the practical application of these methods. To tackle these problems, we propose SD-GS, a compact and efficient dynamic Gaussian splatting framework for complex dynamic scene reconstruction, featuring two key contributions. First, we introduce a deformable anchor grid, a hierarchical and memory-efficient scene representation where each anchor point derives multiple 3D Gaussians in its local spatiotemporal region and serves as the geometric backbone of the 3D scene. Second, to enhance modeling capability for complex motions, we present a deformation-aware densification strategy that adaptively grows anchors in under-reconstructed high-dynamic regions while reducing redundancy in static areas, achieving superior visual quality with fewer anchors. Experimental results demonstrate that, compared to state-of-the-art methods, SD-GS achieves an average of 60\% reduction in model size and an average of 100\% improvement in FPS, significantly enhancing computational efficiency while maintaining or even surpassing visual quality.

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Cited by 2 Pith papers

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  1. MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

    cs.CV 2026-04 unverdicted novelty 6.0

    MesonGS++ achieves over 34x compression of 3D Gaussian Splatting models with preserved or improved PSNR by using size-aware joint optimization of pruning and quantization hyperparameters via discrete sampling and 0-1 ...

  2. MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

    cs.CV 2026-04 unverdicted novelty 5.0

    MesonGS++ achieves over 34x compression of 3D Gaussian Splatting models post-training while preserving or exceeding original rendering quality through size-aware hyperparameter optimization.