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FAST-Splat: Fast, Ambiguity-Free Semantics Transfer in Gaussian Splatting

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arxiv 2411.13753 v2 pith:7UIQ3MOW submitted 2024-11-20 cs.CV

classification cs.CV
keywords semanticfast-splatgaussiansplattingmethodsrenderingenableexisting
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

We present FAST-Splat for fast, ambiguity-free semantic Gaussian Splatting, which seeks to address the main limitations of existing semantic Gaussian Splatting methods, namely: slow training and rendering speeds; high memory usage; and ambiguous semantic object localization. We take a bottom-up approach in deriving FAST-Splat, dismantling the limitations of closed-set semantic distillation to enable open-set (open-vocabulary) semantic distillation. Ultimately, this key approach enables FAST-Splat to provide precise semantic object localization results, even when prompted with ambiguous user-provided natural-language queries. Further, by exploiting the explicit form of the Gaussian Splatting scene representation to the fullest extent, FAST-Splat retains the remarkable training and rendering speeds of Gaussian Splatting. Precisely, while existing semantic Gaussian Splatting methods distill semantics into a separate neural field or utilize neural models for dimensionality reduction, FAST-Splat directly augments each Gaussian with specific semantic codes, preserving the training, rendering, and memory-usage advantages of Gaussian Splatting over neural field methods. These Gaussian-specific semantic codes, together with a hash-table, enable semantic similarity to be measured with open-vocabulary user prompts and further enable FAST-Splat to respond with unambiguous semantic object labels and $3$D masks, unlike prior methods. In experiments, we demonstrate that FAST-Splat is 6x to 8x faster to train, achieves between 18x to 51x faster rendering speeds, and requires about 6x smaller GPU memory, compared to the best-competing semantic Gaussian Splatting methods. Further, FAST-Splat achieves relatively similar or better semantic segmentation performance compared to existing methods. After the review period, we will provide links to the project website and the codebase.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. VISTA: Open-Vocabulary, Task-Relevant Robot Exploration with Online Semantic Gaussian Splatting

    cs.RO 2025-07 conditional novelty 6.0 of 10

    VISTA couples a view-diversity information metric with CLIP semantics in a receding-horizon planner to improve open-vocabulary object search during online Gaussian Splatting mapping on robots.

  2. VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understanding

    cs.GR 2025-06 conditional novelty 6.0 of 10

    VoteSplat embeds per-Gaussian 3D offset vectors, supervises them with SAM mask centers, and clusters the resulting 3D votes to segment and localize objects in Gaussian Splatting scenes.

  3. WoMAP: World Models For Embodied Open-Vocabulary Object Localization

    cs.RO 2025-06 conditional novelty 6.0 of 10

    WoMAP generates training data from Gaussian Splatting scenes, distills detector confidence into a latent world model, and uses that model to refine vision-language action proposals for open-vocabulary object localization.

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