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Interactive Imitation Learning in Robotics: A Survey

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arxiv 2211.00600 v1 pith:AY73C6ON submitted 2022-10-31 cs.RO

Interactive Imitation Learning in Robotics: A Survey

classification cs.RO
keywords feedbacklearningprovidingresearchhumanimitationrobotapplications
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Interactive Imitation Learning (IIL) is a branch of Imitation Learning (IL) where human feedback is provided intermittently during robot execution allowing an online improvement of the robot's behavior. In recent years, IIL has increasingly started to carve out its own space as a promising data-driven alternative for solving complex robotic tasks. The advantages of IIL are its data-efficient, as the human feedback guides the robot directly towards an improved behavior, and its robustness, as the distribution mismatch between the teacher and learner trajectories is minimized by providing feedback directly over the learner's trajectories. Nevertheless, despite the opportunities that IIL presents, its terminology, structure, and applicability are not clear nor unified in the literature, slowing down its development and, therefore, the research of innovative formulations and discoveries. In this article, we attempt to facilitate research in IIL and lower entry barriers for new practitioners by providing a survey of the field that unifies and structures it. In addition, we aim to raise awareness of its potential, what has been accomplished and what are still open research questions. We organize the most relevant works in IIL in terms of human-robot interaction (i.e., types of feedback), interfaces (i.e., means of providing feedback), learning (i.e., models learned from feedback and function approximators), user experience (i.e., human perception about the learning process), applications, and benchmarks. Furthermore, we analyze similarities and differences between IIL and RL, providing a discussion on how the concepts offline, online, off-policy and on-policy learning should be transferred to IIL from the RL literature. We particularly focus on robotic applications in the real world and discuss their implications, limitations, and promising future areas of research.

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Cited by 2 Pith papers

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    Instrumented objects boost diffusion policy success in robotic hanger insertion by 14-25 percentage points over vision-only baselines, and augmenting datasets with instrumented expert rollouts lets a vision-only stude...

  2. DIPOLE: Fusing Vision and Geometry for Robust Visuomotor Generalization

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    Fusing RGB and point-cloud inputs with training-time modality dropout plus cross-attention makes a diffusion visuomotor policy markedly more robust to visual and spatial shifts than unimodal or naively fused baselines.