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GAMER: a GPU-Accelerated Adaptive Mesh Refinement Code for Astrophysics

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arxiv 0907.3390 v2 pith:BIRS4S7K submitted 2009-07-20 astro-ph.IM astro-ph.CO

GAMER: a GPU-Accelerated Adaptive Mesh Refinement Code for Astrophysics

classification astro-ph.IM astro-ph.CO
keywords codeadaptivegamermeshrefinementastrophysicscomputationsdata
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present the newly developed code, GAMER (GPU-accelerated Adaptive MEsh Refinement code), which has adopted a novel approach to improve the performance of adaptive mesh refinement (AMR) astrophysical simulations by a large factor with the use of the graphic processing unit (GPU). The AMR implementation is based on a hierarchy of grid patches with an oct-tree data structure. We adopt a three-dimensional relaxing TVD scheme for the hydrodynamic solver, and a multi-level relaxation scheme for the Poisson solver. Both solvers have been implemented in GPU, by which hundreds of patches can be advanced in parallel. The computational overhead associated with the data transfer between CPU and GPU is carefully reduced by utilizing the capability of asynchronous memory copies in GPU, and the computing time of the ghost-zone values for each patch is made to diminish by overlapping it with the GPU computations. We demonstrate the accuracy of the code by performing several standard test problems in astrophysics. GAMER is a parallel code that can be run in a multi-GPU cluster system. We measure the performance of the code by performing purely-baryonic cosmological simulations in different hardware implementations, in which detailed timing analyses provide comparison between the computations with and without GPU(s) acceleration. Maximum speed-up factors of 12.19 and 10.47 are demonstrated using 1 GPU with 4096^3 effective resolution and 16 GPUs with 8192^3 effective resolution, respectively.

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  1. A Scalable Fast Multipole Method Poisson Solver for the RAMSES code: II. Adaptive Mesh Refinement and Adaptive Time Stepping

    astro-ph.IM 2026-07 conditional novelty 6.0

    An FMM Poisson solver for RAMSES is extended to adaptive mesh refinement and adaptive time stepping, matching multigrid accuracy while conserving momentum better across coarse-fine interfaces and scaling better in parallel.