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Improving Distributed Gradient Descent Using Reed-Solomon Codes

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arxiv 1706.05436 v1 pith:BJHN4BH5 submitted 2017-06-16 cs.IT cs.DCmath.IT

classification cs.ITcs.DCmath.IT
keywords distributedgradientcomputationaldelaydescentmachinesschemeschemes
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abstract

Today's massively-sized datasets have made it necessary to often perform computations on them in a distributed manner. In principle, a computational task is divided into subtasks which are distributed over a cluster operated by a taskmaster. One issue faced in practice is the delay incurred due to the presence of slow machines, known as \emph{stragglers}. Several schemes, including those based on replication, have been proposed in the literature to mitigate the effects of stragglers and more recently, those inspired by coding theory have begun to gain traction. In this work, we consider a distributed gradient descent setting suitable for a wide class of machine learning problems. We adapt the framework of Tandon et al. (arXiv:1612.03301) and present a deterministic scheme that, for a prescribed per-machine computational effort, recovers the gradient from the least number of machines $f$ theoretically permissible, via an $O(f^2)$ decoding algorithm. We also provide a theoretical delay model which can be used to minimize the expected waiting time per computation by optimally choosing the parameters of the scheme. Finally, we supplement our theoretical findings with numerical results that demonstrate the efficacy of the method and its advantages over competing schemes.

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  1. Secure Coded Cooperative Computation at the Heterogeneous Edge against Byzantine Attacks

    cs.DC 2019-08 conditional novelty 6.0 of 10

    SC3 combines fountain-coded computation with light and heavy homomorphic-hash checks to detect and recover from Byzantine workers, reducing task completion delay relative to a hash-only baseline.

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