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A Boosted Model Ensembling Approach to Ball Action Spotting in Videos: The Runner-Up Solution to CVPR'23 SoccerNet Challenge

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arxiv 2306.05772 v2 pith:C4T77DWZ submitted 2023-06-09 cs.CV

A Boosted Model Ensembling Approach to Ball Action Spotting in Videos: The Runner-Up Solution to CVPR'23 SoccerNet Challenge

classification cs.CV
keywords modelapproachchallengeactionappropriateballboostedcvpr
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This technical report presents our solution to Ball Action Spotting in videos. Our method reached second place in the CVPR'23 SoccerNet Challenge. Details of this challenge can be found at https://www.soccer-net.org/tasks/ball-action-spotting. Our approach is developed based on a baseline model termed E2E-Spot, which was provided by the organizer of this competition. We first generated several variants of the E2E-Spot model, resulting in a candidate model set. We then proposed a strategy for selecting appropriate model members from this set and assigning an appropriate weight to each model. The aim of this strategy is to boost the performance of the resulting model ensemble. Therefore, we call our approach Boosted Model Ensembling (BME). Our code is available at https://github.com/ZJLAB-AMMI/E2E-Spot-MBS.

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  1. Entity-Aware Sequence Transduction for Player-Centric Ball Action Spotting

    cs.CV 2026-08 conditional novelty 5.0

    ME-DST preserves a separate slot per player while encoding video, adds role embeddings and fused visual features, reaching 0.778 Micro F1 on FOOTPASS, 10.3 points above the official DST baseline.