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Grounded Curriculum Learning

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arxiv 2409.19816 v1 pith:CIKHZOMI submitted 2024-09-29 cs.RO cs.AI

classification cs.ROcs.AI
keywords curriculumlearningrealworlddistributiontaskgroundedtasks
verification ladder T0 review T1 audit T2 compute T3 formal
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The high cost of real-world data for robotics Reinforcement Learning (RL) leads to the wide usage of simulators. Despite extensive work on building better dynamics models for simulators to match with the real world, there is another, often-overlooked mismatch between simulations and the real world, namely the distribution of available training tasks. Such a mismatch is further exacerbated by existing curriculum learning techniques, which automatically vary the simulation task distribution without considering its relevance to the real world. Considering these challenges, we posit that curriculum learning for robotics RL needs to be grounded in real-world task distributions. To this end, we propose Grounded Curriculum Learning (GCL), which aligns the simulated task distribution in the curriculum with the real world, as well as explicitly considers what tasks have been given to the robot and how the robot has performed in the past. We validate GCL using the BARN dataset on complex navigation tasks, achieving a 6.8% and 6.5% higher success rate compared to a state-of-the-art CL method and a curriculum designed by human experts, respectively. These results show that GCL can enhance learning efficiency and navigation performance by grounding the simulation task distribution in the real world within an adaptive curriculum.

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  1. ADEPT: Adaptive Diffusion Environment for Policy Transfer Sim-to-Real

    cs.RO 2025-06 conditional novelty 5.0 of 10

    An adaptive curriculum that steers a pretrained diffusion terrain generator via policy success-weighted latent blending improves zero-shot sim-to-real off-road navigation performance.

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