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3D-MoE: A Mixture-of-Experts Multi-modal LLM for 3D Vision and Pose Diffusion via Rectified Flow

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arxiv 2501.16698 v1 pith:COR4ORQD submitted 2025-01-28 cs.CL cs.CVcs.RO

classification cs.CLcs.CVcs.RO
keywords modelsvisiondatadiffusionllmsmulti-modalactivatedbeen
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3D vision and spatial reasoning have long been recognized as preferable for accurately perceiving our three-dimensional world, especially when compared with traditional visual reasoning based on 2D images. Due to the difficulties in collecting high-quality 3D data, research in this area has only recently gained momentum. With the advent of powerful large language models (LLMs), multi-modal LLMs for 3D vision have been developed over the past few years. However, most of these models focus primarily on the vision encoder for 3D data. In this paper, we propose converting existing densely activated LLMs into mixture-of-experts (MoE) models, which have proven effective for multi-modal data processing. In addition to leveraging these models' instruction-following capabilities, we further enable embodied task planning by attaching a diffusion head, Pose-DiT, that employs a novel rectified flow diffusion scheduler. Experimental results on 3D question answering and task-planning tasks demonstrate that our 3D-MoE framework achieves improved performance with fewer activated parameters.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. CorrMoE: Mixture of Experts with De-stylization Learning for Cross-Scene and Cross-Domain Correspondence Pruning

    cs.CV 2025-07 conditional novelty 6.0 of 10

    CorrMoE combines Progressive Mixstyle de-stylization with a Bi-Fusion Mixture-of-Experts module to improve two-view correspondence pruning in cross-domain and cross-scene settings.

  2. Uni3D-MoE: Scalable Multimodal 3D Scene Understanding via Mixture of Experts

    cs.CV 2025-05 conditional novelty 5.0 of 10

    A sparse mixture-of-experts 3D multimodal LLM adaptively fuses RGB, RGBD, BEV, point cloud, and voxel tokens, achieving SOTA on several ScanNet-based 3D scene understanding benchmarks.

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