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Vision-Language Memory for Spatial Reasoning

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arxiv 2511.20644 v2 pith:DFX6G257 submitted 2025-11-25 cs.CV

Vision-Language Memory for Spatial Reasoning

classification cs.CV
keywords memoryreasoningspatialvision-languageacrosscriticalframesmodels
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Spatial reasoning is a critical capability for intelligent robots, yet current vision-language models (VLMs) still fall short of human-level performance in video-based spatial reasoning. This gap mainly stems from two challenges: a semantic-geometric misalignment that prevents consistent 3D understanding, and the absence of persistent memory to retain 3D representation and understanding across frames. To address these limitations, we present VLM$^2$, a Vision-Language Model with persistent Memory for spatial reasoning with a view-consistent, 3D-aware representation purely from 2D videos. Specifically, we incorporate a dual-memory module consisting of a working memory that operates as a sliding window to focus on immediate context, and an episodic memory that consolidates and stores critical information across frames. This design enables bounded and efficient spatial reasoning under a fixed computational cost. Extensive experiments on multiple benchmarks show that VLM$^2$ achieves state-of-the-art performance among video-based models, significantly advancing the frontier of visual-spatial intelligence.

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Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Vesta: A Generalist Embodied Reasoning Model

    cs.RO 2026-06 unverdicted novelty 6.0

    Vesta is a unified embodied generalist model that outperforms specialist baselines by over 20% on average and improves real-world robotic task success by over 35%.

  2. Probing Collision Grounding in Vision-Language Models for Safe Human-Robot Collaboration

    cs.CV 2026-05 unverdicted novelty 6.0

    TouchSafeBench evaluates VLMs on collision grounding, finding best Macro-F1 below 50% and that explicit depth does not yield reliable robot-body contact inference.

  3. Q-GeoMem: Question-Guided Geometric Memory for Video Spatial Reasoning

    cs.CV 2026-05 unverdicted novelty 6.0

    Q-GeoMem uses question-guided scoring to maintain a Fine-Grained Context Bank and Semantic-Geometric Evidence Bank, achieving SOTA on VSI-Bench and VSTI-Bench.

  4. SPATIOROUTE: Dynamic Prompt Routing for Zero-Shot Spatial Reasoning

    cs.CV 2026-05 unverdicted novelty 6.0

    SpatioRoute introduces dynamic prompt routing that improves zero-shot spatial VQA accuracy by up to 5% on the SQA3D benchmark across VLMs without 3D inputs or fine-tuning.

  5. Q-GeoMem: Question-Guided Geometric Memory for Video Spatial Reasoning

    cs.CV 2026-05 unverdicted novelty 5.0

    Question-guided dual geometric memories with relevance-novelty utility reportedly reach state-of-the-art video spatial reasoning on two in-domain and five out-of-distribution benchmarks.