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DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenes

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arxiv 1806.05620 v2 pith:FCVVXHTU submitted 2018-06-14 cs.CV

DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenes

classification cs.CV
keywords dynamicdynaslamslaminpaintingscenevisualaccuracyapplications
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service robotics or autonomous vehicles. In this paper we present DynaSLAM, a visual SLAM system that, building over ORB-SLAM2 [1], adds the capabilities of dynamic object detection and background inpainting. DynaSLAM is robust in dynamic scenarios for monocular, stereo and RGB-D configurations. We are capable of detecting the moving objects either by multi-view geometry, deep learning or both. Having a static map of the scene allows inpainting the frame background that has been occluded by such dynamic objects. We evaluate our system in public monocular, stereo and RGB-D datasets. We study the impact of several accuracy/speed trade-offs to assess the limits of the proposed methodology. DynaSLAM outperforms the accuracy of standard visual SLAM baselines in highly dynamic scenarios. And it also estimates a map of the static parts of the scene, which is a must for long-term applications in real-world environments.

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