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arxiv 2506.06023 v1 pith:FDGJLORF submitted 2025-06-06 cs.CV

Restereo: Diffusion stereo video generation and restoration

classification cs.CV
keywords videostereogenerationvideosmodelrestorationapproachesdiffusion
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Stereo video generation has been gaining increasing attention with recent advancements in video diffusion models. However, most existing methods focus on generating 3D stereoscopic videos from monocular 2D videos. These approaches typically assume that the input monocular video is of high quality, making the task primarily about inpainting occluded regions in the warped video while preserving disoccluded areas. In this paper, we introduce a new pipeline that not only generates stereo videos but also enhances both left-view and right-view videos consistently with a single model. Our approach achieves this by fine-tuning the model on degraded data for restoration, as well as conditioning the model on warped masks for consistent stereo generation. As a result, our method can be fine-tuned on a relatively small synthetic stereo video datasets and applied to low-quality real-world videos, performing both stereo video generation and restoration. Experiments demonstrate that our method outperforms existing approaches both qualitatively and quantitatively in stereo video generation from low-resolution inputs.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos

    cs.CV 2026-04 unverdicted novelty 7.0

    DreamStereo uses GAPW, PBDP, and SASI to enable real-time stereo video inpainting at 25 FPS for HD videos by reducing over 70% redundant computation while maintaining quality.

  2. StereoSpace: Depth-Free Synthesis of Stereo Geometry via End-to-End Diffusion in a Canonical Space

    cs.CV 2025-12 unverdicted novelty 7.0

    A viewpoint-conditioned diffusion model generates stereo image pairs from monocular input in a canonical rectified space without using depth or explicit warping.