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Paper Citation Record · LEDGER

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives

As of 18 August 2026, this Paper Citation Record lists 64 of 64 outbound references and 1 inbound Pith citation observation for arXiv:2411.19903.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2411.19903 v4

Coverage vector

measured 64 of 64 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-12T05:44:28.492566Z

measured 65 of 65 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-18T06:34:40.430872+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-06T20:54:00.675153Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-06T20:54:05.835390Z

Reference resolution

64 of 64 outbound references displayed

  • verified exact3
  • verified fuzzy40
  • unresolved21
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 4e040cf8-9bbb-4d54-840e-fbfc00fec61a · outbound

This paper cites International Journal of Electronics, 62(3): 473–479, 1987.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives International Journal of Electronics, 62(3): 473–479, 1987

Reference 1

Resolution
verified exact
doi, observed 2026-08-12T05:44:28.531859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 7fb8e853-f9f4-4d81-b333-2834ddfd3d00 · outbound

This paper cites Sine: Semantic-driven image-based nerf edit- ing with prior-guided editing field.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Sine: Semantic-driven image-based nerf edit- ing with prior-guided editing field

Reference 2

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verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.213527Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 759c849a-7756-4c5f-9b23-951765668ba0 · outbound

This paper cites Mip-nerf 360: Unbounded anti-aliased neural radiance fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Mip-nerf 360: Unbounded anti-aliased neural radiance fields

Reference 3

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no resolver link, observed 2026-08-12T05:44:28.283829Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 18bb86f4-afe1-4a97-bc50-c7e4d34fc7d0 · outbound

This paper cites CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis

Reference 4

Resolution
verified exact
local_arxiv, observed 2026-08-12T05:44:28.672056Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 120ee2be-39c7-4a05-9dcb-4263c8420cc8 · outbound

This paper cites Clnerf: Continual learning meets nerf.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Clnerf: Continual learning meets nerf

Reference 5

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verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.196592Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 9e3012e3-0dd8-4db4-bf75-62cace03b9d7 · outbound

This paper cites Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.186018Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation b8b3cafb-d5a1-47f9-91ba-2df0ab8ac783 · outbound

This paper cites Tensorf: Tensorial radiance fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Tensorf: Tensorial radiance fields

Reference 7

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no resolver link, observed 2026-08-12T05:44:28.299306Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.299306Z digest=sha256:3f17dffbbac794ea08592bebb348c738e6c2cb806dd98d129c477591c651c771

Observation 7645d996-aef4-4809-81d6-85deee8a1e09 · outbound

This paper cites Gm-nerf: Learning generalizable model-based neural radiance fields from multi-view images.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Gm-nerf: Learning generalizable model-based neural radiance fields from multi-view images

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.168837Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 82cc9e51-2d0b-48f2-8d2e-a4447bdff80f · outbound

This paper cites Local-to-global registration for bundle-adjusting neural radiance fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Local-to-global registration for bundle-adjusting neural radiance fields

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.158032Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 202e11a4-d7f2-4aa4-9d2d-5ac390f332e7 · outbound

This paper cites Mvsplat: Efficient 3d gaussian splatting from sparse multi-view images.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Mvsplat: Efficient 3d gaussian splatting from sparse multi-view images

Reference 10

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no resolver link, observed 2026-08-12T05:44:28.309671Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 2fde03b8-c7c0-4cfe-b3db-8950bc189d56 · outbound

This paper cites Mobilenerf: Exploiting the polygon rasterization pipeline for efficient neural field rendering on mobile architectures.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Mobilenerf: Exploiting the polygon rasterization pipeline for efficient neural field rendering on mobile architectures

Reference 11

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verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 06780bc4-e3b4-4a42-bf87-91420b1b2a21 · outbound

This paper cites Meil- nerf: Memory-efficient incremental learning of neural radiance fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Meil- nerf: Memory-efficient incremental learning of neural radiance fields

Reference 12

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unresolved
no resolver link, observed 2026-08-12T05:44:28.317278Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.317278Z digest=sha256:3d32b091191bd5347c842c6c73be29ef8d1730ed07940852334a431293ee04a1

Observation 9c54de14-5ca5-4f6f-af21-6ae1be53425c · outbound

This paper cites Plgslam: Progressive neural scene representation with local to global bundle adjustment.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Plgslam: Progressive neural scene representation with local to global bundle adjustment

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.129727Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.320896Z digest=sha256:49854ce266e1d493735295b2efe813514fdf844b2f8509b4c97132c19b9d9e80

Observation f7878e92-5732-4e33-bce3-4625c53ac83b · outbound

This paper cites One is all: Bridging the gap between neural radiance fields architectures with progressive volume distillation.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives One is all: Bridging the gap between neural radiance fields architectures with progressive volume distillation

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.119800Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 319e451e-5c7e-4f2c-9c15-d9d8e363bb03 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Plenoxels: Radiance fields without neural networks

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.108935Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 19425f7f-24e5-4b0f-86ed-c202cdd35188 · outbound

This paper cites Style-nerf2nerf: 3d style transfer from style-aligned multi-view images.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Style-nerf2nerf: 3d style transfer from style-aligned multi-view images

Reference 16

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation fad2c801-3886-4966-b254-da22a2fc4972 · outbound

This paper cites On quantiz- ing implicit neural representations.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives On quantiz- ing implicit neural representations

Reference 17

Resolution
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raw_fallback, observed 2026-08-12T05:44:29.086025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation d966185d-9426-4198-8f0a-d0524774e2df · outbound

This paper cites Instruct-nerf2nerf: Editing 3d scenes with instructions.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Instruct-nerf2nerf: Editing 3d scenes with instructions

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.338193Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 71b980be-0a32-411a-a76b-d3f1a5de107e · outbound

This paper cites Cp-nerf: Condi- tionally parameterized neural radiance fields for cross-scene novel view synthesis.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Cp-nerf: Condi- tionally parameterized neural radiance fields for cross-scene novel view synthesis

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.068505Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation bddeab42-f488-4082-9e9f-54af47984b36 · outbound

This paper cites Learning to stylize novel views.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Learning to stylize novel views

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.055418Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 95bbb511-d723-4699-bc71-a6e518ad134d · outbound

This paper cites 3D Gaussian Splatting for Real-Time Radiance Field Rendering.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives 3D Gaussian Splatting for Real-Time Radiance Field Rendering

Reference 21

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no resolver link, observed 2026-08-12T05:44:28.348250Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 0a003ba4-4812-4a66-9ffe-78334a6131b5 · outbound

This paper cites Infonerf: Ray entropy minimization for few-shot neural volume rendering.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Infonerf: Ray entropy minimization for few-shot neural volume rendering

Reference 22

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no resolver link, observed 2026-08-12T05:44:28.351534Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 309782ad-bf47-4b47-91cb-a9eeed4e6436 · outbound

This paper cites Overcoming catastrophic forgetting in neural networks.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Overcoming catastrophic forgetting in neural networks

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.036021Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 1b5aadf2-d5b5-47ef-905e-47c0b572ed92 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Tanks and temples: Benchmarking large-scale scene reconstruction

Reference 24

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no resolver link, observed 2026-08-12T05:44:28.358068Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.358068Z digest=sha256:ec0f8f456791c4c9319a058310c6b5894dbba6f6ade14bd366f62d8c840de6da

Observation 7db68914-1a70-4190-97b8-b03be9f850b4 · outbound

This paper cites Point- based neural rendering with per-view optimization.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Point- based neural rendering with per-view optimization

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.017293Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation eca92ac4-ec4b-4e89-bd49-de14e15b2a5f · outbound

This paper cites Few-shot neural radiance fields under unconstrained illumination.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Few-shot neural radiance fields under unconstrained illumination

Reference 26

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verified fuzzy
raw_fallback, observed 2026-08-12T05:44:29.006334Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

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Observation 22f256f3-88ae-4d46-b734-cd33d2b9b176 · outbound

This paper cites Nerfacc: Efficient sampling accelerates nerfs.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Nerfacc: Efficient sampling accelerates nerfs

Reference 27

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no resolver link, observed 2026-08-12T05:44:28.368305Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.368305Z digest=sha256:a6ba3f5633c85e89693353658156c83400632dd66e0a1177857ad402ff531254

Observation d40bf1b5-ad1d-4b83-bf08-cdc80828749f · outbound

This paper cites Learning without forgetting.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Learning without forgetting

Reference 28

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no resolver link, observed 2026-08-12T05:44:28.371918Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.371918Z digest=sha256:231c439e83ead0bdbe4981b0538adc3483913fd723129fa11360a0a2a08232c9

Observation ce86f729-ec47-44a3-acaf-d100f8e60c94 · outbound

This paper cites Neural sparse voxel fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Neural sparse voxel fields

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.983255Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.375126Z digest=sha256:c2b839af1ff58d148e5938fde477fcd023ccf2d18b19e51c34510a67e30d816a

Observation fa2ebf28-9170-44ff-bc92-f254f0d1b9fe · outbound

This paper cites Packnet: Adding multiple tasks to a single network by iterative pruning.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Packnet: Adding multiple tasks to a single network by iterative pruning

Reference 30

Resolution
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no resolver link, observed 2026-08-12T05:44:28.377690Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.377690Z digest=sha256:a3ce2259ca3036a2b4938d60982c63e31fb1d0d070b87d69810a4b0051b0b380

Observation 29d72d70-deac-4466-a4a6-81dab9f28b7d · outbound

This paper cites Optical models for direct volume rendering.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Optical models for direct volume rendering

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.966418Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.380368Z digest=sha256:95ae24b0d9d50fc49f5426ac5a8f23196ad385ee44b4bafcbc88818a0284377c

Observation c3830098-c314-4558-aa0d-75f2a95e2cb6 · outbound

This paper cites Local light field fusion: Practical view synthesis with prescriptive sampling guidelines.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Local light field fusion: Practical view synthesis with prescriptive sampling guidelines

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.382960Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.382960Z digest=sha256:2a2e5b0476ae3f8caf83999aac1a3106755dc6a781c06666f50c8d35decb4f4b

Observation c97b0cfc-b590-4edb-ae09-fd1b8aa4d30d · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Nerf: Representing scenes as neural radiance fields for view synthesis

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.385612Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.385612Z digest=sha256:7f665799fc1f161bc93d9d3a70b7f75ff03db3ebce2e69dbc9cf4ede739b83ad

Observation 47b0c282-6371-46ab-b2bc-bf1e82ab0505 · outbound

This paper cites Instant neural graphics primitives with a multiresolution hash encoding.ACM transactions on graphics (TOG), 41(4):1–15, 2022.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Instant neural graphics primitives with a multiresolution hash encoding.ACM transactions on graphics (TOG), 41(4):1–15, 2022

Reference 34

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no resolver link, observed 2026-08-12T05:44:28.388639Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.388639Z digest=sha256:451022487e57f694988ae9efda3d26c4fbaad66092e6234ce1e6863247f465f3

Observation bcbf068a-8591-4ac6-af30-857adc6626ed · outbound

This paper cites SNeRF: Stylized Neural Implicit Representations for 3D Scenes.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives SNeRF: Stylized Neural Implicit Representations for 3D Scenes

Reference 35

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unresolved
no resolver link, observed 2026-08-12T05:44:28.391407Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.391407Z digest=sha256:1bcf2e2848f01377221ea64035b15427c1f35e5b4a0e8efd6f0f7d99f91b8a0d

Observation f9e80ddd-0fe2-4fd5-b274-cb1e9e3c3037 · outbound

This paper cites Deepsdf: Learning continuous signed distance functions for shape representation.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Deepsdf: Learning continuous signed distance functions for shape representation

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.938230Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.394489Z digest=sha256:46d984ea8904241cc19a2c1851d5af3aeacdac6b93099183026fa2869b1ba298

Observation 3f4ae700-1ac3-4ff3-98f9-cfba2bf48d3d · outbound

This paper cites Instant con- tinual learning of neural radiance fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Instant con- tinual learning of neural radiance fields

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.927808Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.397393Z digest=sha256:92c389a0ca172ecd7e1f7b7bd7ea5c004968b73dc56c376af36afee937da0ce2

Observation 3ab4a1c2-b5b7-4e15-a3e0-48a7fa316ae6 · outbound

This paper cites GitHub - maximeraafat/BlenderNeRF: Easy NeRF synthetic dataset creation within Blender — github.com.https://github.com/maximeraafat/ BlenderNeRF.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives GitHub - maximeraafat/BlenderNeRF: Easy NeRF synthetic dataset creation within Blender — github.com.https://github.com/maximeraafat/ BlenderNeRF

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.916089Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.400740Z digest=sha256:6166d9818ace99ff67655100b5853b4f75e50b632f0b830bd40b308ec72363d9

Observation 862dac01-eb2d-40e3-bd35-14b7f0323e46 · outbound

This paper cites An efficient representation for irradiance environ- ment maps.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives An efficient representation for irradiance environ- ment maps

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.905011Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.404186Z digest=sha256:5608311c684e4e1e9afce2e82b4ca50d0b345e2b64911a2bb27eba12e115f9a0

Observation 77e209ea-9386-4383-9d3a-c935e3553027 · outbound

This paper cites Encoder based lifelong learning.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Encoder based lifelong learning

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.893906Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.407514Z digest=sha256:42b028bc2619ce4da38880ff32cc29841b18acf50f90132f043f2692893a0272

Observation 575f49bc-1414-46ed-bcdc-868d2ecd7529 · outbound

This paper cites Catastrophic forgetting, rehearsal and pseudorehearsal.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Catastrophic forgetting, rehearsal and pseudorehearsal

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.881240Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.411017Z digest=sha256:01436bd79390ca49ec8171d82f4ebc1b03b9ae4f18c5d83b24a4f4d99a1d397c

Observation 724c69ba-d449-4cb1-905e-d9690d180b0c · outbound

This paper cites Continual learning with deep generative replay.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Continual learning with deep generative replay

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.414647Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.414647Z digest=sha256:ab93550eacdf68f9453f11599a39e17d96add4c751687212c124995bb5664294

Observation cf244fef-9c3a-417b-b45c-1ec09c8a46cd · outbound

This paper cites Binary radiance fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Binary radiance fields

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.864285Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.417953Z digest=sha256:f48806a45627376586b33bbf2ce71f1c13d636ac6b9a4b6386739b011b83efa9

Observation e808f728-4c13-43df-8d8e-bcd120e75eba · outbound

This paper cites imap: Implicit mapping and positioning in real-time.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives imap: Implicit mapping and positioning in real-time

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.853724Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.421361Z digest=sha256:7c62759ba0c2a438770ebda69961838c61108adcc3131e1a16448b028cdb0421

Observation fc70f6ee-021b-4d67-8ed3-fa9132785a3d · outbound

This paper cites Fourier features let networks learn high frequency functions in low dimensional domains.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Fourier features let networks learn high frequency functions in low dimensional domains

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.842479Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.424838Z digest=sha256:17622a0eec0f235315a3fb590869659a0d19f260a67765e1fea1c3ea3b88cd9b

Observation fabf703d-980a-49ad-aa0b-ac2129618c5b · outbound

This paper cites Compressible- composable nerf via rank-residual decomposition.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Compressible- composable nerf via rank-residual decomposition

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.830903Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.428262Z digest=sha256:2ac4424be5fdf1d331d02b81c3bc1abc82bc6944174d463407fce3734070aacf

Observation 2e46bb97-be48-4c7c-ac3e-ceda649f2280 · outbound

This paper cites Optimized spatial hashing for collision detection of deformable objects.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Optimized spatial hashing for collision detection of deformable objects

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.820203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.431868Z digest=sha256:5812d18be0548de40f9dcbd8e3d32cc9ad0d27257da29081056bcb9de99dd97c

Observation 24717182-4908-4966-8c42-06a13bf43f08 · outbound

This paper cites Visualizing data using t-sne.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Visualizing data using t-sne

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.808310Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.435466Z digest=sha256:b5d93fa39e02d5065a07bb9c939456b4a194f2105f6e71b35fa0acb0044c61e6

Observation e346df05-4cc2-400e-9af0-e33e3d019e91 · outbound

This paper cites Learning neural duplex radiance fields for real-time view synthesis.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Learning neural duplex radiance fields for real-time view synthesis

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.798372Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.439004Z digest=sha256:2edf4ccae76e411e91ca3987f087fb67aa2bb998c51c898b642dec7a41bf54e6

Observation 9428aa5b-b121-4856-a6f8-09285c7977c1 · outbound

This paper cites Sparsenerf: Distill- ing depth ranking for few-shot novel view synthesis.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Sparsenerf: Distill- ing depth ranking for few-shot novel view synthesis

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.788066Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.442795Z digest=sha256:3bd4db13d8b719e1c8711d0275ef60d5edbe798610381004b10801fbb4437eb4

Observation ad172b8a-785c-43f6-9fc5-85af1761121e · outbound

This paper cites NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.446171Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.446171Z digest=sha256:bac442a0d9b6f58959789b9c909643054a846656d9f22a8703ef04f1ab2ebe61

Observation bd26e02b-63d6-47bd-a5e2-848ee7a5f6ea · outbound

This paper cites Ibrnet: Learning multi-view image-based rendering.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Ibrnet: Learning multi-view image-based rendering

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.449757Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.449757Z digest=sha256:54b9ee11ef9184313da0c24123f853bf3add818f9edcbc997e1d5027426df814

Observation 78279dd6-b722-4ec5-bdd0-a078616938ef · outbound

This paper cites Rip-nerf: learning rotation-invariant point-based neural radiance field for fine-grained editing and compositing.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Rip-nerf: learning rotation-invariant point-based neural radiance field for fine-grained editing and compositing

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.771252Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.453381Z digest=sha256:3c51bc43273ae4e95a124f2d8e806c7b8479db2b766eb61194979ad47642d1e2

Observation f8e0e099-8af6-45e2-9eee-24adbdb49625 · outbound

This paper cites SCARF: Scalable Continual Learning Framework for Memory-efficient Multiple Neural Radiance Fields.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives SCARF: Scalable Continual Learning Framework for Memory-efficient Multiple Neural Radiance Fields

Reference 54

Resolution
verified exact
local_arxiv, observed 2026-08-12T05:44:28.558506Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.456993Z digest=sha256:e7a3d835daa4239b2845d4420116db84b2f339a37e3ff7e64e14046ad9f85e41

Observation 4075d670-7fa0-43af-a4b3-3c420aa70b8b · outbound

This paper cites Image quality assessment: from error visibility to structural similarity.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Image quality assessment: from error visibility to structural similarity

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.760177Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.460797Z digest=sha256:33d99e3cc731ea54d0308c768fcec09bf97d1d9b869e9e713f949b706cf7bc16

Observation 841bcd8c-ad82-4c0b-96d0-f6398cc066da · outbound

This paper cites Diffusionerf: Regularizing neural radiance fields with denoising diffusion models.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Diffusionerf: Regularizing neural radiance fields with denoising diffusion models

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.749769Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.464297Z digest=sha256:a78ccf30b89da0855b8b9549ddb4aa8a46ef28cdf3b0f3f5602678cd86fae545

Observation 348b0008-0112-4427-8599-399ed6f4b475 · outbound

This paper cites Contranerf: Generalizable neural radiance fields for synthetic-to-real novel view synthesis via contrastive learning.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Contranerf: Generalizable neural radiance fields for synthetic-to-real novel view synthesis via contrastive learning

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.739051Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.467745Z digest=sha256:7b3537808bf58bddfe9d3be540e970555c594031f6c595f7b99c0ee9172b860a

Observation e565f978-8da2-475f-a15a-50f98e29a6a7 · outbound

This paper cites Freenerf: Improving few-shot neural ren- dering with free frequency regularization.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Freenerf: Improving few-shot neural ren- dering with free frequency regularization

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.727817Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.471384Z digest=sha256:d824c765d4b7f7fda3dad248994bc96707ffb8ef92e0747b1e12315da7d6657f

Observation c755f6af-7ac9-4045-a378-9841dac55a2d · outbound

This paper cites pixelnerf: Neural radiance fields from one or few images.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives pixelnerf: Neural radiance fields from one or few images

Reference 59

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.474921Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.474921Z digest=sha256:63a1b3f78fd31c41d466303e17982c13b887e491a3a0bced32a21df2905e411a

Observation 77f48598-1901-40f0-bb13-51f0d770e839 · outbound

This paper cites IL-NeRF: Incremental Learning for Neural Radiance Fields with Camera Pose Alignment.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives IL-NeRF: Incremental Learning for Neural Radiance Fields with Camera Pose Alignment

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.478523Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.478523Z digest=sha256:d50f68e58526d443b05c4a6a4c376c8874aa4847702159b5e39993076da337e3

Observation 292a31f3-ead8-4167-b830-88fc8508ebef · outbound

This paper cites Adding conditional control to text-to- image diffusion models.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Adding conditional control to text-to- image diffusion models

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.710746Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.482185Z digest=sha256:5d484dda8ee84debadad6809ff3457d23d24d3d4659965a7015529c7e670f63b

Observation 790e0c59-84a6-47bf-bd9a-072a2b4d4f35 · outbound

This paper cites The unreasonable effectiveness of deep features as a perceptual metric.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives The unreasonable effectiveness of deep features as a perceptual metric

Reference 62

Resolution
unresolved
no resolver link, observed 2026-08-12T05:44:28.485681Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:44:28.485681Z digest=sha256:0a501b17305b7d1c7dfa9ec9167828f11ad8a219cfa7e8bdaff8721bd625ee89

Observation ef66c30a-e663-4488-a817-66a153e19654 · outbound

This paper cites Nerfusion: Fusing radiance fields for large-scale scene reconstruction.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives Nerfusion: Fusing radiance fields for large-scale scene reconstruction

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.693724Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.488900Z digest=sha256:fcae51745fef7a8b5738c4af023acfd4400f5adcf64fd10664432e52f994b994

Observation 6e5b4948-9998-4221-831d-af3eb17d54e8 · outbound

This paper cites The experimental setup for the forgetting experiment is that we first fine-tune a scene on MVSNeRF and IBRNet.

Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives The experimental setup for the forgetting experiment is that we first fine-tune a scene on MVSNeRF and IBRNet

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:44:28.683052Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-12T05:44:28.492566Z digest=sha256:10b57114035772598096b4fd8704b555e5d9acc51a310152028a074d4f47f28c

Pith citing papers

Observation b9dc9379-074c-426b-9e70-c2a4d97fee78 · inbound

Tile and Slide : A New Framework for Scaling NeRF from Local to Global 3D Earth Observation cites this paper.

Tile and Slide : A New Framework for Scaling NeRF from Local to Global 3D Earth Observation Incremental Multi-Scene Modeling via Continual Neural Graphics Primitives

Reference 44

Resolution
verified exact
local_arxiv, observed 2026-08-06T20:54:06.000348Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.

source=pdf_text observed=2026-08-06T20:54:00.675153Z digest=sha256:a042575777b7fddaa67ab2f1b6603d97ffeaab63cf51929648f444468742de5b