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arxiv: 2504.02252 · v1 · pith:FINCB5D3new · submitted 2025-04-03 · 💻 cs.LG · cs.AI· cs.RO

Adapting World Models with Latent-State Dynamics Residuals

classification 💻 cs.LG cs.AIcs.RO
keywords dynamicsworldlatent-stateredrawcorrectionslearningmodelmodels
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Simulation-to-reality reinforcement learning (RL) faces the critical challenge of reconciling discrepancies between simulated and real-world dynamics, which can severely degrade agent performance. A promising approach involves learning corrections to simulator forward dynamics represented as a residual error function, however this operation is impractical with high-dimensional states such as images. To overcome this, we propose ReDRAW, a latent-state autoregressive world model pretrained in simulation and calibrated to target environments through residual corrections of latent-state dynamics rather than of explicit observed states. Using this adapted world model, ReDRAW enables RL agents to be optimized with imagined rollouts under corrected dynamics and then deployed in the real world. In multiple vision-based MuJoCo domains and a physical robot visual lane-following task, ReDRAW effectively models changes to dynamics and avoids overfitting in low data regimes where traditional transfer methods fail.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Simulation Distillation: Pretraining World Models in Simulation for Rapid Real-World Adaptation

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    SimDist pretrains world models in simulation and adapts them to real-world robots by updating only the latent dynamics model, enabling rapid improvement on contact-rich tasks where prior methods fail.

  2. AdaJEPA: An Adaptive Latent World Model

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    AdaJEPA performs closed-loop test-time adaptation of latent world models during MPC by executing an action chunk, observing the transition, and taking one gradient step on the model before replanning, yielding higher ...