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Value Function Spaces: Skill-Centric State Abstractions for Long-Horizon Reasoning
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Reinforcement learning can train policies that effectively perform complex tasks. However for long-horizon tasks, the performance of these methods degrades with horizon, often necessitating reasoning over and chaining lower-level skills. Hierarchical reinforcement learning aims to enable this by providing a bank of low-level skills as action abstractions. Hierarchies can further improve on this by abstracting the space states as well. We posit that a suitable state abstraction should depend on the capabilities of the available lower-level policies. We propose Value Function Spaces: a simple approach that produces such a representation by using the value functions corresponding to each lower-level skill. These value functions capture the affordances of the scene, thus forming a representation that compactly abstracts task relevant information and robustly ignores distractors. Empirical evaluations for maze-solving and robotic manipulation tasks demonstrate that our approach improves long-horizon performance and enables better zero-shot generalization than alternative model-free and model-based methods.
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Cited by 1 Pith paper
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N2M: Bridging Navigation and Manipulation by Learning Pose Preference from Rollout
N2M predicts preferable base poses for manipulation policies from ego-centric point clouds, learned from rollouts, lifting success from 3% to 54% in the PnPCounterToCab task.
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