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Fast View Synthesis of Casual Videos with Soup-of-Planes

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arxiv 2312.02135 v2 pith:GLCG74EM submitted 2023-12-04 cs.CV

Fast View Synthesis of Casual Videos with Soup-of-Planes

classification cs.CV
keywords videonovelscenerenderrepresentationviewswhilecontent
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Novel view synthesis from an in-the-wild video is difficult due to challenges like scene dynamics and lack of parallax. While existing methods have shown promising results with implicit neural radiance fields, they are slow to train and render. This paper revisits explicit video representations to synthesize high-quality novel views from a monocular video efficiently. We treat static and dynamic video content separately. Specifically, we build a global static scene model using an extended plane-based scene representation to synthesize temporally coherent novel video. Our plane-based scene representation is augmented with spherical harmonics and displacement maps to capture view-dependent effects and model non-planar complex surface geometry. We opt to represent the dynamic content as per-frame point clouds for efficiency. While such representations are inconsistency-prone, minor temporal inconsistencies are perceptually masked due to motion. We develop a method to quickly estimate such a hybrid video representation and render novel views in real time. Our experiments show that our method can render high-quality novel views from an in-the-wild video with comparable quality to state-of-the-art methods while being 100x faster in training and enabling real-time rendering.

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Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. 4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans

    cs.CV 2026-07 conditional novelty 6.0

    A diffusion model trained on 60,000 fitted 4D Gaussian Splatting human clips generates text-prompted, view-consistent dynamic humans directly in 4D, over 10x faster than video-first pipelines.

  2. 4DGS360: 360{\deg} Gaussian Reconstruction of Dynamic Objects from a Single Video

    cs.CV 2026-03 conditional novelty 6.0

    Combining high-confidence 2D tracking anchors with a 3D point tracker improves initialization and monocular 360-degree dynamic object reconstruction, demonstrated on a new far-viewpoint benchmark.

  3. RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos

    cs.CV 2024-12 unverdicted novelty 6.0

    RoDyGS separates static and dynamic elements in monocular videos using Gaussian splatting with regularization and introduces the Kubric-MRig benchmark for pose-free dynamic novel view synthesis.