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Efficient Learning in Non-Stationary Linear Markov Decision Processes

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arxiv 2010.12870 v3 pith:GZRNLV5R submitted 2020-10-24 cs.LG stat.ML

Efficient Learning in Non-Stationary Linear Markov Decision Processes

classification cs.LG stat.ML
keywords linearnon-stationaryalgorithmdecisiondeltafeaturelearningmarkov
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abstract

We study episodic reinforcement learning in non-stationary linear (a.k.a. low-rank) Markov Decision Processes (MDPs), i.e, both the reward and transition kernel are linear with respect to a given feature map and are allowed to evolve either slowly or abruptly over time. For this problem setting, we propose OPT-WLSVI an optimistic model-free algorithm based on weighted least squares value iteration which uses exponential weights to smoothly forget data that are far in the past. We show that our algorithm, when competing against the best policy at each time, achieves a regret that is upper bounded by $\widetilde{\mathcal{O}}(d^{5/4}H^2 \Delta^{1/4} K^{3/4})$ where $d$ is the dimension of the feature space, $H$ is the planning horizon, $K$ is the number of episodes and $\Delta$ is a suitable measure of non-stationarity of the MDP. Moreover, we point out technical gaps in the study of forgetting strategies in non-stationary linear bandits setting made by previous works and we propose a fix to their regret analysis.

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  1. Dynamic Regret for Non-Stationary Linear Bandits via Misspecification Reductions

    cs.LG 2026-07 accept novelty 6.0

    Blockwise misspecification reductions plus restarted SquareCB.Lin+/SupLinUCB achieve the optimal T^{2/3}P_T^{1/3} dynamic-regret rate for general round-specific linear bandits and K-armed contextual linear bandits.