REVIEW
Complexity of the Multilevel Critical Node Problem
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
Complexity of the Multilevel Critical Node Problem
read the original abstract
In this work, we analyze a sequential game played in a graph called the Multilevel Critical Node problem (MCN). A defender and an attacker are the players of this game. The defender starts by preventively interdicting vertices (vaccination) from being attacked. Then, the attacker infects a subset of non-vaccinated vertices and, finally, the defender reacts with a protection strategy. We provide the first computational complexity results associated with MCN and its subgames. Moreover, by considering unitary, weighted, undirected, and directed graphs, we clarify how the theoretical tractability of those problems vary. Our findings contribute with new NP-complete, $\Sigma_2^p$-complete and $\Sigma_3^p$-complete problems. Furthermore, for the last level of the game, the protection stage, we build polynomial time algorithms for certain graph classes.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.