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Material Transforms from Disentangled NeRF Representations

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arxiv 2411.08037 v1 pith:HXYOINK7 submitted 2024-11-12 cs.CV cs.GR

Material Transforms from Disentangled NeRF Representations

classification cs.CV cs.GR
keywords scenesmethodtransformationsapproachdisentangledlearnedmaterialnerf
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance Distribution Functions (BRDF) from pairs of scenes observed in varying conditions, such as dry and wet. The learned transformations can then be applied to unseen scenes with similar materials, therefore effectively rendering the transformation learned with an arbitrary level of intensity. Extensive experiments on synthetic scenes and real-world objects validate the effectiveness of our approach, showing that it can learn various transformations such as wetness, painting, coating, etc. Our results highlight not only the versatility of our method but also its potential for practical applications in computer graphics. We publish our method implementation, along with our synthetic/real datasets on https://github.com/astra-vision/BRDFTransform

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. MRD: Using Physically Based Differentiable Rendering to Probe Vision Models for 3D Scene Understanding

    cs.CV 2025-12 conditional novelty 6.0

    MRD finds physically different 3D scenes that reproduce a target model activation, revealing which shape and material properties vision models are sensitive to.