Pith. sign in

REVIEW

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1902.07173 v5 pith:I2Y6J7N3 submitted 2019-02-19 cs.GT

On approximate pure Nash equilibria in weighted congestion games with polynomial latencies

classification cs.GT
keywords approximatenashpurealwaysdeltafunctiongamespotential
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

We study natural improvement dynamics in weighted congestion games with polynomial latencies of maximum degree $d\geq 1$. We focus on two problems regarding the existence and efficiency of approximate pure Nash equilibria, with a reasonable small approximation factor, in these games. By exploiting a simple technique, we firstly show that such a game always admits a $d$-approximate potential function. This implies that every sequence of $d$-approximate improvement moves by the players leads to a $d$-approximate pure Nash equilibrium. As a corollary, we also obtain that, under mild assumptions on the structure of the players' strategies, the game always admits a constant approximate potential function. Secondly, using a simple potential function argument, we are able to show that a $(d+\delta)$-approximate pure Nash equilibrium of cost at most $(d+1)/(d+\delta)$ times the cost of an optimal state always exists, for $\delta\in [0,1]$.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.