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Paper Citation Record · LEDGER

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering

As of 7 August 2026, this Paper Citation Record lists 64 of 64 outbound references and 0 inbound Pith citation observations for arXiv:2508.17436.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2508.17436 v1

Coverage vector

measured 64 of 64 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-05T16:55:54.929077Z

measured 64 of 64 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

64 of 64 outbound references displayed

  • verified exact3
  • verified fuzzy56
  • unresolved5
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation e884f79d-daec-4abb-ae31-8529dbf7f3b5 · outbound

This paper cites write newline.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering write newline

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.896517Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.621086Z digest=sha256:99ca032ccbfacdb3e5c38f72727dae89a401adc0ca9d0e42f3feea78b1a85d98

Observation 53f52a7b-ae2b-4afa-a994-5385e40dfe35 · outbound

This paper cites L.; Zheng, E.; Frahm, J.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering L.; Zheng, E.; Frahm, J

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.881962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.626597Z digest=sha256:d8512f21d1db3c4cad3563b8f0a8420aa407c33bf7785d6660b78ab48f61d19e

Observation 6c418b00-f630-4f4f-a335-169bd5056e9c · outbound

This paper cites Accurate, dense, and robust multiview stereopsis Automatic panoramic image stitching using invariant features.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Accurate, dense, and robust multiview stereopsis Automatic panoramic image stitching using invariant features

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.867657Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.632037Z digest=sha256:c8cc219f2fe0e63c779802628b6ec3c802fd092288f4de302f6d4f3ddbc338d3

Observation 6707eee7-d6eb-4f80-ab19-47cbe77c096d · outbound

This paper cites Massively parallel multi-view stereopsis by surface normal diffusion.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Massively parallel multi-view stereopsis by surface normal diffusion

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.853795Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.637272Z digest=sha256:3a6ce1be725c7aa95c509de90a50b240c708d866fff775c862808aeb45a03212

Observation 8ac93ecf-1345-47c6-8321-a2b46fe901e7 · outbound

This paper cites Mvsnet: Depth inference for unstructured multi-view stereo.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Mvsnet: Depth inference for unstructured multi-view stereo

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.839181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.641807Z digest=sha256:c46e78f602d33cac884312ba66e4f22e4febbcc31485ebb7735407fbe392eba0

Observation 4e11c69b-dc92-4dd9-a182-5774f97c2225 · outbound

This paper cites Recurrent mvsnet for high-resolution multi-view stereo depth inference.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Recurrent mvsnet for high-resolution multi-view stereo depth inference

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.823331Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.646294Z digest=sha256:0da4be3a67422c8385d5e157c766973e75aed5e0b97a06d0ddf3a56014a80766

Observation 0b4281c2-f827-4e66-b4a2-fe7cf93b2a2e · outbound

This paper cites Differentiable stereopsis: Meshes from multiple views using differentiable rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Differentiable stereopsis: Meshes from multiple views using differentiable rendering

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.809623Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.651000Z digest=sha256:bfcb46f5e15a18c135ed1b4aa15ce4fc59a3472b28da4f65869124688b468b0e

Observation 8f3c998b-cedd-498e-b28a-c38fdec27c5f · outbound

This paper cites P,; Tancik, M.; Barron, J.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering P,; Tancik, M.; Barron, J

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.795351Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.656115Z digest=sha256:c8cf164632aedf1b9880884fa516fddbc33d2e815e4d260c3f6212b91d19cb19

Observation ec3e4e04-42b8-4a39-9747-245dfa04ba1d · outbound

This paper cites Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.781591Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.685762Z digest=sha256:6d3da79e38afde93e429e3c0b94bddb91ab82b93d599afd42ed474af448dd349

Observation 9c8dce16-b947-48a7-b3ae-86bcd33e9c9f · outbound

This paper cites Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.767979Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.690534Z digest=sha256:574693547c08d7ed17cf989d5cb810409da6da87c8bf6ad4d5359c4d04077d0c

Observation adb052c5-255c-4f4a-b8bf-983514acf880 · outbound

This paper cites Multiview neural surface reconstruction by disentangling geometry and appearance.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Multiview neural surface reconstruction by disentangling geometry and appearance

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.754900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.694774Z digest=sha256:0c179049e7d10f79ca30de963872fabed4a2cebdbe8d5d03fdcb271ad317deb3

Observation cab36ff2-986a-4a9c-8733-4dfde27f7679 · outbound

This paper cites Volume rendering of neural implicit surfaces.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Volume rendering of neural implicit surfaces

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.741062Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.699405Z digest=sha256:54830d9adb16df0205767a1ee04eb488142c002c20ff1bf55ddecb97cb4a0422

Observation 4744de90-ea52-4bfe-8c9a-9eb2bbc1b551 · outbound

This paper cites Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.725952Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.704064Z digest=sha256:31147b9cbf26f23c62aaa68b160333c5e0fca81254d60393797781d2f3e82699

Observation 7efa991d-e23a-4ec5-a7da-73d87d9a7122 · outbound

This paper cites Pixelnerf: Neural radiance fields from one or few images.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Pixelnerf: Neural radiance fields from one or few images

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.711359Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.708420Z digest=sha256:e72326b06c7954455bb8883e0128ac6ba7901c33edc486d0f51d9d595993d6aa

Observation 83c091bf-e492-4fd0-bc59-291825a432ec · outbound

This paper cites Nerfingmvs: Guided optimization of neural radiance fields for indoor multi-view stereo.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Nerfingmvs: Guided optimization of neural radiance fields for indoor multi-view stereo

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.697316Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.712633Z digest=sha256:51802d4f8c6b700c71e0b9623af721cc30e55828f8a34300d354429aca02c37d

Observation da5203a8-fe91-44c0-bd8c-cbb59def1071 · outbound

This paper cites P.; Zhou, H.; Barron, J.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering P.; Zhou, H.; Barron, J

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.684053Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.716862Z digest=sha256:ec95097b91dfe13e3cfba67c146f7fc6f00096b78ad63c1b87f2fcef4c84561d

Observation cabe9087-178f-400e-9124-90fd66c28415 · outbound

This paper cites Instant neural graphics primitives with a multiresolution hash encoding.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Instant neural graphics primitives with a multiresolution hash encoding

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.670453Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.721036Z digest=sha256:907fd8b80d1446fa787f267eed25cd7a67bb60e9a686eb32d32148a43c77098f

Observation 378fdb7e-0c46-4702-8742-5e810a4a8f95 · outbound

This paper cites T.; Mildenhall, B.; Tancik, M.; Hedman, P.; Martin-Brualla, R.; Srinivasan, P.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering T.; Mildenhall, B.; Tancik, M.; Hedman, P.; Martin-Brualla, R.; Srinivasan, P

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.656133Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.725266Z digest=sha256:d6a3a76243519ca20e4a19b99a7d56170d0f3460fcf434a29ae7d307ebd76a0d

Observation 7b427580-2a93-4f62-aeea-abdd8f0edae0 · outbound

This paper cites Neus2: Fast learning of neural implicit surfaces for multi-view reconstruction.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Neus2: Fast learning of neural implicit surfaces for multi-view reconstruction

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.641978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.729788Z digest=sha256:d00d9a36ed0e823826c8b00fc3bcfa21fd8232ec64456e7b89edbe540c1538a0

Observation d77f6876-54ab-4497-87bb-eae507ab433c · outbound

This paper cites E.; Cline, H.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering E.; Cline, H

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.627519Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.734360Z digest=sha256:ac3763e62afc4d1212782a2ce26135596422719773929456f722dafd9ab442aa

Observation 49b9209b-b10f-4678-8f9d-a6e100771b40 · outbound

This paper cites Multi-view mesh reconstruction with neural deferred shading.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Multi-view mesh reconstruction with neural deferred shading

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.613208Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.739255Z digest=sha256:9681567481b97c9d7dee004d08c21077d1dd3bed078d221a309365d6eb9e078f

Observation 6990c361-253c-4eb6-aa78-ae58ab43872f · outbound

This paper cites FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering

Reference 22

Resolution
verified exact
local_arxiv, observed 2026-08-05T16:55:55.069655Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.743508Z digest=sha256:2ff2cff105353b970715266257d03e57677b45f472533b1dae1f990ea79dd0f3

Observation 9bc1f36c-d02f-4142-973f-2ebe6751f780 · outbound

This paper cites Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Sur2f: A Hybrid Representation for High-Quality and Efficient Surface Reconstruction from Multi-view Images

Reference 23

Resolution
verified exact
local_arxiv, observed 2026-08-05T16:55:55.047771Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.748379Z digest=sha256:269ab63c5f2c241f4d00f20bfb36fc53b42d3034e378f507c7e5a576cfd7f9dc

Observation c3deabfe-d6cf-47c1-a68f-fda16bff70fc · outbound

This paper cites CPT-VR: Improving Surface Rendering via Closest Point Transform with View-Reflection Appearance.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering CPT-VR: Improving Surface Rendering via Closest Point Transform with View-Reflection Appearance

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.599430Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.753549Z digest=sha256:56b7198feb317018508c03e5012e76ec9dcbb2cc91e0d055bc3fcaed6514e7e7

Observation 39e46ec6-e758-4f89-8567-0dee470469ce · outbound

This paper cites P.; Mildenhall, B.; Barron, J.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering P.; Mildenhall, B.; Barron, J

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.585200Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.758037Z digest=sha256:00006af9d9a5521f6eb7af8b8bed8671e7e096b32044c700d4ba5d911e51613b

Observation 6b2c4d50-bea6-448c-820b-206e560663a4 · outbound

This paper cites Merf: Memory-efficient radiance fields for real-time view synthesis in unbounded scenes.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Merf: Memory-efficient radiance fields for real-time view synthesis in unbounded scenes

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.571095Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.762465Z digest=sha256:5b178976d0d09562b41fb4ad63b1c48cfdeca16ba5db5581abdfddaabbdf178d

Observation dbc7ab58-9333-49aa-bb88-06adefbf58d2 · outbound

This paper cites P.; Szeliski, R.; Barron, J.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering P.; Szeliski, R.; Barron, J

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.557250Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.766892Z digest=sha256:9b31a64f2d3ea0c79eb761177ea71d030632e4d99e932604ec6697717411abc3

Observation 19125280-e16d-479b-8d44-32e8067d4a33 · outbound

This paper cites Delicate textured mesh recovery from nerf via adaptive surface refinement.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Delicate textured mesh recovery from nerf via adaptive surface refinement

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.543289Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.771738Z digest=sha256:b6a81abcb2c7432a4b016cf90e5e4e1f42384822f21ac3f7f98f63240bc4462b

Observation d2f86da2-5fc7-4323-bede-d0187f6578ab · outbound

This paper cites Cascade cost volume for high-resolution multi-view stereo and stereo matching.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Cascade cost volume for high-resolution multi-view stereo and stereo matching

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.529296Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.776077Z digest=sha256:0852bf3b08f7a164fa27b028c7e9eaede8ad05e8777014d48e1fdd69ad3af2c8

Observation b841fbef-dabf-469b-b7d9-7897d19aaa7d · outbound

This paper cites Screened poisson surface reconstruction.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Screened poisson surface reconstruction

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.514991Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.780368Z digest=sha256:1dd5a077fe7f357bb678c469c947f6e47d11dab07ac777e607fa0592c8a67321

Observation 63653469-f78a-4663-b2a2-9103307cc468 · outbound

This paper cites J.; Florence, P.; Straub, J.; Newcombe, R.; Lovegrove, S.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering J.; Florence, P.; Straub, J.; Newcombe, R.; Lovegrove, S

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.501437Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.785104Z digest=sha256:436ef8f2655c4935b6b28362762c67be61e8edba222a34588ef7521881085436

Observation c1d3c80c-c57b-45ce-94bd-8005d4766488 · outbound

This paper cites Occupancy networks: Learning 3d reconstruction in function space.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Occupancy networks: Learning 3d reconstruction in function space

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.488254Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.789559Z digest=sha256:82f2609b83159b5d4bfc9a53924ab8ca627322770fcc3fcb375ea0ada297d3e8

Observation cd77255d-0b33-4531-aba6-37662ac7e459 · outbound

This paper cites Implicit functions in feature space for 3d shape reconstruction and completion.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Implicit functions in feature space for 3d shape reconstruction and completion

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.475060Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.793725Z digest=sha256:ef95cfb9a31344e9ac9c2e3fcf80ff4d54c48ae8f227959a68edbb811e9d323e

Observation 396cf3e1-88be-48e0-b9c5-93743c219ea1 · outbound

This paper cites Learning implicit fields for generative shape modeling.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Learning implicit fields for generative shape modeling

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.460893Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.798344Z digest=sha256:7b6b20735fef1cb99633ee42f40166a970145a2259270526acb22063e5800f18

Observation 8c96bc9c-17bc-4226-a122-98ee9893bd85 · outbound

This paper cites Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.447131Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.803041Z digest=sha256:8c2c237db86471f7953c4bfaad224f3539fa8bc190e36ffd1c68fc9cbb165043

Observation 35cb2e06-206c-4742-bfc8-a4cd5d5e99df · outbound

This paper cites S.; Tao, W.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering S.; Tao, W

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.433206Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.807368Z digest=sha256:b97c56e3d1e905ffdfe9d47963a9aca4a5ae2654c5944dd9e490d6a420004a5f

Observation f2538b3d-c250-459e-8a84-05eb1e6957d1 · outbound

This paper cites C2f2neus: Cascade cost frustum fusion for high fidelity and generalizable neural surface reconstruction.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering C2f2neus: Cascade cost frustum fusion for high fidelity and generalizable neural surface reconstruction

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.419532Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.811980Z digest=sha256:02fbf4d4e679988c14760e720e0b392ce3ca1eae1214210c7b464c3c2cf09677

Observation 7c7bf203-9ad5-4837-ac02-7f2570c36403 · outbound

This paper cites J.; Chen, H.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering J.; Chen, H

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.405503Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.816167Z digest=sha256:45268aaf2b6098ea265323f48d9b103e4158eb2efe073f073e2dc95ed3da6d02

Observation ef066e00-a268-4d30-988e-73dd4bae8360 · outbound

This paper cites H.; Unberath, M.; Liu, M.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering H.; Unberath, M.; Liu, M

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.391685Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.820322Z digest=sha256:bcf160a27bcb9529d7ead68f5db08f101450b05dd60bfbf204277bd382c45cd1

Observation 2be462d2-195d-4248-b664-ef689411f1d2 · outbound

This paper cites Point-nerf: Point-based neural radiance fields.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Point-nerf: Point-based neural radiance fields

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.378589Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.824490Z digest=sha256:e0fc94fb7271fc274fae717c82457f0402c42a33c06e870796a78bb6fa9a3677

Observation 0d2deb96-e487-4a2b-b4f5-5e34b70acdc8 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Plenoxels: Radiance fields without neural networks

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.364143Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.828958Z digest=sha256:736daaadba2906b1df4c66c5a9b3ed7ae94b8c0b305efd70812fb95e99506e76

Observation 7db95e4e-5acf-474e-ba8b-fb12d0fbc2f6 · outbound

This paper cites Tensorf: Tensorial radiance fields.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Tensorf: Tensorial radiance fields

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.350620Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.833376Z digest=sha256:27c74c0f911369e65fb7a13bc6654a6279609ead7c87373276101c4c2376a0fb

Observation 0ce13fc7-3014-4226-af4e-495148332480 · outbound

This paper cites an unresolved cited work.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Unresolved cited work

Reference 43

Resolution
unresolved
raw_fallback, observed 2026-08-05T16:55:55.336858Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.837462Z digest=sha256:f67ad92763e72487976fb21484bd8557c6ff824d497d807aa107a5c6da56cec0

Observation 686a25d1-d41e-42a4-baa6-19a22f074bcc · outbound

This paper cites Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-05T16:55:54.841998Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-05T16:55:54.841998Z digest=sha256:7ab332a382777afeccca59046fa2d5966e61a8278faf32392c69ac538dc207e1

Observation e6df92f8-22c6-4ce8-8c2e-0c0bd5b864c7 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering 3d gaussian splatting for real-time radiance field rendering

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.322862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.846515Z digest=sha256:1b3a88392f2cd51f9b260f49bf39be8205c88f6536f26d83f058af39af69a548

Observation f8f2cec7-5ad6-47d6-8c39-e298ac57ac47 · outbound

This paper cites Differentiable Rendering: A Survey.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Differentiable Rendering: A Survey

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-05T16:55:54.850703Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-05T16:55:54.850703Z digest=sha256:259cf243397aee06c7d041015d4a183bf34d2a279b7b95dfba8dfc0bf2fe6769

Observation 4e10a9c8-268a-4a4f-8f03-7531e2c36c5e · outbound

This paper cites M.; Aittala, M.; Durand, F.; Lehtinen, J.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering M.; Aittala, M.; Durand, F.; Lehtinen, J

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.308964Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.855377Z digest=sha256:9fc63ab98dc09c98d6c3b23a9acd41b1db86053fd2b5916a037ebef1a9416cfd

Observation e1f05cf9-6775-4357-9f50-79bde9a5e186 · outbound

This paper cites Mitsuba 2: A retargetable forward and inverse renderer.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Mitsuba 2: A retargetable forward and inverse renderer

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.295441Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.859791Z digest=sha256:3c914f73480daa04f6ab38796c202a4c1292adf615f3ea320cc447b2a7b31aeb

Observation fe1ff502-d106-48ea-94f1-5b9e00715a21 · outbound

This paper cites Path-space differentiable rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Path-space differentiable rendering

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.280709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.864018Z digest=sha256:4d02e6a52c7c40f4ed0d37a2f611fcc36356bbcb911cab7247359e268f457537

Observation 395e6c49-1af5-4d10-9f9c-d2f7d6d51fdc · outbound

This paper cites Reparameterizing discontinuous integrands for differentiable rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Reparameterizing discontinuous integrands for differentiable rendering

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.265824Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.868394Z digest=sha256:68ce34812f88fd9e7fe6fbecdcf17eb5a32c0e3e4a289a8ec38b565c67e44c9e

Observation 3150d06e-c04b-4f6a-96bc-113bb5375d8b · outbound

This paper cites Unified shape and svbrdf recovery using differentiable monte carlo rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Unified shape and svbrdf recovery using differentiable monte carlo rendering

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.251155Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.872558Z digest=sha256:2fcb45268fb4d4c01adb7693fdeb2f121355e4b0acbf573ad4a51756cafffcf3

Observation f846cc97-0266-4b32-98e8-56a97b81bf81 · outbound

This paper cites Extracting triangular 3d models, materials, and lighting from images.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Extracting triangular 3d models, materials, and lighting from images

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.236565Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.876938Z digest=sha256:e7c515c3f4f7a8756bcd9195302b1acc4b92d491c0c78490d76edf986f37a8a7

Observation 414c3881-8891-4ffc-a7fe-28f7af5cf873 · outbound

This paper cites Shape, light, and material decomposition from images using monte carlo rendering and denoising.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Shape, light, and material decomposition from images using monte carlo rendering and denoising

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.222567Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.881046Z digest=sha256:4aaa49177077a9a86cd867de8020999d999d8a0b7e3db1140c63e043c137b955

Observation 9269be63-53e8-4ef0-9dd9-75996a0271a1 · outbound

This paper cites Y.; Fidler, S.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Y.; Fidler, S

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.207827Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.885209Z digest=sha256:5ff51f6904b39740e3bd8d1fc07601c00cacd0461c5be4c63a1143cbcb7451e7

Observation 338df466-fd63-4490-935c-02ad52ec1eb7 · outbound

This paper cites Modular primitives for high-performance differentiable rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Modular primitives for high-performance differentiable rendering

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.194091Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.889272Z digest=sha256:85d304cdbf39320a7ebec46e6843a3ba2bb2b590d8ab583966319abd0973af7f

Observation 748d2061-3d47-4f82-a46b-afbeeccd1400 · outbound

This paper cites Differential coordinates for local mesh morphing and deformation.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Differential coordinates for local mesh morphing and deformation

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.179847Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.893490Z digest=sha256:7b94414dc0e9cf0555b5b2b3743ec3d4ac51c1a2ec0d94befd1e2cdb00912b21

Observation 6f64cee5-9f83-457a-8b9e-c0300bb263ad · outbound

This paper cites Z.; DeVito, Z.; Raison, M.; Tejani, A.; Chilamkurthy, S.; Steiner, B.; Fang, L.; Bai, J.; Chintala, S.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Z.; DeVito, Z.; Raison, M.; Tejani, A.; Chilamkurthy, S.; Steiner, B.; Fang, L.; Bai, J.; Chintala, S

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.165270Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.897784Z digest=sha256:84598cf204070ec7b4e77ebfeaf8fd84ae5e8c40dd9f278c3da545085f7fbc1f

Observation ee40dff6-8c9d-4b4c-88c9-90c16c94d8bf · outbound

This paper cites an unresolved cited work.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Unresolved cited work

Reference 58

Resolution
unresolved
raw_fallback, observed 2026-08-05T16:55:55.149532Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.902256Z digest=sha256:a244261f52ee3819c76210b5563091317bf86dd2fef515babf60d405be7f039a

Observation b9a662ce-45fc-4e99-b556-1605eef5e139 · outbound

This paper cites Explicit Neural Surfaces: Learning Continuous Geometry With Deformation Fields.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Explicit Neural Surfaces: Learning Continuous Geometry With Deformation Fields

Reference 59

Resolution
verified exact
local_arxiv, observed 2026-08-05T16:55:54.992567Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.906780Z digest=sha256:f81f91dbd171c055949c7502887bf03722e0a9286a199480d2242d7800e94a57

Observation e9e4a34d-ff26-4d16-a365-08ffb4cf7e0d · outbound

This paper cites Smooth subdivision surfaces based on triangles.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Smooth subdivision surfaces based on triangles

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.133244Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.911895Z digest=sha256:073ea72a5e860210bbbd566e006296155909e0cbba4c8ac4e6b9661abf3d3d10

Observation 01a3b408-9b51-4a27-9c3e-8094a037cc20 · outbound

This paper cites Large scale multi-view stereopsis evaluation.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Large scale multi-view stereopsis evaluation

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.115807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.916082Z digest=sha256:364650b605bdafb5bdd0bc98bb5528216afd803f014bde5ad8bfcc4c49f43bfb

Observation a8f6e142-93a2-4deb-bcde-73f9773bdce5 · outbound

This paper cites Blendedmvs: A large-scale dataset for generalized multi-view stereo networks.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Blendedmvs: A large-scale dataset for generalized multi-view stereo networks

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.100677Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.920305Z digest=sha256:c5c98bc6d01ff3126a27f3ed735757a475d9966ec6195bf039da319cd609303c

Observation 4a7a635b-dd63-42bb-9271-37ec66ff711f · outbound

This paper cites Mesh-based Gaussian Splatting for Real-time Large-scale Deformation.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

Reference 63

Resolution
unresolved
no resolver link, observed 2026-08-05T16:55:54.924442Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-05T16:55:54.924442Z digest=sha256:53334120dc1df12769e3f1714c784f31aaedb990f8820bc9b85a7ec60f266925

Observation e6f9d445-b166-4a6c-a657-f2bde432bc91 · outbound

This paper cites Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering.

Disentangled Geometry and Appearance for Efficient Multi-View Surface Reconstruction and Rendering Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-05T16:55:55.085179Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=arxiv_source observed=2026-08-05T16:55:54.929077Z digest=sha256:6b3d3b8bfa72d870d09c74b509c7a3ba9d4c8a6560d14652ced16f522a102eed

Pith citing papers

No inbound Pith citation observations are available.