pith. sign in

arxiv: 2603.23297 · v2 · pith:IAFZ2R4Enew · submitted 2026-03-23 · 💻 cs.CV · cs.LG· eess.IV

Drop-In Perceptual Optimization for 3D Gaussian Splatting

classification 💻 cs.CV cs.LGeess.IV
keywords perceptualtimeswd-racrosshumanconsistentlydatasetsdistortion
0
0 comments X
read the original abstract

Despite their output being ultimately consumed by human viewers, 3D Gaussian Splatting (3DGS) methods often rely on ad-hoc combinations of pixel-level losses, resulting in blurry renderings. To address this, we systematically explore perceptual optimization strategies for 3DGS by searching over a diverse set of distortion losses. We conduct the first-of-its-kind large-scale human subjective study on 3DGS, involving 39,320 pairwise ratings across several datasets and 3DGS frameworks. A regularized version of Wasserstein Distortion, which we call WD-R, emerges as the clear winner, excelling at recovering fine textures without incurring a higher splat count. WD-R is preferred by raters more than $2.3\times$ over the original 3DGS loss, and $1.5\times$ over the current best method Perceptual-GS. WD-R also consistently achieves state-of-the-art LPIPS, DISTS, and FID scores across various datasets, and generalizes across recent frameworks, such as Mip-Splatting and Scaffold-GS, where replacing the original loss with WD-R consistently enhances perceptual quality within a similar resource budget (number of splats for Mip-Splatting, model size for Scaffold-GS), and leads to reconstructions being preferred by human raters $1.8\times$ and $3.6\times$, respectively. We also find that this carries over to the task of 3DGS scene compression, with $\approx 50\%$ bitrate savings for comparable perceptual metric performance.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Aes3D: Aesthetic Assessment in 3D Gaussian Splatting

    cs.CV 2026-05 unverdicted novelty 7.0

    Aes3D creates the first dedicated dataset for 3D scene aesthetics and a model that predicts aesthetic scores straight from 3D Gaussian primitives.

  2. Aes3D: Aesthetic Assessment in 3D Gaussian Splatting

    cs.CV 2026-05 unverdicted novelty 6.0

    Aes3D creates the first 3D scene aesthetic assessment dataset and a model that regresses aesthetic scores from 3DGS representations alone.