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Decoding color codes by projection onto surface codes

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arxiv 1308.6207 v1 pith:IBT7LJI3 submitted 2013-08-28 quant-ph cs.ITmath.IT

classification quant-phcs.ITmath.IT
keywords codescolorsurfacedecodingalgorithmerrorthreethreshold
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We propose a new strategy to decode color codes, which is based on the projection of the error onto three surface codes. This provides a method to transform every decoding algorithm of surface codes into a decoding algorithm of color codes. Applying this idea to a family of hexagonal color codes, with the perfect matching decoding algorithm for the three corresponding surface codes, we find a phase error threshold of approximately 8.7%. Finally, our approach enables us to establish a general lower bound on the error threshold of a family of color codes depending on the threshold of the three corresponding surface codes. These results are based on a chain complex interpretation of surface codes and color codes.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Planar fault-tolerant circuits for non-Clifford gates on the 2D color code

    quant-ph 2025-05 conditional novelty 8.0 of 10

    The paper constructs a family of planar fault-tolerant 'twisted color circuits' that implement logical T gates and magic-state measurements on the 2D color code via a path-integral and color-cohomology framework.

  2. Average-Case and Smoothed Near-Optimality for Color-Code Decoding

    cs.DS 2026-06 unverdicted novelty 7.0 of 10

    Block decoder for color codes yields (1+ε)-approx w.h.p. under i.i.d. and smoothed noise plus exact min-weight decoding in sparse low-p regime.

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