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Pure Exploration with Feedback Graphs

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arxiv 2503.07824 v1 pith:IGJQEJ5M submitted 2025-03-10 stat.ML cs.LG

Pure Exploration with Feedback Graphs

classification stat.ML cs.LG
keywords feedbackgraphpurecomplexityexplorationsampleactiongraphs
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We study the sample complexity of pure exploration in an online learning problem with a feedback graph. This graph dictates the feedback available to the learner, covering scenarios between full-information, pure bandit feedback, and settings with no feedback on the chosen action. While variants of this problem have been investigated for regret minimization, no prior work has addressed the pure exploration setting, which is the focus of our study. We derive an instance-specific lower bound on the sample complexity of learning the best action with fixed confidence, even when the feedback graph is unknown and stochastic, and present unidentifiability results for Bernoulli rewards. Additionally, our findings reveal how the sample complexity scales with key graph-dependent quantities. Lastly, we introduce TaS-FG (Track and Stop for Feedback Graphs), an asymptotically optimal algorithm, and demonstrate its efficiency across different graph configurations.

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