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Paper Citation Record · LEDGER

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation

As of 17 August 2026, this Paper Citation Record lists 44 of 44 outbound references and 4 inbound Pith citation observations for arXiv:2504.13022.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2504.13022 v1

Coverage vector

measured 44 of 44 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-16T12:22:34.057041Z

measured 48 of 48 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00

measured 4 of 4 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-07T15:31:05.049661Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-02T15:57:07.561722Z

Reference resolution

44 of 44 outbound references displayed

  • verified exact0
  • verified fuzzy39
  • unresolved5
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation cf0008e8-104b-47c1-9439-6abdf304bbe3 · outbound

This paper cites 3D Gaussian splatting for real-time radiance field rendering,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 3D Gaussian splatting for real-time radiance field rendering,

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.626849Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.879359Z digest=sha256:d27fbf3c5368c7f27739816391f4008afc18b9bfa848b8783a90bde52ca9e76d

Observation 6307e58f-c33e-47ca-815e-ee0250ca56f1 · outbound

This paper cites GaussNav: Gaussian splatting for visual navigation,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation GaussNav: Gaussian splatting for visual navigation,

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.614025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.883973Z digest=sha256:844d6c03907d9603572e7d797476d48d00ba197b941ddddb4f23fab7958bcec2

Observation a3402643-b7b5-4525-a560-6a48f0532150 · outbound

This paper cites Z-Splat: Z-axis Gaussian splatting for camera-sonar fusion,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Z-Splat: Z-axis Gaussian splatting for camera-sonar fusion,

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.598291Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.887746Z digest=sha256:d3cd033a2815f5afbadfca859bd3271c3de50806afa8732607da354467f9f0f6

Observation fd0f04cb-ddec-4ab7-9fde-a9a7c5a975ee · outbound

This paper cites MS-NeRF: Multi-space neural radiance fields,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation MS-NeRF: Multi-space neural radiance fields,

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.586236Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.892067Z digest=sha256:a776db22af9d8a404f5c1677cb35befe16d8e2e5f963c6b5f654c33d4fa4110e

Observation 2386b7c6-f6ee-4375-a480-de471ef58872 · outbound

This paper cites Incorporating season and solar specificity into renderings made by a NeRF architecture using satellite images,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Incorporating season and solar specificity into renderings made by a NeRF architecture using satellite images,

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.573321Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.896056Z digest=sha256:32257d15f0c31f8cc86a9d3908ddd79df4f42d096bbbb7591d0ae7cae8ca5a57

Observation 9c9f21e6-3204-4585-8de7-826e2687cfb4 · outbound

This paper cites S-NeRF++: Autonomous driving simulation via neural reconstruction and generation,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation S-NeRF++: Autonomous driving simulation via neural reconstruction and generation,

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.560365Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.900978Z digest=sha256:d3a0494d80a36077a39e1b67eba7462815b2033ce093940d28adadb7df2eb5a6

Observation 6b99fe87-ff0d-4d13-be40-c7e77a7b9038 · outbound

This paper cites Deep learning on object-centric 3D neural fields,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Deep learning on object-centric 3D neural fields,

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.547330Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.905444Z digest=sha256:05431953bfcaf0482b36ba9e00088f70f8bfe56c344661b30af2b66c1f237cae

Observation c0aca86e-b28f-47ac-816b-6dc02e71f306 · outbound

This paper cites NeRF: Representing scenes as neural radiance fields for view synthesis,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation NeRF: Representing scenes as neural radiance fields for view synthesis,

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-16T12:22:33.909323Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T12:22:33.909323Z digest=sha256:c5bea61c93cbc2ed140930cd418d8b7f3a6314ff95f791150cb21160929d0adb

Observation b10c1407-e687-44d9-b4dc-e7b4f1b78463 · outbound

This paper cites EW A splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation EW A splatting,

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.527664Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.913460Z digest=sha256:c9a43c4493125ba2831a457ed40d0711c4ee4106e018cfe1cbd20dce20f24452

Observation a5697107-c47e-4913-b406-34afd6250619 · outbound

This paper cites 2D Gaussian splatting for geometrically accurate radiance fields,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 2D Gaussian splatting for geometrically accurate radiance fields,

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.513604Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.918438Z digest=sha256:fe99a786a17a242e7e3b2163088a12083759ad0f79dc623bd2c2dc45efa304d3

Observation 54d25159-2489-4710-bc03-62b7644dc6b2 · outbound

This paper cites GES: Generalized exponential splatting for efficient radiance field rendering,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation GES: Generalized exponential splatting for efficient radiance field rendering,

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.499173Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.922453Z digest=sha256:f65cdaf2299c998198b1e148383c244f694bef0a06b3a3c2beb1ed4192b70375

Observation 3e764eb4-699d-442e-964e-d1d327406fd8 · outbound

This paper cites Tangram- splatting: Optimizing 3D Gaussian splatting through tangram-inspired shape priors,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Tangram- splatting: Optimizing 3D Gaussian splatting through tangram-inspired shape priors,

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.485068Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.926261Z digest=sha256:819c15758fc12e1f456c8624e820e5c5d14e927bfdb6ee130a7ea37baaa3948e

Observation a8575180-ff96-4dfa-8602-be862e4f7a37 · outbound

This paper cites 3D-HGS: 3D Half-Gaussian Splatting.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 3D-HGS: 3D Half-Gaussian Splatting

Reference 13

Resolution
unresolved
no resolver link, observed 2026-08-16T12:22:33.930069Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T12:22:33.930069Z digest=sha256:e2c030662782da3b6cf71b86055f5141bf884c418f113ab54d28b1611546627e

Observation f7b15810-b5e2-43ae-8afd-adfa90555369 · outbound

This paper cites DisC-GS: Discontinuity- aware Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation DisC-GS: Discontinuity- aware Gaussian splatting,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.473837Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.934465Z digest=sha256:ed761cf094b3049ba7ef1c7f1d51afcb7bf6ccbeb2554864b6a70e6ee8fd24c7

Observation d45ad8e7-24bf-409c-a80a-80c2b12f7fcd · outbound

This paper cites 4D Gaussian splatting for real-time dynamic scene rendering,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 4D Gaussian splatting for real-time dynamic scene rendering,

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.461001Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.938867Z digest=sha256:d32aaf146218c41aeafd2f5dec6a0176b9a5edc227a39393c77d0cd86e5891d5

Observation 1a417e88-2951-4de0-a7df-99d053c32d32 · outbound

This paper cites DynMF: Neural motion factorization for real-time dynamic view synthesis with 3D Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation DynMF: Neural motion factorization for real-time dynamic view synthesis with 3D Gaussian splatting,

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.448985Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.943483Z digest=sha256:88331f763b7186254daf4f36d43f25c02535dfe05b2984e1ffe93be0118520cc

Observation 47b75acb-2c86-4763-b209-e6aa3d75e80b · outbound

This paper cites Spacetime Gaussian feature splatting for real-time dynamic view synthesis,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Spacetime Gaussian feature splatting for real-time dynamic view synthesis,

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.437033Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.947415Z digest=sha256:b242425c2e357aa4b6f3d14121190472d764a9357fd91d7ee70682d9b16b2aa6

Observation 2f96b666-de0a-4e8f-ae4f-5871dea158fc · outbound

This paper cites Real-time photorealistic dynamic scene representation and rendering with 4D Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Real-time photorealistic dynamic scene representation and rendering with 4D Gaussian splatting,

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.424525Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.950980Z digest=sha256:dc9d5d574dc058e03a37cd27a3042ef8a11f8ca221110919fb7a5467497f4f6c

Observation edf7ea50-f263-4157-b684-9e2f61c08009 · outbound

This paper cites Dynamic 3D Gaus- sians: Tracking by persistent dynamic view synthesis,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Dynamic 3D Gaus- sians: Tracking by persistent dynamic view synthesis,

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.410609Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.955195Z digest=sha256:8aa041e15c547536a532caafe09fff9744f23588b00603b293aa6a3dd3fbd32d

Observation a5e97671-f278-4375-a165-e3174f0c20a4 · outbound

This paper cites 3DGStream: On-the-fly training of 3D Gaussians for efficient streaming of photo- realistic free-viewpoint videos,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 3DGStream: On-the-fly training of 3D Gaussians for efficient streaming of photo- realistic free-viewpoint videos,

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.397104Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.959340Z digest=sha256:3623b85b2e5ee07f88a6cbf1a04bcb7e7894718d41568fa122f09d0304238c68

Observation 195f3b4f-96ba-4361-9a70-ceb6f632e803 · outbound

This paper cites HiCoM: Hierarchical coherent motion for dynamic streamable scenes with 3D Gaussian splat- ting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation HiCoM: Hierarchical coherent motion for dynamic streamable scenes with 3D Gaussian splat- ting,

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.385181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.963498Z digest=sha256:e9bf4a890bb416b4858f895a3695ad880c746f672e1ed229733e7de49910195f

Observation a662c00e-bf9b-48dc-8d64-5db2cbe58b2f · outbound

This paper cites CompGS: Smaller and faster Gaussian splatting with vector quantization,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation CompGS: Smaller and faster Gaussian splatting with vector quantization,

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.373908Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.967799Z digest=sha256:874e64cfa953bc59d23795dd48cd358d9d497b7c9484dcade6487a999dfbc663

Observation ca83eaa6-000f-4755-a3e8-2226b3b58c9a · outbound

This paper cites Compressed 3D Gaussian splatting for accelerated novel view synthesis,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Compressed 3D Gaussian splatting for accelerated novel view synthesis,

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.361002Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.971768Z digest=sha256:751bdc9ea1e85ae1d2b3441aeaea62bd34051e52862c9b9e047ed7e1208933c2

Observation b979c23a-5379-44c5-bac8-5547917da9f6 · outbound

This paper cites Compact 3D Gaussian representation for radiance field,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Compact 3D Gaussian representation for radiance field,

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.350123Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.975705Z digest=sha256:e9bc3b39e5a3cb0a1cf6babcecc6ee59b4a1d127a67e196945073b33a1571713

Observation 6807f83c-617a-4ea8-9600-5521aec72417 · outbound

This paper cites EAGLES: Efficient acceler- ated 3D gaussians with lightweight encodings,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation EAGLES: Efficient acceler- ated 3D gaussians with lightweight encodings,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.338693Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.979369Z digest=sha256:801fd83d81b80921663e82ca6694b05f5a5183ea22ebb8eb06566d1bec2053a6

Observation 09fded88-9905-4034-bcb0-66207f638be5 · outbound

This paper cites CompGS: Efficient 3D scene representation via compressed Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation CompGS: Efficient 3D scene representation via compressed Gaussian splatting,

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.327845Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.983234Z digest=sha256:f65676db65b6e67e8aaf655138753186f181a729df5c50d0d8a607ccd3527bab

Observation ac90c3e5-9cdd-4386-bea8-2fff1571e803 · outbound

This paper cites HAC: Hash-grid assisted context for 3D Gaussian splatting compression,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation HAC: Hash-grid assisted context for 3D Gaussian splatting compression,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.316285Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.987212Z digest=sha256:1d4a09dccf41a6d42c1eeb60c99d2ae53922130304d8083422fe966f05cc8f40

Observation 0a393cdc-e06b-4eae-9787-0505bac70d6c · outbound

This paper cites AbsGS: Recovering fine details in 3D Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation AbsGS: Recovering fine details in 3D Gaussian splatting,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.303060Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.991251Z digest=sha256:9dc8a06b790cc6cd5e94efe7b4a0d1983bbd48318d1451555b38c9bbf841d481

Observation a5b24dda-412e-42ea-a960-df491114b376 · outbound

This paper cites Revising densification in Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Revising densification in Gaussian splatting,

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.290100Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.995664Z digest=sha256:0af8d4894e420d7bf7d6b6190620e44bcbde7a64f943118b22f87d016337a8cc

Observation b4278a0c-acc7-4c70-82b4-f61eded33f4e · outbound

This paper cites Pixel-GS: Density control with pixel-aware gradient for 3D Gaussian splatting,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Pixel-GS: Density control with pixel-aware gradient for 3D Gaussian splatting,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.277709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:33.999536Z digest=sha256:d6c294a3a1a04c9ed24808183bd134a135faea1b994e8ef18b36ee75f75318c9

Observation e6b6efde-07f6-4d27-b14f-0de05b0e8449 · outbound

This paper cites AdR-Gaussian: Accelerating Gaussian splatting with adaptive radius,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation AdR-Gaussian: Accelerating Gaussian splatting with adaptive radius,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.263783Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.003869Z digest=sha256:2893b0d921920f44e68c81b051a1803c398a4c39c0d16c83f301b7454b3045c0

Observation 5c63cbbb-3340-487b-9ba5-fe03133b37cd · outbound

This paper cites On the error analysis of 3D Gaussian splatting and an optimal projection strategy,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation On the error analysis of 3D Gaussian splatting and an optimal projection strategy,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.251250Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.008680Z digest=sha256:1e933ab487320aea589f908590ba98740ac3756a1199db664570dd0fa38042aa

Observation afbca1e6-c142-475d-b045-a4c44719d76b · outbound

This paper cites LightGaussian: Unbounded 3D Gaussian compression with 15x reduction and 200+ FPS,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation LightGaussian: Unbounded 3D Gaussian compression with 15x reduction and 200+ FPS,

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.239846Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.013191Z digest=sha256:0536efcc40c998c516892618f46217fdc5cc9078b911e1ec0cd2c210becd1663

Observation 34a015cc-3c30-4126-8748-7b1263845b40 · outbound

This paper cites Variational image compression with a scale hyperprior,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Variational image compression with a scale hyperprior,

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.227887Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.016893Z digest=sha256:d1ef7343a16553f8beef6330ca310efb788f2664cb4323e6fb3b0b6ae23d78c7

Observation f57d929a-3af7-4a30-8a40-25585841b225 · outbound

This paper cites 4K4D: Real-time 4D view synthesis at 4K resolution,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 4K4D: Real-time 4D view synthesis at 4K resolution,

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.214894Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.020845Z digest=sha256:63b978ba1b5141f0d7b509d5941a4b1410ce03341bb20625185aac33054e0f88

Observation 144e344b-a3f2-41c9-8239-7f0157aedac0 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Tanks and temples: Benchmarking large-scale scene reconstruction,

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.201125Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.024975Z digest=sha256:c174fb323843931d2404e4656070fdf538ad3fe838d5b529b66ce2eed77448e5

Observation 8d48541d-49c5-4fcc-94eb-9ce886289c22 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Deep blending for free-viewpoint image-based rendering,

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.187415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.029526Z digest=sha256:237f65945201b8368cf7453483d3530059b2d5dcb6e40d885cc0bf6ebf6d0ff3

Observation 3fd65ab5-51bd-498a-97b6-9f7a899770cb · outbound

This paper cites Emerging MPEG standards for point cloud compression,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Emerging MPEG standards for point cloud compression,

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.174799Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.033930Z digest=sha256:3578aedec85a0de52874cfdb32d41a44179e3f201ba2db76b6819790984ab9b6

Observation 840473bf-f27e-485a-a3dc-88ce0c37eac3 · outbound

This paper cites Practical full resolution learned lossless image compression,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Practical full resolution learned lossless image compression,

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.161627Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.038406Z digest=sha256:20332a4c03d87ca25949879cecea203cce0e365bff629d37b73ae96ea65ad2ef

Observation af9622a3-3431-4ae2-a38c-1631b13a01e9 · outbound

This paper cites Mip-NeRF 360: Unbounded anti-aliased neural radiance fields,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Mip-NeRF 360: Unbounded anti-aliased neural radiance fields,

Reference 40

Resolution
unresolved
no resolver link, observed 2026-08-16T12:22:34.042727Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T12:22:34.042727Z digest=sha256:c11007a45253e7feebfaad177b885d5bf60fcef14648969f7d8fb8d138b34c15

Observation f242000f-09c8-42ce-a275-6e19713097f5 · outbound

This paper cites Image quality assessment: From error visibility to structural similarity,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Image quality assessment: From error visibility to structural similarity,

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-16T12:22:34.046600Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T12:22:34.046600Z digest=sha256:1e0c99c3a116de7ed1ac747b0228dff85d7035ce39a610d584f50b7900986ce3

Observation dc6be791-3c35-454c-8057-04b5a6821d94 · outbound

This paper cites The unreasonable effectiveness of deep features as a perceptual metric,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation The unreasonable effectiveness of deep features as a perceptual metric,

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-16T12:22:34.050525Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T12:22:34.050525Z digest=sha256:8bc1a02823eb3e59926b33285dcf3cb4a0fac0b3a6183e6e043fd736fda6b059

Observation cdc8ac99-2293-43a3-98c4-d0ee95167f0f · outbound

This paper cites Neural 3D video synthesis from multi-view video,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation Neural 3D video synthesis from multi-view video,

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.126720Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.053897Z digest=sha256:b447a1173de74bcf5c867f88bbdfd0ac590f126846499cf8fd54148fe069e0f3

Observation b53751bb-9107-426d-8502-a84358840297 · outbound

This paper cites 3D geometry-aware deformable Gaussian splatting for dynamic view synthesis,.

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation 3D geometry-aware deformable Gaussian splatting for dynamic view synthesis,

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T12:22:34.110251Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-08-16T12:22:34.057041Z digest=sha256:44dff6be0f99771898fb6c4b8a199c6b78d504c62f3e109ad173506306f803da

Pith citing papers

Observation 6ad31a61-095e-4e8e-a524-586bf3e0299d · inbound

A Novel Benchmark and Dataset for Efficient 3D Gaussian Splatting with Gaussian Point Cloud Compression cites this paper.

A Novel Benchmark and Dataset for Efficient 3D Gaussian Splatting with Gaussian Point Cloud Compression CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation

Reference 21

Resolution
unresolved
no resolver link, observed 2026-08-07T15:31:05.049661Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:31:05.049661Z digest=sha256:456c18e4221b556257710be877b68b4992a78d14bcf58d5f57bdf72d1c1e9b4e

Observation 35588069-e7da-4a7a-b191-bbee839f7622 · inbound

Efficient Geometry Compression and Communication for 3D Gaussian Splatting Point Clouds cites this paper.

Efficient Geometry Compression and Communication for 3D Gaussian Splatting Point Clouds CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation

Reference 28

Resolution
unresolved
no resolver link, observed 2026-08-05T11:49:07.725164Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T11:49:07.725164Z digest=sha256:dc22da74e15764eb74ef5b9b9feb465d605bc54da10ed2d51e62988cd861d66b

Observation 8c75b78f-9eff-4007-a59f-620da38f4e89 · inbound

POTR: Post-Training 3DGS Compression cites this paper.

POTR: Post-Training 3DGS Compression CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation

Reference 24

Resolution
verified exact
arxiv_id, observed 2026-05-25T06:55:26.036847Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-05-25T06:54:50.884351Z digest=sha256:5b7c1b0856d9fa0ad68034ea0275e42d3c14c728e66225ca04eec21c3b4a3712

Observation 5fca72b7-8165-4cdb-ae65-ae77f9c2b004 · inbound

GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds cites this paper.

GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation

Reference 24

Resolution
verified exact
arxiv_id, observed 2026-07-02T15:57:07.563337Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.

source=pdf_text observed=2026-06-27T23:05:41.154575Z digest=sha256:14df90c6855afe2b2b9297467f76906b9615aa8cd4e56716adfdfa3edb5f9def