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ReTaKe: Reducing Temporal and Knowledge Redundancy for Long Video Understanding

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arxiv 2412.20504 v5 pith:JHNHKDVJ submitted 2024-12-29 cs.CV cs.CLcs.MM

classification cs.CVcs.CLcs.MM
keywords redundancyknowledgeretaketemporalvideocompressiondpselectframes
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Video Large Language Models (VideoLLMs) have made significant strides in video understanding but struggle with long videos due to the limitations of their backbone LLMs. Existing solutions rely on length extrapolation, which is memory-constrained, or visual token compression, which primarily leverages low-level temporal redundancy while overlooking the more effective high-level knowledge redundancy. To address this, we propose $\textbf{ReTaKe}$, a training-free method with two novel modules DPSelect and PivotKV, to jointly reduce both temporal visual redundancy and knowledge redundancy for video compression. To align with the way of human temporal perception, DPSelect identifies keyframes based on inter-frame distance peaks. To leverage LLMs' learned prior knowledge, PivotKV marks the keyframes as pivots and compress non-pivot frames by pruning low-attention tokens in their KV cache. ReTaKe enables VideoLLMs to process 8 times longer frames (up to 2048), outperforming similar-sized models by 3-5% and even rivaling much larger ones on VideoMME, MLVU, LongVideoBench, and LVBench. Moreover, by overlapping compression operations with prefilling, ReTaKe introduces only ~10% prefilling latency overhead while reducing decoding latency by ~20%. Our code is available at https://github.com/SCZwangxiao/video-ReTaKe.

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Forward citations

Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. LongAnimation: Long Animation Generation with Dynamic Global-Local Memory

    cs.CV 2025-07 conditional novelty 6.0 of 10

    LongAnimation uses a dynamic global-local memory, built from a long-video-understanding model's KV cache, to colorize animation sequences of about 500 frames with stable color consistency.

  2. Flash-VStream: Efficient Real-Time Understanding for Long Video Streams

    cs.CV 2025-06 conditional novelty 6.0 of 10

    Flash-VStream uses a two-memory design (clustered low-res summaries plus high-res key-frame details) to answer questions about long videos with state-of-the-art benchmark scores and sub-second latency.

  3. Threading Keyframe with Narratives: MLLMs as Strong Long Video Comprehenders

    cs.CV 2025-05 conditional novelty 6.0 of 10

    Nar-KFC improves long-video question answering by interleaving query-relevant diverse keyframes with captions of non-keyframes, raising accuracy on Video-MME, LongVideoBench, and MLVU across 7B MLLMs.

  4. Video-XL-2: Towards Very Long-Video Understanding Through Task-Aware KV Sparsification

    cs.CV 2025-06 conditional novelty 5.0 of 10

    Video-XL-2 cuts long-video inference cost with chunked pre-filling and query-gated dense-or-sparse KV reloading, reporting half the FLOPs and a third less decoding memory at roughly equal benchmark scores.

  5. A Glimpse to Compress: Dynamic Visual Token Pruning for Large Vision-Language Models

    cs.CV 2025-08 unverdicted novelty 4.0 of 10

    The paper claims 92.6% dynamic visual-token pruning with retained (or 110% of) baseline VQA performance, but the full text supplied is a different paper, so the claim is unverifiable here.

  6. A Survey on Video Temporal Grounding with Multimodal Large Language Model

    cs.CV 2025-08 unverdicted novelty 3.0 of 10

    A taxonomized review of video temporal grounding with multimodal large language models, covering model roles, training paradigms, feature processing, benchmarks, and open problems.

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