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Synthesizing Moving People with 3D Control

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arxiv 2401.10889 v2 pith:JIS4Q3IV submitted 2024-01-19 cs.CV cs.AI

classification cs.CVcs.AI
keywords posesclothingimagepersonallowsapproachbodycontrol
verification ladder T0 review T1 audit T2 compute T3 formal
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In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and clothing, and b) rendering novel body poses with proper clothing and texture. For the first part, we learn an in-filling diffusion model to hallucinate unseen parts of a person given a single image. We train this model on texture map space, which makes it more sample-efficient since it is invariant to pose and viewpoint. Second, we develop a diffusion-based rendering pipeline, which is controlled by 3D human poses. This produces realistic renderings of novel poses of the person, including clothing, hair, and plausible in-filling of unseen regions. This disentangled approach allows our method to generate a sequence of images that are faithful to the target motion in the 3D pose and, to the input image in terms of visual similarity. In addition to that, the 3D control allows various synthetic camera trajectories to render a person. Our experiments show that our method is resilient in generating prolonged motions and varied challenging and complex poses compared to prior methods. Please check our website for more details: https://boyiliee.github.io/3DHM.github.io/.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. SAM 3D: 3Dfy Anything in Images

    cs.CV 2025-11 unverdicted novelty 6.0 of 10

    SAM 3D reconstructs 3D objects from single images with geometry, texture, and pose using human-model annotated data at scale and synthetic-to-real training, achieving 5:1 human preference wins.

  2. Human Motion Video Generation: A Survey

    cs.CV 2025-09 conditional novelty 4.0 of 10

    A comprehensive survey with a five-phase pipeline model for human motion video generation, covering over 200 papers and adding a new benchmark comparison of nine pose-guided methods.

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