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Paper Citation Record · LEDGER

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs

As of 15 August 2026, this Paper Citation Record lists 37 of 37 outbound references and 0 inbound Pith citation observations for arXiv:2502.05641.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2502.05641 v1

Coverage vector

measured 37 of 37 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-08T18:35:07.072025Z

measured 37 of 37 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-15T06:32:42.880941+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

37 of 37 outbound references displayed

  • verified exact2
  • verified fuzzy18
  • unresolved15
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation c94999a7-a3cf-45ac-8eb0-1fd883955ea7 · outbound

This paper cites ACM SIGGRAPH 2023 Conference Proceedings (2023).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM SIGGRAPH 2023 Conference Proceedings (2023)

Reference 1

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation b140fcc8-365b-43ed-bd8d-ded1d64c7fd8 · outbound

This paper cites Micromachines14 (2023).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Micromachines14 (2023)

Reference 2

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 9dc1f21d-5f7e-4f79-9956-3d6eba5781cb · outbound

This paper cites 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp

Reference 3

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation a047adeb-d27b-47be-b881-5850d0c49d50 · outbound

This paper cites Proceedings of the 11th ACM SIGGRAPH Conference on Motion, Interaction and Games (2018).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Proceedings of the 11th ACM SIGGRAPH Conference on Motion, Interaction and Games (2018)

Reference 4

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 505467de-cb9c-4a13-a0d8-49ed17ce2f79 · outbound

This paper cites C$\cdot$ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs C$\cdot$ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characters

Reference 5

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 97668fee-b85d-4513-8c6a-790e11750514 · outbound

This paper cites 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp

Reference 6

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 3ec3277e-bf84-4f3d-a817-fad76d47fc35 · outbound

This paper cites an unresolved cited work.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Unresolved cited work

Reference 7

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:06.938071Z digest=sha256:f6ba9476b0d50ac6534e23f3e3ba4cdd1eaa0c1664dd0b51bc5661e84235906f

Observation d892e0e7-7946-4a50-b715-cf84a722d453 · outbound

This paper cites 930–939 (2022).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs 930–939 (2022)

Reference 8

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation dc260010-0dfe-401d-8d85-82a9448079d2 · outbound

This paper cites In: NeurIPS 2023 Foundation Models for Decision Making Workshop (2023).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs In: NeurIPS 2023 Foundation Models for Decision Making Workshop (2023)

Reference 9

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 4ac595d8-e882-426e-a174-a75781375bfd · outbound

This paper cites SIGGRAPH Asia 2022 Conference Papers (2022).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs SIGGRAPH Asia 2022 Conference Papers (2022)

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 93d0f3e3-8c86-46da-97ac-50bf11b03617 · outbound

This paper cites 2022 Sixth IEEE International Conference on Robotic Comput- ing (IRC) pp.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs 2022 Sixth IEEE International Conference on Robotic Comput- ing (IRC) pp

Reference 11

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 125aca4d-baea-498b-b808-35e96275d5e7 · outbound

This paper cites ACM Transactions on Graphics (TOG)41, 1 – 13 (2022).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM Transactions on Graphics (TOG)41, 1 – 13 (2022)

Reference 12

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verified fuzzy
raw_fallback, observed 2026-08-08T18:35:07.802604Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation b8ea4fc5-2179-4e8c-89b2-66b4be1c22e2 · outbound

This paper cites Universal Humanoid Motion Representations for Physics-Based Control.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Universal Humanoid Motion Representations for Physics-Based Control

Reference 13

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 4b255c9f-1328-4cf8-8033-2d890f8bd54c · outbound

This paper cites Perpetual Humanoid Control for Real-time Simulated Avatars.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Perpetual Humanoid Control for Real-time Simulated Avatars

Reference 14

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T18:35:06.969361Z digest=sha256:f4069e8512654eb7007bb87d99780fe191384a018c540ef49cbe165ae711aa0d

Observation f73c8234-6614-4ac0-91d0-e3f62f721d3a · outbound

This paper cites From Universal Humanoid Control to Automatic Physically Valid Character Creation.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs From Universal Humanoid Control to Automatic Physically Valid Character Creation

Reference 15

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Unavailable: canonical work link unavailable.

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Observation 0eb21987-70b2-41f4-b11a-6257e03b01f5 · outbound

This paper cites Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning

Reference 16

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Unavailable: canonical work link unavailable.

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Observation 34bb1ba8-de8d-4feb-a479-6f998a500602 · outbound

This paper cites Neural probabilistic motor primitives for humanoid control.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Neural probabilistic motor primitives for humanoid control

Reference 17

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Observation 9f56bf80-6987-4ac9-913b-f49cea924c38 · outbound

This paper cites Learning human behaviors from motion capture by adversarial imitation.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Learning human behaviors from motion capture by adversarial imitation

Reference 18

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Observation 6fc23519-dbe9-46c6-969a-d20aabfcfc30 · outbound

This paper cites an unresolved cited work.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Unresolved cited work

Reference 19

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 032ffb12-bb83-4de0-93a4-0cc509b2ac9b · outbound

This paper cites ACM Transactions On Graphics (TOG)37(4), 1–14 (2018).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM Transactions On Graphics (TOG)37(4), 1–14 (2018)

Reference 20

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Observation e2219d43-a52a-4585-9276-0c09a5e5e863 · outbound

This paper cites an unresolved cited work.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Unresolved cited work

Reference 21

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source=pdf_text observed=2026-08-08T18:35:07.003050Z digest=sha256:fd32bf27b3d229bbe4cf6f5f3e7620b0fe834271249f9515b8bed068a5c5c157

Observation c69ba897-479f-4d12-8030-cd1120a0c428 · outbound

This paper cites ACM Transactions on Graphics (ToG) 40(4), 1–20 (2021).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM Transactions on Graphics (ToG) 40(4), 1–20 (2021)

Reference 22

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:07.007930Z digest=sha256:5927dc551a9a6ce2bdf8dffe99a0a3285ea3ab3836ea48cfac27c9febe3a1f0f

Observation 79153be7-db6a-438c-9d32-7f51cce64473 · outbound

This paper cites an unresolved cited work.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Unresolved cited work

Reference 23

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No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation b11cdac7-9102-45f3-80d4-0ef99320c64d · outbound

This paper cites an unresolved cited work.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Unresolved cited work

Reference 24

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No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 59c1233c-4a12-4259-b870-238fc925620b · outbound

This paper cites IEEE Transactions on Biometrics, Behavior, and Identity Science3(1), 16–30 (2021).https://doi.org/ 10.1109/TBIOM.2020.3037257.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs IEEE Transactions on Biometrics, Behavior, and Identity Science3(1), 16–30 (2021).https://doi.org/ 10.1109/TBIOM.2020.3037257

Reference 25

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No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 96ccfa8a-35b0-4224-83a8-70ad4fd657a9 · outbound

This paper cites Proximal Policy Optimization Algorithms.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Proximal Policy Optimization Algorithms

Reference 26

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T18:35:07.026150Z digest=sha256:a586d343e1d92915e58f68ce75d1fc1af0db026cf1ed7f27caeb0364d8a986e9

Observation 662e14a1-7377-488d-abee-3d2499e85141 · outbound

This paper cites DeepAveragers: Offline Reinforcement Learning by Solving Derived Non-Parametric MDPs.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs DeepAveragers: Offline Reinforcement Learning by Solving Derived Non-Parametric MDPs

Reference 27

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metadata mismatch
local_arxiv, observed 2026-08-08T18:35:07.191749Z

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No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 41d06eff-c06a-42c9-8dfd-e1c19ded9380 · outbound

This paper cites Prompt, Plan, Perform: LLM-based Humanoid Control via Quantized Imitation Learning.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Prompt, Plan, Perform: LLM-based Humanoid Control via Quantized Imitation Learning

Reference 28

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unresolved
no resolver link, observed 2026-08-08T18:35:07.035453Z

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Unavailable: canonical work link unavailable.

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Observation 353cd566-b1d9-4359-8a55-2e070b153d08 · outbound

This paper cites ACM SIG- GRAPH 2023 Conference Proceedings (2023).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM SIG- GRAPH 2023 Conference Proceedings (2023)

Reference 29

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verified fuzzy
raw_fallback, observed 2026-08-08T18:35:07.716550Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:07.040025Z digest=sha256:80a0b41533d12a3fed6d4cdac55a5223a2b1ceb400b763b10ce72382f9a69053

Observation 995318c0-c572-4754-9147-bead23ed2e0f · outbound

This paper cites MoCapAct: A Multi-Task Dataset for Simulated Humanoid Control.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs MoCapAct: A Multi-Task Dataset for Simulated Humanoid Control

Reference 30

Resolution
metadata mismatch
local_arxiv, observed 2026-08-08T18:35:07.115938Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:07.044463Z digest=sha256:f1a566d6fe13cab4dcdb28eb2a091c1b4b0171fcd675264486d5d802d449fb40

Observation 081798ff-c106-4db3-adc5-44f30dda9291 · outbound

This paper cites 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) pp

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T18:35:07.701860Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:07.049538Z digest=sha256:38e54d65805a277426434d7e96ae4c1d87e8d4adbd533c252287bc5146718f73

Observation 4f10682c-634f-4c72-b48d-7dd1c8858bd1 · outbound

This paper cites ACM Transactions on Graphics (TOG) 39, 33:1 – 33:12 (2020).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM Transactions on Graphics (TOG) 39, 33:1 – 33:12 (2020)

Reference 32

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verified fuzzy
raw_fallback, observed 2026-08-08T18:35:07.685253Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:07.053353Z digest=sha256:5ade14404b97e39d0fd8c778f736c7c8912f21917c4ff7662e88c0c3ee6f9558

Observation 4f3c87f6-b606-4b2c-8eab-71611528c8e1 · outbound

This paper cites ACM Transactions on Graphics (TOG)41, 1 – 12 (2022) Generating motions from multi-modal inputs 17.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM Transactions on Graphics (TOG)41, 1 – 12 (2022) Generating motions from multi-modal inputs 17

Reference 33

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raw_fallback, observed 2026-08-08T18:35:07.669486Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

source=pdf_text observed=2026-08-08T18:35:07.056981Z digest=sha256:0e15b1c0fdc0f781f197462f5e5434b0743f1ec07811ffe8cc1fa9830965290f

Observation efe201f3-60c1-4ad1-a2e4-9bfa3141ac1d · outbound

This paper cites Proceedings of the ACM on Computer Graphics and Interactive Techniques4, 1 – 22 (2021).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Proceedings of the ACM on Computer Graphics and Interactive Techniques4, 1 – 22 (2021)

Reference 34

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verified fuzzy
raw_fallback, observed 2026-08-08T18:35:07.653534Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 7263d9f7-af0b-48f7-9fed-b88119fedbb7 · outbound

This paper cites ACM Transactions on Graphics (TOG)42, 1 – 16 (2023).

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs ACM Transactions on Graphics (TOG)42, 1 – 16 (2023)

Reference 35

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation b4a71840-0cdb-4e6a-b24d-18825a8cd13c · outbound

This paper cites MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representations

Reference 36

Resolution
verified exact
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Observation 6cf00a52-3f0f-4789-a237-ee747fb341c8 · outbound

This paper cites Head east while facing west.

Generating Physically Realistic and Directable Human Motions from Multi-Modal Inputs Head east while facing west

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T18:35:07.621836Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-15T06:32:42.880941+00:00.

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Pith citing papers

No inbound Pith citation observations are available.