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Perpetual Humanoid Control for Real-time Simulated Avatars
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Perpetual Humanoid Control for Real-time Simulated Avatars
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We present a physics-based humanoid controller that achieves high-fidelity motion imitation and fault-tolerant behavior in the presence of noisy input (e.g. pose estimates from video or generated from language) and unexpected falls. Our controller scales up to learning ten thousand motion clips without using any external stabilizing forces and learns to naturally recover from fail-state. Given reference motion, our controller can perpetually control simulated avatars without requiring resets. At its core, we propose the progressive multiplicative control policy (PMCP), which dynamically allocates new network capacity to learn harder and harder motion sequences. PMCP allows efficient scaling for learning from large-scale motion databases and adding new tasks, such as fail-state recovery, without catastrophic forgetting. We demonstrate the effectiveness of our controller by using it to imitate noisy poses from video-based pose estimators and language-based motion generators in a live and real-time multi-person avatar use case.
Forward citations
Cited by 3 Pith papers
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MotionPyramid: Hierarchical Motion Representation and Residual Interfaces
MotionPyramid learns a stack of latent decoders from motion tracking data to create multi-resolution action interfaces for RL policies in humanoid control, with residual interfaces allowing coarse programs and fine co...
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Bionic Human-Motion Style Transfer for Physically Executable Whole-Body Control of Humanoid Robots
A multi-condition latent diffusion model transfers human motion styles to diverse humanoid robot contents with physics regularizations, achieving 96% success in real-robot trials on Unitree G1.
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Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots
A single learned controller called MHC enables real humanoid robots to execute diverse whole-body behaviors from multi-modal inputs via masked target trajectories.
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