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Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraft

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arxiv 2003.06066 v1 pith:KBJ5S7LD submitted 2020-03-12 cs.LG stat.ML

Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraft

classification cs.LG stat.ML
keywords learningreinforcementdemonstrationshumanminecraftpolicysampleable
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Sample inefficiency of deep reinforcement learning methods is a major obstacle for their use in real-world applications. In this work, we show how human demonstrations can improve final performance of agents on the Minecraft minigame ObtainDiamond with only 8M frames of environment interaction. We propose a training procedure where policy networks are first trained on human data and later fine-tuned by reinforcement learning. Using a policy exploitation mechanism, experience replay and an additional loss against catastrophic forgetting, our best agent was able to achieve a mean score of 48. Our proposed solution placed 3rd in the NeurIPS MineRL Competition for Sample-Efficient Reinforcement Learning.

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