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DeepWalk: Omnidirectional Bipedal Gait by Deep Reinforcement Learning

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arxiv 2106.00534 v1 pith:KL6TDDBP submitted 2021-06-01 cs.RO

DeepWalk: Omnidirectional Bipedal Gait by Deep Reinforcement Learning

classification cs.RO
keywords bipedallearningcomplexitydeepdifferentdynamicshumanoidlocomotion
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Bipedal walking is one of the most difficult but exciting challenges in robotics. The difficulties arise from the complexity of high-dimensional dynamics, sensing and actuation limitations combined with real-time and computational constraints. Deep Reinforcement Learning (DRL) holds the promise to address these issues by fully exploiting the robot dynamics with minimal craftsmanship. In this paper, we propose a novel DRL approach that enables an agent to learn omnidirectional locomotion for humanoid (bipedal) robots. Notably, the locomotion behaviors are accomplished by a single control policy (a single neural network). We achieve this by introducing a new curriculum learning method that gradually increases the task difficulty by scheduling target velocities. In addition, our method does not require reference motions which facilities its application to robots with different kinematics, and reduces the overall complexity. Finally, different strategies for sim-to-real transfer are presented which allow us to transfer the learned policy to a real humanoid robot.

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  1. HuMam: Humanoid Motion Control via End-to-End Deep Reinforcement Learning with Mamba

    cs.RO 2025-09 conditional novelty 5.0

    A single-layer Mamba encoder as the policy backbone improves learning speed, stability, and energy efficiency of an end-to-end RL humanoid walking controller in simulation compared to a feedforward baseline.