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Paper Citation Record · LEDGER

State-Inference-Based Prompting for Natural Language Trading with Game NPCs

As of 7 August 2026, this Paper Citation Record lists 35 of 35 outbound references and 0 inbound Pith citation observations for arXiv:2507.07203.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.07203 v1

Coverage vector

measured 35 of 35 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T18:52:41.868076Z

measured 35 of 35 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

35 of 35 outbound references displayed

  • verified exact3
  • verified fuzzy20
  • unresolved12
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 2d50a4f9-852d-493b-ab9e-6fe78214354f · outbound

This paper cites Large Language Model Agent: A Survey on Methodology, Applications and Challenges.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Large Language Model Agent: A Survey on Methodology, Applications and Challenges

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.771181Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.771181Z digest=sha256:39203338f517c850f48a5646277e02673614117c288ff9d5692400ffb0c83b70

Observation 0c3f146e-600f-4bcf-98bf-83094cb734b2 · outbound

This paper cites Procedural Content Generation in Games: A Survey with Insights on Emerging LLM Integration.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Procedural Content Generation in Games: A Survey with Insights on Emerging LLM Integration

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.774003Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.774003Z digest=sha256:4291d3d2f2bf5daf44259a4448069d084bad2b33c8f6410e0f3f84ebdd84651c

Observation b805161f-f97d-428c-89eb-2094bdef2322 · outbound

This paper cites Generative Agents: Interactive Simulacra of Human Behavior.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Generative Agents: Interactive Simulacra of Human Behavior

Reference 3

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.776264Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.776264Z digest=sha256:c2cd7e51f5c6789ec7633a2b7bc9560d9b3ad2621ad7ded8d18b4e7449444f6a

Observation dbb851f2-35bb-4409-82e4-4e2c78fef742 · outbound

This paper cites LLM-Driven NPCs: Cross-Platform Dialogue System for Games and Social Platforms.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs LLM-Driven NPCs: Cross-Platform Dialogue System for Games and Social Platforms

Reference 4

Resolution
verified exact
local_arxiv, observed 2026-08-06T18:52:42.223958Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.779471Z digest=sha256:11311774c9c9bd8d1138cfa14538f131269c3a8a6f432bc2917330c2b67fff15

Observation 39046e7d-9621-4f1a-8831-0c87cba2f388 · outbound

This paper cites OpenCharacter: Training Customizable Role-Playing LLMs with Large-Scale Synthetic Personas.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs OpenCharacter: Training Customizable Role-Playing LLMs with Large-Scale Synthetic Personas

Reference 5

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.782189Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.782189Z digest=sha256:ce5f09d2a8ac319151e034c607eaefc0f8decb69442f852165f0783e91b1a7cf

Observation 8b251dbb-b21d-4b48-99be-5736ba38d788 · outbound

This paper cites A quest for information: Enhancing game-based learning with LLM-Driven NPCs.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs A quest for information: Enhancing game-based learning with LLM-Driven NPCs

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.396696Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.786878Z digest=sha256:359f1aa4e4f10ce4095bb92c9569e272eb30f017e69aa1716f4625a7c48e9125

Observation eacd9491-ba29-4ae1-883c-37a706f7b10b · outbound

This paper cites an unresolved cited work.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Unresolved cited work

Reference 7

Resolution
unresolved
raw_fallback, observed 2026-08-06T18:52:42.390284Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.790735Z digest=sha256:b70b4302d792ae2c594d515e15d0aaa17262fe715dd944d127f6c28fe7ad20f4

Observation 17b9c1dd-f5b5-4219-a684-db2344359c89 · outbound

This paper cites Digital Player: Evaluating Large Language Models based Human-like Agent in Games.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Digital Player: Evaluating Large Language Models based Human-like Agent in Games

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.792894Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.792894Z digest=sha256:0f8a463495f1b8f9859d9f32250d741d85d220bcff0ca819ab7e7cc844ab48b6

Observation b77faef4-ad95-4b08-a054-068cfcde1e7a · outbound

This paper cites Magical Mike Senpai, Here My Spell Is.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Magical Mike Senpai, Here My Spell Is

Reference 9

Resolution
verified exact
raw_fallback, observed 2026-08-06T18:52:42.201832Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.796385Z digest=sha256:4cc8aa28b476cd2147fe20574519ba6196f3fe4ccffde27d7994a304ac48732c

Observation 59e6bf82-4660-4a2c-9475-f940d4502cb0 · outbound

This paper cites Uncover The Smoking Gun.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Uncover The Smoking Gun

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.799967Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.799967Z digest=sha256:b88f31095226cfba27e34cd983859f7bc176004feb1a7981bfea61ea7c162909

Observation 2e0bb292-f9bb-424f-a6a4-66c57b976214 · outbound

This paper cites SmartJoy in inZOI: LLM-based Live Simulation Engine.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs SmartJoy in inZOI: LLM-based Live Simulation Engine

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.384200Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.802088Z digest=sha256:36f1981276d09b1da23602cc8469d050fe32bdd410e83d30a466b5e007f55959

Observation 2062832f-dbf6-4364-9295-47e7c66aff2a · outbound

This paper cites Leveraging Large Language Models for Active Merchant Non-player Characters.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Leveraging Large Language Models for Active Merchant Non-player Characters

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-08-06T18:52:41.978409Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.804915Z digest=sha256:10d6332bc29eed0279a50dd8a1b59d35e11ee289eec568defdf84926194f92f5

Observation de55d274-6c0b-4198-a6ce-f6c3a24a1221 · outbound

This paper cites RPGBENCH: Evaluating Large Language Models as Role-Playing Game Engines.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs RPGBENCH: Evaluating Large Language Models as Role-Playing Game Engines

Reference 13

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.807437Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.807437Z digest=sha256:e2be88af0648b202adb0906b6ad694d22b41ca65455855ae00532afcee58efce

Observation e71b6ce6-9f83-43f6-a0e7-4a3eb4f5e25d · outbound

This paper cites The effect of llm-based npc emotional states on player emotions: An analysis of interactive game play.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs The effect of llm-based npc emotional states on player emotions: An analysis of interactive game play

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.377616Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.811112Z digest=sha256:74ed3a2dfda864e6a3002af8a5c41ff9f29d901db1ba1b7bf344f4d2f1d90138

Observation 30d588d6-5ba4-4419-8ab2-2a641d714db5 · outbound

This paper cites Exploring presence in interactions with llm-driven npcs: A comparative study of speech recognition and dialogue options.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Exploring presence in interactions with llm-driven npcs: A comparative study of speech recognition and dialogue options

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.371121Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.813504Z digest=sha256:a45ca3eecd94b8f0ac7841347626419247b30e9f793397a6c42c74157bf1889a

Observation 0d1b1c9b-5d32-4426-8e8f-24b0c58a1bef · outbound

This paper cites LLM-Stakeholders Interactive Negotiation: A Benchmark for Cooperation, Competition, and Maliciousness.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs LLM-Stakeholders Interactive Negotiation: A Benchmark for Cooperation, Competition, and Maliciousness

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.364890Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.816001Z digest=sha256:e7280f1e54c4026e9296d7fc258d5dadd87a46b0d447a25ebcb51c2186b225a3

Observation 3a7094ab-9989-4c68-921d-3e15346886ca · outbound

This paper cites AgreeMate: Teaching LLMs to Haggle.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs AgreeMate: Teaching LLMs to Haggle

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-06T18:52:41.819356Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:52:41.819356Z digest=sha256:95f4180ae9f3bd0371028b1d2e4738018a8e90d887df918ac326f4d7ac49ee28

Observation 62717641-974b-46c0-b683-f89b0050ede6 · outbound

This paper cites item_id",.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs item_id",

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.358539Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.821590Z digest=sha256:aaf7860afe943761926cf7c2d4ebea6b9e2285b65aaf3c05096a13d7f6afab58

Observation c30c820d-3a54-42c7-af35-353cce6f5aed · outbound

This paper cites - Trading proposals are absolutely prohibited in this context.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs - Trading proposals are absolutely prohibited in this context

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.352407Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.825364Z digest=sha256:72af8aa136ef8d7ce163690af3b933803c3310bf38ab07e9260445534ce8d8cd

Observation aa41cbda-c631-45d2-a39a-b3a1c9215e0c · outbound

This paper cites an unresolved cited work.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Unresolved cited work

Reference 20

Resolution
unresolved
raw_fallback, observed 2026-08-06T18:52:42.346520Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.827715Z digest=sha256:dc028f844d24186064b395bcd614740513fea1e4217f7cdc1379adef5ef684e8

Observation 4a7fe3cf-c03b-417c-9c47-ae3560dcf84f · outbound

This paper cites </CONTEXT_GUIDELINES> <TRADE_GUIDELINES> - In trading context, strictly follow the following trade flow.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs </CONTEXT_GUIDELINES> <TRADE_GUIDELINES> - In trading context, strictly follow the following trade flow

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.340791Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.832064Z digest=sha256:67eaae88c56e29b781f47dfd397843a9da315b09437c5a6e4847f32f458ba6d9

Observation 9e6c3194-6770-447b-9a1c-2f9937843e61 · outbound

This paper cites Here are sturdy ropes, health potions, etc.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Here are sturdy ropes, health potions, etc

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.334081Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.835739Z digest=sha256:c95e41a75cab94b44d811f91558386e01c5c434d41450b22205931486a485345

Observation 30f2a2f6-3363-49f9-9c3c-c4b71b0de86d · outbound

This paper cites __PRICE__.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs __PRICE__

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.327500Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.838164Z digest=sha256:3e3f04fac3cc733c546ab8a7c6faec3f80992fb3f34c30a9569945048ca5130f

Observation ef240d36-373f-4a1f-aa1d-ed8ae8f0b3ba · outbound

This paper cites - Respond with {character_name}’s final selling price as sale_price.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs - Respond with {character_name}’s final selling price as sale_price

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.321121Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.840518Z digest=sha256:c155795b498463b5775f26e60570d464868d8b941bd7d0f4ce23f52db19f5607

Observation 0408efb0-869d-42ce-97fd-db4ac574efa3 · outbound

This paper cites So, will you buy it?.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs So, will you buy it?

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.314764Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.842616Z digest=sha256:059ebb7a62cf1f5200132b54f064e95e7f8e7513449f22472c1601f76a49bafa

Observation 056ee307-a3fe-48e8-b441-4468c7305db3 · outbound

This paper cites Yes, let’s proceed with the trade.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Yes, let’s proceed with the trade

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.308593Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.845500Z digest=sha256:acd21f100d7caf11a02ab0424c856a025af64fd469263a14db0dcfdd0995da3e

Observation 2651e9a9-0c55-42d9-bf9e-0ac129596824 · outbound

This paper cites an unresolved cited work.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Unresolved cited work

Reference 27

Resolution
unresolved
raw_fallback, observed 2026-08-06T18:52:42.302002Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.847582Z digest=sha256:9bd5f489056fe47fcd4cec56b3f741007dddef4a99cd1eb66f8ee247e6ae21bf

Observation 4d9bae88-2c80-4d4c-b52b-1314c93791fa · outbound

This paper cites an unresolved cited work.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Unresolved cited work

Reference 28

Resolution
unresolved
raw_fallback, observed 2026-08-06T18:52:42.295853Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.851202Z digest=sha256:d31669f78141e08d162ad4eff81bcb858a907fe29620aeac89704d0c3aeb0936

Observation c09e8bb3-8952-4325-909d-c1fc39a7b7db · outbound

This paper cites NONE", "TRADE.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs NONE", "TRADE

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.289681Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.853496Z digest=sha256:9425d329f24f524fa5a414779057dde948e00ec0d7a13282d8d68b7ab30df32e

Observation 779d8d56-d686-4ffd-8143-f97728597124 · outbound

This paper cites SHOW_INVENTORY.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs SHOW_INVENTORY

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.283294Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.855439Z digest=sha256:f2df5cdc3d7a7e83255c69e3d827685533d83b7e0922554f9d74f14d350a946a

Observation 9ce0f56a-592a-403b-9bdf-d1ad97fc2d35 · outbound

This paper cites item_id",.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs item_id",

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.276394Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.857315Z digest=sha256:d6ff87661c38ee49dec49ae5ba921b794a8fe75a84aeef20c2a4ac0c13464162

Observation 7e21f9ac-cc3a-4fe8-ada5-a309902905e3 · outbound

This paper cites Try price negotiation.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Try price negotiation

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.269876Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.860695Z digest=sha256:fe465192dd78c1b71e75bba4f2d7c6a8bd7b06cc5b74cac9963cc4204afda7c7

Observation 00822f61-2b88-4e5a-bd99-2d794f2cd4a6 · outbound

This paper cites Termination Conditions: If <DIALOGUE_HISTORY>contains CONFIRM_SELL or END_CONVERSATION, your next output must be “End".

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Termination Conditions: If <DIALOGUE_HISTORY>contains CONFIRM_SELL or END_CONVERSATION, your next output must be “End"

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.263258Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.862641Z digest=sha256:e56cd66775bc7dbbb3e5e7406bad89bd13fd789571a57189359a345cf509a470

Observation 61252421-9693-4eb7-994e-08dbf5d672b1 · outbound

This paper cites Ask detailed questions about the price, performance, usage methods, etc.

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Ask detailed questions about the price, performance, usage methods, etc

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.256671Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.866001Z digest=sha256:0f29029447e9e497d0b5d5a4912b146f87b0283b3265c8f094837287496727d3

Observation f42cec3f-2f3b-4c03-bbc3-7f308cf16d88 · outbound

This paper cites Termination Conditions: If <DIALOGUE_HISTORY>contains CONFIRM_SELL or END_CONVERSATION, your next output must be “End".

State-Inference-Based Prompting for Natural Language Trading with Game NPCs Termination Conditions: If <DIALOGUE_HISTORY>contains CONFIRM_SELL or END_CONVERSATION, your next output must be “End"

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T18:52:42.249693Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T18:52:41.868076Z digest=sha256:dedd123b095eca420a6e5d280fa1a1c5b208e0d0a48b8c4650ac1e18e1dc485a

Pith citing papers

No inbound Pith citation observations are available.