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Scene123: One Prompt to 3D Scene Generation via Video-Assisted and Consistency-Enhanced MAE

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arxiv 2408.05477 v2 pith:LF354G4H submitted 2024-08-10 cs.CV

classification cs.CV
keywords generationviewsconsistencygeneratedvideoimageimagesinput
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As Artificial Intelligence Generated Content (AIGC) advances, a variety of methods have been developed to generate text, images, videos, and 3D objects from single or multimodal inputs, contributing efforts to emulate human-like cognitive content creation. However, generating realistic large-scale scenes from a single input presents a challenge due to the complexities involved in ensuring consistency across extrapolated views generated by models. Benefiting from recent video generation models and implicit neural representations, we propose Scene123, a 3D scene generation model, that not only ensures realism and diversity through the video generation framework but also uses implicit neural fields combined with Masked Autoencoders (MAE) to effectively ensures the consistency of unseen areas across views. Specifically, we initially warp the input image (or an image generated from text) to simulate adjacent views, filling the invisible areas with the MAE model. However, these filled images usually fail to maintain view consistency, thus we utilize the produced views to optimize a neural radiance field, enhancing geometric consistency. Moreover, to further enhance the details and texture fidelity of generated views, we employ a GAN-based Loss against images derived from the input image through the video generation model. Extensive experiments demonstrate that our method can generate realistic and consistent scenes from a single prompt. Both qualitative and quantitative results indicate that our approach surpasses existing state-of-the-art methods. We show encourage video examples at https://yiyingyang12.github.io/Scene123.github.io/.

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  1. Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusion

    cs.CV 2025-07 conditional novelty 6.0 of 10

    Sat2City generates explicit 3D city geometry and appearance from a height-map condition using cascaded latent diffusion on sparse voxel grids, beating prior methods on a new synthetic city dataset.

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