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WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens

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arxiv 2401.09985 v1 pith:LNKK7JUD submitted 2024-01-18 cs.CV

WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens

classification cs.CV
keywords worldworlddreamergeneralmodelsvideoenvironmentsgenerationpredicting
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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World models play a crucial role in understanding and predicting the dynamics of the world, which is essential for video generation. However, existing world models are confined to specific scenarios such as gaming or driving, limiting their ability to capture the complexity of general world dynamic environments. Therefore, we introduce WorldDreamer, a pioneering world model to foster a comprehensive comprehension of general world physics and motions, which significantly enhances the capabilities of video generation. Drawing inspiration from the success of large language models, WorldDreamer frames world modeling as an unsupervised visual sequence modeling challenge. This is achieved by mapping visual inputs to discrete tokens and predicting the masked ones. During this process, we incorporate multi-modal prompts to facilitate interaction within the world model. Our experiments show that WorldDreamer excels in generating videos across different scenarios, including natural scenes and driving environments. WorldDreamer showcases versatility in executing tasks such as text-to-video conversion, image-tovideo synthesis, and video editing. These results underscore WorldDreamer's effectiveness in capturing dynamic elements within diverse general world environments.

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Forward citations

Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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  2. MultiWorld: Scalable Multi-Agent Multi-View Video World Models

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    MultiWorld is a scalable framework for multi-agent multi-view video world models that improves controllability and consistency over single-agent baselines in game and robot tasks.

  3. Learning Vision-Language-Action World Models for Autonomous Driving

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    VLA-World improves autonomous driving by using action-guided future image generation followed by reflective reasoning over the imagined scene to refine trajectories.

  4. Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents

    cs.RO 2026-07 conditional novelty 6.0

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  5. GeoWorld-VLM: Geometry from World Models for Vision-Language Models

    cs.CV 2026-05 unverdicted novelty 6.0

    GeoWorld-VLM aligns VLM image features with intermediate representations from camera-conditioned world models via fine-tuning only the encoder and projector, yielding ~4% gains on What'sUp and VSR spatial benchmarks a...

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    cs.LG 2026-05 unverdicted novelty 6.0

    TRAP is a tail-aware ranking attack that plants a backdoor in world models so that a trigger causes the model to reorder a few critical imagined trajectories and redirect planning while preserving normal behavior on c...

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    cs.CV 2026-06 unverdicted novelty 5.0

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