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FRAG: Frequency Adapting Group for Diffusion Video Editing

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arxiv 2406.06044 v2 pith:MRGW2QCO submitted 2024-06-10 cs.CV

classification cs.CV
keywords videoeditingqualitydiffusioneditfraghigh-frequencyadapting
verification ladder T0 review T1 audit T2 compute T3 formal
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In video editing, the hallmark of a quality edit lies in its consistent and unobtrusive adjustment. Modification, when integrated, must be smooth and subtle, preserving the natural flow and aligning seamlessly with the original vision. Therefore, our primary focus is on overcoming the current challenges in high quality edit to ensure that each edit enhances the final product without disrupting its intended essence. However, quality deterioration such as blurring and flickering is routinely observed in recent diffusion video editing systems. We confirm that this deterioration often stems from high-frequency leak: the diffusion model fails to accurately synthesize high-frequency components during denoising process. To this end, we devise Frequency Adapting Group (FRAG) which enhances the video quality in terms of consistency and fidelity by introducing a novel receptive field branch to preserve high-frequency components during the denoising process. FRAG is performed in a model-agnostic manner without additional training and validates the effectiveness on video editing benchmarks (i.e., TGVE, DAVIS).

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Occlusion-robust Stylization for Drawing-based 3D Animation

    cs.GR 2025-08 conditional novelty 6.0 of 10

    OSF uses flow-depth edge detection to provide occlusion-robust edge guidance for a single-stage stylization network, improving quality and speed in drawing-based 3D animation.

  2. Consistent and Editable: A Balanced Framework for Text-Guided Video Editing

    cs.CV 2026-07 conditional novelty 5.0 of 10

    EquiEdit balances temporal consistency and editability in diffusion-based text-guided video editing via a temporal Mamba module and spectral noise injection on initial latents.

  3. FlowDrag: 3D-aware Drag-based Image Editing with Mesh-guided Deformation Vector Flow Fields

    cs.GR 2025-07 conditional novelty 5.0 of 10

    FlowDrag combines 3D mesh deformation with diffusion-based drag editing, using the resulting 2D vector flow to steer the denoising process, and adds a ground-truth benchmark built from video frames.

  4. DFVEdit: Conditional Delta Flow Vector for Zero-shot Video Editing

    cs.CV 2025-06 conditional novelty 4.0 of 10

    DFVEdit edits videos by iteratively subtracting a conditional delta flow vector, the difference between the model's predictions under the target and source prompts, from the latent representation of the source video.

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