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Occam's LGS: An Efficient Approach for Language Gaussian Splatting
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TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians, making it interpretable and adaptable. To enhance understanding beyond visual representation, recent approaches extend Gaussian Splatting with semantic vision-language features, enabling open-set tasks. Typically, these language features are aggregated from multiple 2D views, however, existing methods rely on cumbersome techniques, resulting in high computational costs and longer training times. In this work, we show that the complicated pipelines for language 3D Gaussian Splatting are simply unnecessary. Instead, we follow a probabilistic formulation of Language Gaussian Splatting and apply Occam's razor to the task at hand, leading to a highly efficient weighted multi-view feature aggregation technique. Doing so offers us state-of-the-art results with a speed-up of two orders of magnitude without any compression, allowing for easy scene manipulation. Project Page: https://insait-institute.github.io/OccamLGS/
Forward citations
Cited by 10 Pith papers
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Relation-Centric Open-Vocabulary 3D Gaussian Segmentation
PairGS builds a relation graph from sparse pairwise affinities on 3D Gaussians to achieve SOTA open-vocabulary segmentation with a 50x faster variant than optimization-based methods.
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OP2GS: Object-Aware 3D Gaussian Splatting with Dual-Opacity Primitives
OP2GS adds instance identities and dual opacities to 3D Gaussians so that visual rendering and object-mask rendering are handled by separate opacity channels, reducing label contamination while attaching semantics at ...
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OpenGaFF: Open-Vocabulary Gaussian Feature Field with Codebook Attention
OpenGaFF combines a geometry-conditioned Gaussian Feature Field with codebook-guided attention to deliver more spatially coherent open-vocabulary 3D semantic segmentation than prior methods.
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NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting
A variance-aware conditional MLP operating on 3D Gaussians corrects semantic errors from multi-view inconsistent 2D features to produce more accurate and robust 3D semantic Gaussian Splatting.
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Visually-grounded Humanoid Agents
A coupled world-agent framework uses 3D Gaussian reconstruction and first-person RGB-D perception with iterative planning to enable goal-directed, collision-avoiding humanoid behavior in novel reconstructed scenes.
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C3G: Learning Compact 3D Representations with 2K Gaussians
C3G creates compact 3D Gaussian representations with 2K points by guiding placement via learnable tokens that aggregate multi-view features through attention, yielding better efficiency and performance than dense methods.
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CF3: Compact and Fast 3D Feature Fields
CF3 builds a compact 3D feature field from a pre-trained 3DGS by feature lifting, per-Gaussian autoencoding, and adaptive sparsification, matching baseline segmentation quality with roughly 5% of the Gaussians.
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OpenGaFF: Open-Vocabulary Gaussian Feature Field with Codebook Attention
OpenGaFF introduces a Gaussian Feature Field with codebook attention for open-vocabulary 3D semantic understanding, claiming better segmentation and 3D consistency than prior methods on benchmarks.
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OpenGaFF: Open-Vocabulary Gaussian Feature Field with Codebook Attention
OpenGaFF adds a geometry-conditioned Gaussian Feature Field and codebook-guided attention to 3D Gaussian Splatting for spatially consistent open-vocabulary 3D semantic understanding.
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Disentangling concept semantics via multilingual averaging in Sparse Autoencoders
The abstract claims multilingual averaging of Gemma Scope activations aligns with ontology ground truth better than any single language, but the provided full text is an unrelated paper and contains no supporting evidence.
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